Finishing up Compression sigil

This commit is contained in:
WayofTime 2014-11-20 10:19:45 -05:00
parent 107cc50b05
commit 174d56b8ff
11 changed files with 228 additions and 39 deletions

1
.gitignore vendored
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@ -19,6 +19,7 @@ crash-reports/
/resourcepacks/
/logs/
/mods/
/screenshots/
# File Extensions
*.psd

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@ -66,6 +66,7 @@ import WayofTime.alchemicalWizardry.common.alchemy.CombinedPotionRegistry;
import WayofTime.alchemicalWizardry.common.block.ArmourForge;
import WayofTime.alchemicalWizardry.common.bloodAltarUpgrade.UpgradedAltars;
import WayofTime.alchemicalWizardry.common.book.BUEntries;
import WayofTime.alchemicalWizardry.common.compress.AdvancedCompressionHandler;
import WayofTime.alchemicalWizardry.common.compress.BaseCompressionHandler;
import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.DemonPacketAngel;
import WayofTime.alchemicalWizardry.common.demonVillage.demonHoard.DemonPacketRegistry;
@ -1302,6 +1303,7 @@ public class AlchemicalWizardry
public void initCompressionHandlers()
{
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.glowstone_dust), new ItemStack(Blocks.glowstone), 0));
CompressionRegistry.registerHandler(new BaseCompressionHandler(new ItemStack(Items.glowstone_dust, 4, 0), new ItemStack(Blocks.glowstone), 0));
CompressionRegistry.registerHandler(new AdvancedCompressionHandler());
}
}

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@ -67,6 +67,7 @@ import WayofTime.alchemicalWizardry.common.items.sigil.DivinationSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemBloodLightSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemFluidSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemHarvestSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemPackRatSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemSeerSigil;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemSigilOfEnderSeverance;
import WayofTime.alchemicalWizardry.common.items.sigil.ItemSigilOfSupression;
@ -195,6 +196,7 @@ public class ModItems
public static Item itemBloodMagicBook;
public static Item itemHarvestSigil;
public static Item itemCompressionSigil;
public static Item bucketLife;
@ -299,6 +301,7 @@ public class ModItems
itemBloodPack = new ItemBloodLetterPack().setUnlocalizedName("itemBloodPack");
itemHarvestSigil = new ItemHarvestSigil().setUnlocalizedName("itemHarvestSigil");
itemCompressionSigil = new ItemPackRatSigil().setUnlocalizedName("itemCompressionSigil");
}
public static void registerItems()
@ -404,6 +407,7 @@ public class ModItems
GameRegistry.registerItem(ModItems.itemBloodPack, "itemBloodPack");
GameRegistry.registerItem(ModItems.itemHarvestSigil, "itemHarvestSigil");
GameRegistry.registerItem(ModItems.itemCompressionSigil, "itemCompressionSigil");
//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
}
}

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@ -1,17 +1,14 @@
package WayofTime.alchemicalWizardry.api.compress;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
public abstract class CompressionHandler
{
public abstract ItemStack getResultStack();
public abstract ItemStack getRequiredStack();
{
/**
* Called to look at the inventory and syphons the required stack. Returns getResultStack if successful, and null if not.
* Called to look at the inventory and syphons the required stack. Returns resultant stack if successful, and null if not.
* @param inv The inventory iterated through
* @return The result of the compression
*/
public abstract ItemStack compressInventory(ItemStack[] inv);
public abstract ItemStack compressInventory(ItemStack[] inv, World world);
}

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@ -4,6 +4,7 @@ import java.util.ArrayList;
import java.util.List;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* A registry aimed to help compress items in an inventory into its compressible form.
@ -18,11 +19,11 @@ public class CompressionRegistry
compressionRegistry.add(handler);
}
public static ItemStack compressInventory(ItemStack[] inv)
public static ItemStack compressInventory(ItemStack[] inv, World world)
{
for(CompressionHandler handler : compressionRegistry)
{
ItemStack stack = handler.compressInventory(inv);
ItemStack stack = handler.compressInventory(inv, world);
if(stack != null)
{
return stack;

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@ -0,0 +1,175 @@
package WayofTime.alchemicalWizardry.common.compress;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.compress.CompressionHandler;
public class AdvancedCompressionHandler extends CompressionHandler
{
public AdvancedCompressionHandler()
{
super();
}
@Override
public ItemStack compressInventory(ItemStack[] inv, World world)
{
return test(inv, true, world);
}
public ItemStack test(ItemStack[] inv, boolean doDrain, World world)
{
for(ItemStack invStack : inv)
{
if(invStack == null)
{
continue;
}
for(int i=2; i<=3; i++)
{
ItemStack stacky = getRecipe(invStack, world, i);
if(isResultStackReversible(stacky, i, world))
{
int needed = i*i;
int neededLeft = iterateThroughInventory(invStack, 0, inv, needed, false);
if(neededLeft <= 0)
{
iterateThroughInventory(invStack, 0, inv, needed, true);
return stacky;
}
}
}
}
return null;
}
public int iterateThroughInventory(ItemStack required, int kept, ItemStack[] inv, int needed, boolean doDrain)
{
int i = -1;
for(ItemStack invStack : inv)
{
i++;
if(invStack == null)
{
continue;
}
if(invStack.isItemEqual(required) && (invStack.getTagCompound() == null ? required.getTagCompound() == null : invStack.getTagCompound().equals(required.getTagCompound())))
{
int stackSize = invStack.stackSize;
int used = 0;
if(kept > 0)
{
int remainingFromStack = Math.max(stackSize - kept, 0);
used += stackSize - remainingFromStack;
}
kept -= used;
if(kept <= 0 && needed > 0)
{
int remainingFromStack = Math.max(stackSize - used - needed, 0);
needed -= (stackSize - used - remainingFromStack);
if(doDrain)
{
invStack.stackSize = remainingFromStack;
if(invStack.stackSize <= 0)
{
inv[i] = null;
}
}
}
if(needed <= 0)
{
return 0;
}
}
}
return needed;
}
public boolean isResultStackReversible(ItemStack stack, int gridSize, World world)
{
InventoryCrafting inventory = new InventoryCrafting(new Container()
{
public boolean canInteractWith(EntityPlayer player)
{
return false;
}
}, 2, 2);
inventory.setInventorySlotContents(0, stack);
ItemStack returnStack = CraftingManager.getInstance().findMatchingRecipe(inventory, world);
if(returnStack == null)
{
return false;
}
ItemStack compressedStack = null;
switch(gridSize)
{
case 2:
compressedStack = get22Recipe(returnStack, world);
break;
case 3:
compressedStack = get33Recipe(returnStack, world);
break;
}
if(compressedStack == null)
{
return false;
}else
{
return stack.isItemEqual(compressedStack) && (stack.getTagCompound() == null ? compressedStack.getTagCompound() == null : stack.getTagCompound().equals(compressedStack.getTagCompound()));
}
}
public ItemStack getRecipe(ItemStack stack, World world, int gridSize)
{
InventoryCrafting inventory = new InventoryCrafting(new Container()
{
public boolean canInteractWith(EntityPlayer player)
{
return false;
}
}, gridSize, gridSize);
for(int i=0; i<inventory.getSizeInventory(); i++)
{
inventory.setInventorySlotContents(i, stack);
}
return CraftingManager.getInstance().findMatchingRecipe(inventory, world);
}
public boolean has22Recipe(ItemStack stack, World world)
{
return get22Recipe(stack, world) != null;
}
public ItemStack get22Recipe(ItemStack stack, World world)
{
return getRecipe(stack, world, 2);
}
public boolean has33Recipe(ItemStack stack, World world)
{
return get22Recipe(stack, world) != null;
}
public ItemStack get33Recipe(ItemStack stack, World world)
{
return getRecipe(stack, world, 3);
}
}

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@ -1,6 +1,7 @@
package WayofTime.alchemicalWizardry.common.compress;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.api.compress.CompressionHandler;
public class BaseCompressionHandler extends CompressionHandler
@ -17,20 +18,18 @@ public class BaseCompressionHandler extends CompressionHandler
this.leftover = leftover;
}
@Override
public ItemStack getResultStack()
{
return this.result.copy();
}
@Override
public ItemStack getRequiredStack()
{
return this.required.copy();
}
@Override
public ItemStack compressInventory(ItemStack[] inv)
public ItemStack compressInventory(ItemStack[] inv, World world)
{
int remaining = this.getRemainingNeeded(inv);
if(remaining <= 0)

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@ -0,0 +1,17 @@
package WayofTime.alchemicalWizardry.common.compress;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.item.ItemStack;
public class DumbyInventoryCrafting extends InventoryCrafting
{
public DumbyInventoryCrafting(int x, int y)
{
super(null, x, y);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack)
{
}
}

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@ -12,9 +12,9 @@ import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.api.compress.CompressionRegistry;
import WayofTime.alchemicalWizardry.api.harvest.HarvestRegistry;
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
import WayofTime.alchemicalWizardry.api.items.interfaces.IHolding;
import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler;
import WayofTime.alchemicalWizardry.common.items.EnergyItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@ -30,14 +30,14 @@ public class ItemPackRatSigil extends EnergyItems implements IHolding, ArmourUpg
{
super();
this.maxStackSize = 1;
setEnergyUsed(500);
setEnergyUsed(200);
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
}
@Override
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
{
par3List.add("You sow what you reap");
par3List.add("Hands of Diamonds");
if (!(par1ItemStack.stackTagCompound == null))
{
@ -57,9 +57,9 @@ public class ItemPackRatSigil extends EnergyItems implements IHolding, ArmourUpg
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister iconRegister)
{
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:HarvestGoddessSigil_deactivated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:HarvestGoddessSigil_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:HarvestGoddessSigil_deactivated");
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:CompressionSigil_deactivated");
this.activeIcon = iconRegister.registerIcon("AlchemicalWizardry:CompressionSigil_activated");
this.passiveIcon = iconRegister.registerIcon("AlchemicalWizardry:CompressionSigil_deactivated");
}
@Override
@ -149,8 +149,12 @@ public class ItemPackRatSigil extends EnergyItems implements IHolding, ArmourUpg
if (par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
ItemStack stack = CompressionRegistry.compressInventory(par3EntityPlayer.inventory.mainInventory);
EntityItem entityItem = new EntityItem(par2World, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, stack);
ItemStack stack = CompressionRegistry.compressInventory(par3EntityPlayer.inventory.mainInventory, par2World);
if(stack != null)
{
EntityItem entityItem = new EntityItem(par2World, par3EntityPlayer.posX, par3EntityPlayer.posY, par3EntityPlayer.posZ, stack);
par2World.spawnEntityInWorld(entityItem);
}
}
if (par2World.getWorldTime() % 200 == par1ItemStack.stackTagCompound.getInteger("worldTimeDelay") && par1ItemStack.stackTagCompound.getBoolean("isActive"))
{
@ -169,23 +173,12 @@ public class ItemPackRatSigil extends EnergyItems implements IHolding, ArmourUpg
@Override
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
{
int range = 3;
int verticalRange = 1;
int posX = (int) Math.round(player.posX - 0.5f);
int posY = (int) player.posY;
int posZ = (int) Math.round(player.posZ - 0.5f);
for (int ix = posX - range; ix <= posX + range; ix++)
{
for (int iz = posZ - range; iz <= posZ + range; iz++)
{
for (int iy = posY - verticalRange; iy <= posY + verticalRange; iy++)
{
HarvestRegistry.harvestBlock(world, ix, iy, iz);
}
}
}
ItemStack stack = CompressionRegistry.compressInventory(player.inventory.mainInventory, world);
if(stack != null)
{
EntityItem entityItem = new EntityItem(world, player.posX, player.posY, player.posZ, stack);
world.spawnEntityInWorld(entityItem);
}
}
@Override
@ -197,6 +190,6 @@ public class ItemPackRatSigil extends EnergyItems implements IHolding, ArmourUpg
@Override
public int getEnergyForTenSeconds()
{
return 500;
return 200;
}
}

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