WayofTime
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655c2880dc
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Made the aspected Sentient Tools drop their corresponding Will type on killing enemies. #753
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2016-11-02 12:16:24 -04:00 |
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Nicholas Ignoffo
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62f3847d88
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Add missing wildcard check for altar recipes
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2016-10-22 16:06:48 -07:00 |
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WayofTime
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44e1c47e1c
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Added an alchemy array, the Array of the Fast Miner
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2016-10-22 16:11:30 -04:00 |
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Nicholas Ignoffo
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66974716ef
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Fix deserialization of EnumDemonWillType
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2016-10-18 16:59:50 -07:00 |
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WayofTime
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5cb5ec4264
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Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
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2016-10-15 22:02:16 -04:00 |
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WayofTime
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ea43fbce7d
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Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
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2016-10-14 20:51:21 -04:00 |
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WayofTime
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f74f46ab4a
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Removed the stat trackers for the downgrades and prevented downgrades from combining with each other in an anvil.
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2016-10-09 10:44:50 -04:00 |
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WayofTime
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ed8427c04e
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Added the framework for a ritual that grants downgrades (instead of the potion method)
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2016-10-08 21:23:16 -04:00 |
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WayofTime
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f9b1b91c6d
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Modified the Dwarven Might skill to better change the mining speed when mining.
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2016-10-05 16:06:52 -04:00 |
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WayofTime
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6ea17510b7
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- Added a potion effect called "(-) Immunity", which allows the training of Living Armour Downgrades. This potion is crafted using a Draft of Angelus with a potion flask. Check the uses of the flask!
- Added some more framework for the Living Armour Downgrades.
- Modified the Grim Reaper's Sprint so it is better at later levels.
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2016-10-02 15:03:31 -04:00 |
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WayofTime
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d1a7a77034
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Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level.
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2016-09-30 16:49:56 -04:00 |
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WayofTime
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82a73ba0cd
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Experimented with loosening traction with an Armour Upgrade (Forward works, strafing fails)
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2016-09-26 06:49:44 -04:00 |
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WayofTime
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e9517194f9
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Fixed the Sigil of Translocation so that it does not crash when picking up certain blocks. Also removed the damned lightning. #918
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2016-09-22 15:37:11 -04:00 |
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WayofTime
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5c627d123c
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Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
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2016-09-11 10:02:06 -04:00 |
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Nicholas Ignoffo
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f244f2c053
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Remove the Pedestal
It's unused and probably won't ever be used.
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2016-09-10 13:19:11 -07:00 |
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WayofTime
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4b54f6d94c
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Initial push of the Inversion Pillar before testing.
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2016-09-10 16:13:05 -04:00 |
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Nicholas Ignoffo
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8f48f3a2d0
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Restore Java 6 compatibility
Removes a lot of needless TODO's
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2016-09-06 19:06:07 -07:00 |
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Nicholas Ignoffo
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7f24698651
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Fix sacrifice range of altar (#905)
@Arcaratus, you swapped Y and Z when you copied this.
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2016-09-06 17:27:45 -07:00 |
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WayofTime
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976fa1981d
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Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
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2016-09-06 16:53:52 -04:00 |
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WayofTime
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afcba54df4
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Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
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2016-09-05 10:30:59 -04:00 |
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WayofTime
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1286efbca7
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Finished adding the standard blocks and localized them - pillars are next
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2016-09-04 18:09:04 -04:00 |
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WayofTime
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bafbd0b076
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Added more blocks for Yulife to bang his head against
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2016-09-04 10:04:46 -04:00 |
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WayofTime
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4174be42b0
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Added some Demon Will blocks for Yulife to peruse - more coming
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2016-09-04 09:50:34 -04:00 |
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WayofTime
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0bc3824814
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Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
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2016-09-03 11:17:36 -04:00 |
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WayofTime
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4a21e6cbf0
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Updated the toggleable sigils so they drain the user's LP based on the user's total ticks existed instead of the world time. This is to solve the doDaylightCycle glitch in this scenario.
Also further tweaked the Routing Node GUI
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2016-08-31 11:45:25 -04:00 |
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WayofTime
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f734e93921
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Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.
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2016-08-20 14:00:08 -04:00 |
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WayofTime
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5592e8661b
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Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other
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2016-08-16 21:41:02 -04:00 |
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WayofTime
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9508eec4b0
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Created mimic blocks
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2016-08-14 14:53:25 -04:00 |
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WayofTime
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7b53111b30
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Made Guide-API a required mod
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2016-08-14 10:23:26 -04:00 |
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Nicholas Ignoffo
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7516f9c5d3
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Added a way to view the progress towards the next upgrade level
Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
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2016-07-29 21:10:22 -07:00 |
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WayofTime
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c618f27a87
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A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
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2016-07-26 19:05:48 -04:00 |
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WayofTime
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34d9649c70
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Fixed the Blood Altar so that it can (again) work on a stack size larger than 1
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2016-07-20 21:29:04 -04:00 |
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WayofTime
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a037d71337
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Updated the Sanguine Scientiem with Alchemy Array recipes
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2016-07-19 21:26:50 -04:00 |
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WayofTime
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acde7ceccd
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Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
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2016-07-12 16:57:22 -04:00 |
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WayofTime
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3dd574b1f7
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Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
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2016-07-11 19:47:19 -04:00 |
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WayofTime
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767b09221c
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Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
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2016-07-10 21:51:17 -04:00 |
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WayofTime
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12094c1153
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Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface.
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2016-07-10 18:22:01 -04:00 |
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WayofTime
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b8745e34ee
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Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem
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2016-07-09 21:45:35 -04:00 |
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Arcaratus
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c34bd48aa5
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Store ItemStackWrappers instead of just ItemStacks (#844)
* Store ItemStackWrappers instead of just ItemStacks
Allows proper usage of getRecipeForInput()
* Refactoring and helper methods
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2016-07-08 15:13:46 -07:00 |
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WayofTime
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b4ff6d5d2f
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Added the Updraft Array (feather + glowstone)
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2016-07-01 19:07:43 -04:00 |
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WayofTime
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d1d66e5388
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Fixed a NPE in the Alchemy Arrays
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2016-06-29 17:10:12 -04:00 |
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WayofTime
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1836fc742d
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Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
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2016-06-29 07:43:04 -04:00 |
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Nicholas Ignoffo
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22c1f0db55
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Add a getter for the LE bucket to the API
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2016-06-28 15:18:35 -07:00 |
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WayofTime
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707be222f5
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Added a small amount of Alchemy Array infrastructure.
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2016-06-28 13:35:42 -04:00 |
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Arcaratus
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81d7cd4093
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Bucket recipe fix and Creative Sacrificial Dagger fix (#827)
* Bucket recipe fix and Creative Sacrificial Dagger fix
* Do #808
* Add a Sacrificial Dagger conversion config
* Put the conversion everywhere
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2016-06-28 11:55:58 -04:00 |
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WayofTime
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11e56158d3
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Fixed empty string storage in existing Alchemy Arrays.
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2016-06-28 07:20:28 -04:00 |
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WayofTime
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ad546380a3
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Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
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2016-06-27 20:01:34 -04:00 |
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WayofTime
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c5f0333aac
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Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils.
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2016-06-27 11:21:37 -04:00 |
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WayofTime
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adc100ee17
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(Possibly) further helped eliminate the memory leak issue.
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2016-06-26 10:09:18 -04:00 |
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WayofTime
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8c4eff0d81
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Formatting!
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2016-06-23 21:43:27 -04:00 |
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