Plinth and Pedestal bounding box fix for servers
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parent
40a45be05e
commit
2f005dd677
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@ -39,6 +39,8 @@ public class BlockPedestal extends BlockContainer
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setResistance(5.0F);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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this.setBlockName("bloodPedestal");
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float f = 0.3125F;
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this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.6F, 0.5F + f);
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}
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@Override
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@ -168,12 +170,5 @@ public class BlockPedestal extends BlockContainer
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{
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return true;
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}
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@Override
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public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
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{
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float f = 0.3125F;
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this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.6F, 0.5F + f);
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return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3);
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}
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}
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@ -39,6 +39,8 @@ public class BlockPlinth extends BlockContainer
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setResistance(5.0F);
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setCreativeTab(AlchemicalWizardry.tabBloodMagic);
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this.setBlockName("bloodPlinth");
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float f = 0.0625F;
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this.setBlockBounds(f, 0.0F, f, 1.0f - f, 0.875f, 1.0f - f);
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}
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@Override
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@ -169,11 +171,4 @@ public class BlockPlinth extends BlockContainer
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return true;
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}
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@Override
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public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
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{
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float f = 0.0625F;
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this.setBlockBounds(f, 0.0F, f, 1.0f - f, 0.875f, 1.0f - f);
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return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3);
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}
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}
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