WayofTime
|
07c138710c
|
Fixed beam rendering so that it doesn't call Gl11 directly unless necessary.
|
2016-01-15 15:44:20 -05:00 |
|
WayofTime
|
4fe7439a61
|
Attempted to add some fancy rendering for the connections between nodes.
|
2016-01-15 15:06:03 -05:00 |
|
WayofTime
|
61e6cf2a14
|
Renamed nomenclature to Demonic Will instead of souls - still missing a few spots
|
2016-01-09 10:47:36 -05:00 |
|
Nick
|
c50f15e124
|
Update mappings + cleanup SoulSnare render
Removed some (seemingly) unnecessary code from RenderEntitySoulSnare
|
2016-01-09 02:12:48 -08:00 |
|
WayofTime
|
1d6edae50e
|
Added infrastructure and rendering for the Soul Arrow.
|
2016-01-08 22:20:31 -05:00 |
|
Nick
|
1171861785
|
Fix javadoc compile issues
|
2016-01-08 16:36:07 -08:00 |
|
WayofTime
|
74718f5042
|
Added the Soul Snare renderer and recipe and basically everything soul snare
|
2016-01-08 14:56:36 -05:00 |
|
Nick
|
3bb5172bce
|
Fix altar rendering in altar
...and item frames
|
2016-01-07 19:00:05 -08:00 |
|
WayofTime
|
6ea5e8279f
|
Added in rendering for LP for the Blood Altar.
|
2016-01-03 23:16:43 -05:00 |
|
Nick
|
e0111d4f7e
|
Remove fancy render check from RenderAltar
Not even Vanilla does those "fast" item renders anymore.
|
2016-01-01 10:54:07 -08:00 |
|
Arcaratus
|
a8a0ae6e8b
|
Teleposers and refractoring
|
2016-01-01 12:08:17 -05:00 |
|
WayofTime
|
1b9f72b494
|
Added Arcane Ashes to draw alchemy arrays.
|
2016-01-01 11:54:44 -05:00 |
|
WayofTime
|
adef7f1ce9
|
Added Item Renderer to Altar.
|
2016-01-01 09:03:21 -05:00 |
|
Vindex
|
e8b4e6f2c0
|
Comment fixes
|
2016-01-01 10:34:17 +01:00 |
|
WayofTime
|
e48eedb874
|
Changed formatting to have bracing on a new line
|
2015-12-30 15:34:40 -05:00 |
|
Nick
|
beb85cf154
|
Generify
|
2015-12-28 14:04:34 -08:00 |
|
WayofTime
|
440e629e11
|
Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning.
|
2015-12-27 21:11:42 -05:00 |
|
WayofTime
|
ae85224003
|
Added a new circle for the binding array.
|
2015-12-27 15:44:56 -05:00 |
|
WayofTime
|
9640d95d6f
|
Finished fancifying the rendering for the binding circle.
|
2015-12-26 21:13:05 -05:00 |
|
WayofTime
|
9faae07131
|
Improved Alchemy circle animation for Binding ritual.
|
2015-12-26 17:18:31 -05:00 |
|
WayofTime
|
db5ab41728
|
Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
|
2015-12-26 14:40:51 -05:00 |
|
WayofTime
|
d4ec4dec8e
|
Created initial mock binding ritual with the Alchemy arrays.
|
2015-12-26 10:32:53 -05:00 |
|
WayofTime
|
3a59866475
|
Added a rotation effect to the array when it is "crafting" the item.
|
2015-12-23 22:30:13 -05:00 |
|
WayofTime
|
c54aa5d00e
|
Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
|
2015-12-23 20:19:06 -05:00 |
|
WayofTime
|
63c3853776
|
Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
|
2015-12-23 18:45:47 -05:00 |
|
WayofTime
|
073830a785
|
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
|
2015-12-23 15:20:26 -05:00 |
|