Added Blood Letter's backpack, attempting to add NBT-sensitive blood altar recipes.
This commit is contained in:
parent
66501744f6
commit
9935197282
|
@ -79,6 +79,7 @@ import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfTheFastMiner;
|
|||
import WayofTime.alchemicalWizardry.common.items.sigil.SigilOfWind;
|
||||
import WayofTime.alchemicalWizardry.common.items.sigil.VoidSigil;
|
||||
import WayofTime.alchemicalWizardry.common.items.sigil.WaterSigil;
|
||||
import WayofTime.alchemicalWizardry.common.items.thaumcraft.ItemBloodLetterPack;
|
||||
import cpw.mods.fml.common.registry.GameRegistry;
|
||||
|
||||
/**
|
||||
|
@ -194,6 +195,8 @@ public class ModItems
|
|||
public static Item itemBloodMagicBook;
|
||||
|
||||
public static Item bucketLife;
|
||||
|
||||
public static Item itemBloodPack;
|
||||
|
||||
public static void init()
|
||||
{
|
||||
|
@ -291,6 +294,8 @@ public class ModItems
|
|||
itemTankSegmenter = new ItemTankSegmenter().setUnlocalizedName("itemTankSegmenter");
|
||||
itemDestinationClearer = new ItemDestinationClearer().setUnlocalizedName("destinationClearer");
|
||||
itemBloodMagicBook = new ItemBMBook().setUnlocalizedName("bmBook");
|
||||
|
||||
itemBloodPack = new ItemBloodLetterPack().setUnlocalizedName("itemBloodPack");
|
||||
}
|
||||
|
||||
public static void registerItems()
|
||||
|
@ -393,6 +398,8 @@ public class ModItems
|
|||
|
||||
GameRegistry.registerItem(ModItems.baseItems, "bloodMagicBaseItems");
|
||||
GameRegistry.registerItem(ModItems.baseAlchemyItems, "bloodMagicBaseAlchemyItems");
|
||||
|
||||
GameRegistry.registerItem(ModItems.itemBloodPack, "itemBloodPack");
|
||||
//GameRegistry.registerItem(ModItems.itemBloodFrame, "itemBloodFrame");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
package WayofTime.alchemicalWizardry.api.altarRecipeRegistry;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
|
||||
public class AltarRecipe
|
||||
{
|
||||
|
@ -11,16 +15,23 @@ public class AltarRecipe
|
|||
public int drainRate;
|
||||
public ItemStack requiredItem;
|
||||
public ItemStack result;
|
||||
public boolean useTag;
|
||||
|
||||
public AltarRecipe(ItemStack result, ItemStack requiredItem, int minTier, int liquidRequired, int consumptionRate, int drainRate, boolean canBeFilled)
|
||||
{
|
||||
this.result = result;
|
||||
this(result, requiredItem, minTier, liquidRequired, consumptionRate, drainRate, canBeFilled, false);
|
||||
}
|
||||
|
||||
public AltarRecipe(ItemStack result, ItemStack requiredItem, int minTier, int liquidRequired, int consumptionRate, int drainRate, boolean canBeFilled, boolean useTag)
|
||||
{
|
||||
this.result = result;
|
||||
this.requiredItem = requiredItem;
|
||||
this.minTier = minTier;
|
||||
this.liquidRequired = liquidRequired;
|
||||
this.consumptionRate = consumptionRate;
|
||||
this.drainRate = drainRate;
|
||||
this.canBeFilled = canBeFilled;
|
||||
this.useTag = useTag;
|
||||
}
|
||||
|
||||
public ItemStack getResult()
|
||||
|
@ -40,7 +51,40 @@ public class AltarRecipe
|
|||
return false;
|
||||
}
|
||||
|
||||
return tierCheck >= minTier && this.requiredItem.isItemEqual(comparedStack);
|
||||
return tierCheck >= minTier && this.requiredItem.isItemEqual(comparedStack) && this.useTag ? this.areRequiredTagsEqual(comparedStack) : true;
|
||||
}
|
||||
|
||||
public boolean areRequiredTagsEqual(ItemStack comparedStack)
|
||||
{
|
||||
if(requiredItem.hasTagCompound())
|
||||
{
|
||||
NBTTagCompound tag = requiredItem.getTagCompound();
|
||||
if(!comparedStack.hasTagCompound())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
NBTTagCompound comparedTag = comparedStack.getTagCompound();
|
||||
|
||||
Set set = tag.func_150296_c();
|
||||
|
||||
for(Object obj : set)
|
||||
{
|
||||
if(obj instanceof String)
|
||||
{
|
||||
String str = (String)obj;
|
||||
|
||||
NBTBase baseTag = comparedTag.getTag(str);
|
||||
|
||||
if(baseTag != null && !baseTag.equals(comparedTag.getTag(str)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getMinTier()
|
||||
|
|
|
@ -0,0 +1,162 @@
|
|||
package WayofTime.alchemicalWizardry.common.items.thaumcraft;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemArmor;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IIcon;
|
||||
import net.minecraft.util.MovingObjectPosition;
|
||||
import net.minecraft.world.World;
|
||||
import WayofTime.alchemicalWizardry.AlchemicalWizardry;
|
||||
import WayofTime.alchemicalWizardry.api.items.interfaces.ArmourUpgrade;
|
||||
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
|
||||
import cpw.mods.fml.relauncher.Side;
|
||||
import cpw.mods.fml.relauncher.SideOnly;
|
||||
|
||||
public class ItemBloodLetterPack extends ItemArmor implements ArmourUpgrade
|
||||
{
|
||||
private static IIcon helmetIcon;
|
||||
private static IIcon plateIcon;
|
||||
private static IIcon leggingsIcon;
|
||||
private static IIcon bootsIcon;
|
||||
|
||||
public static int conversionRate = 100; //LP / half heart
|
||||
public static float activationPoint = 0.5f;
|
||||
public static int tickRate = 20;
|
||||
|
||||
public ItemBloodLetterPack()
|
||||
{
|
||||
super(ArmorMaterial.CHAIN, 0, 1);
|
||||
setCreativeTab(AlchemicalWizardry.tabBloodMagic);
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public void registerIcons(IIconRegister iconRegister)
|
||||
{
|
||||
this.itemIcon = iconRegister.registerIcon("AlchemicalWizardry:SheathedItem");
|
||||
this.helmetIcon = iconRegister.registerIcon("AlchemicalWizardry:SanguineHelmet");
|
||||
this.plateIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundPlate");
|
||||
this.leggingsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundLeggings");
|
||||
this.bootsIcon = iconRegister.registerIcon("AlchemicalWizardry:BoundBoots");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
|
||||
{
|
||||
par3List.add("Crystal of unimaginable power");
|
||||
|
||||
if (!(par1ItemStack.stackTagCompound == null))
|
||||
{
|
||||
NBTTagCompound itemTag = par1ItemStack.stackTagCompound;
|
||||
|
||||
par3List.add("Stored LP: " + this.getStoredLP(par1ItemStack));
|
||||
}
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public IIcon getIconFromDamage(int par1)
|
||||
{
|
||||
return this.itemIcon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
|
||||
{
|
||||
return "alchemicalwizardry:models/armor/sanguineArmour_layer_1.png";
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemRightClick(ItemStack itemStack, World world, EntityPlayer player)
|
||||
{
|
||||
if (world.isRemote)
|
||||
{
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
MovingObjectPosition movingobjectposition = this.getMovingObjectPositionFromPlayer(world, player, false);
|
||||
|
||||
if (movingobjectposition == null)
|
||||
{
|
||||
return super.onItemRightClick(itemStack, world, player);
|
||||
} else
|
||||
{
|
||||
if (movingobjectposition.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK)
|
||||
{
|
||||
int x = movingobjectposition.blockX;
|
||||
int y = movingobjectposition.blockY;
|
||||
int z = movingobjectposition.blockZ;
|
||||
|
||||
TileEntity tile = world.getTileEntity(x, y, z);
|
||||
|
||||
if (!(tile instanceof TEAltar))
|
||||
{
|
||||
return super.onItemRightClick(itemStack, world, player);
|
||||
}
|
||||
|
||||
TEAltar altar = (TEAltar)tile;
|
||||
|
||||
if(!altar.isActive())
|
||||
{
|
||||
int amount = this.getStoredLP(itemStack);
|
||||
if(amount > 0)
|
||||
{
|
||||
int filledAmount = altar.fillMainTank(amount);
|
||||
amount -= filledAmount;
|
||||
this.setStoredLP(itemStack, amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public void setStoredLP(ItemStack itemStack, int lp)
|
||||
{
|
||||
if(!itemStack.hasTagCompound())
|
||||
{
|
||||
itemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = itemStack.getTagCompound();
|
||||
|
||||
tag.setInteger("storedLP", lp);
|
||||
}
|
||||
|
||||
public int getStoredLP(ItemStack itemStack)
|
||||
{
|
||||
if(!itemStack.hasTagCompound())
|
||||
{
|
||||
itemStack.setTagCompound(new NBTTagCompound());
|
||||
}
|
||||
|
||||
NBTTagCompound tag = itemStack.getTagCompound();
|
||||
|
||||
return tag.getInteger("storedLP");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onArmourUpdate(World world, EntityPlayer player, ItemStack thisItemStack)
|
||||
{
|
||||
//This is where I need to do the updating
|
||||
return;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isUpgrade()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyForTenSeconds()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -84,6 +84,18 @@ public class TEAltar extends TileEntity implements IInventory, IFluidTank, IFlui
|
|||
progress = 0;
|
||||
this.lockdownDuration = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @return Amount filled
|
||||
*/
|
||||
public int fillMainTank(int amount) //TODO
|
||||
{
|
||||
int filledAmount = Math.min(capacity - fluid.amount, amount);
|
||||
fluid.amount += filledAmount;
|
||||
|
||||
return filledAmount;
|
||||
}
|
||||
|
||||
public int getRSPowerOutput()
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue