Commit graph

1337 commits

Author SHA1 Message Date
WayofTime
c5f6495859 Work on the Lava Ritual's demon Will shenanigans 2016-07-12 18:24:19 -04:00
WayofTime
acde7ceccd Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
3dd574b1f7 Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
2016-07-11 19:47:19 -04:00
WayofTime
12f3d5c6e0 Mild work on Crushing :P 2016-07-11 16:47:27 -04:00
WayofTime
767b09221c Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
12094c1153 Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface. 2016-07-10 18:22:01 -04:00
WayofTime
98ed17fe21 Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks. 2016-07-10 15:27:26 -04:00
WayofTime
0ac2b78803 WIP work on the Demon Aura rendering (Halp, Yulife!) 2016-07-10 12:46:03 -04:00
WayofTime
b8745e34ee Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem 2016-07-09 21:45:35 -04:00
Arcaratus
c34bd48aa5 Store ItemStackWrappers instead of just ItemStacks (#844)
* Store ItemStackWrappers instead of just ItemStacks
Allows proper usage of getRecipeForInput()

* Refactoring and helper methods
2016-07-08 15:13:46 -07:00
WayofTime
46a35ac1fb Fixed bad NPE when using the WoS. 2016-07-08 09:19:39 -04:00
Nicholas Ignoffo
b582390cd6 Allow Blood Light to be replaced (#840) 2016-07-07 18:00:19 -07:00
Nicholas Ignoffo
ab73edf5d3 Add a proxy system for better cross-version compat (#831) 2016-07-07 17:52:47 -07:00
WayofTime
d314d84fbe Adjusted the damage of the other bound tools. 2016-07-06 21:33:40 -04:00
WayofTime
58a55ec5d4 Nerfed the Bound Blade. This is temporary, since the sword eventually will be modified. 2016-07-06 21:25:25 -04:00
WayofTime
3b135601fd Fixed the Lava Crystal recipe so that it can use all tiers of blood orb 2016-07-06 17:28:54 -04:00
Nicholas Ignoffo
5533a956dd Suppressed all model/texture errors
About the changes in ClientHandler

* onModelBake() - Suppresses model/variant errors from our domain. At any given time we have X amount of models missing. No reason to inform the player as it has nothing to do with them.

* onTextureStitch() - As far as I can tell, we *need* to pass bad textures in all of the Crystal#.mtl files in order for the correct texture to be applied later on. These bad textures fall under the Minecraft domain. This strips those from the list and then removes the MC domain if there are no other errors there.
2016-07-05 21:00:10 -07:00
Nicholas Ignoffo
7fdbcf3b3c Altar and Dagger should respect 0 LP as an effective blacklist (#837) 2016-07-04 20:17:23 -07:00
WayofTime
d1052355c2 Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder 2016-07-03 12:34:40 -04:00
WayofTime
f33ed95d1f Fixed a null in RitualMagnetic 2016-07-03 07:40:15 -04:00
WayofTime
ffdd72171b Possible fix for the Magnetism ritual. Also turned Life Essence into a "solid" block for rendering 2016-07-02 19:35:08 -04:00
WayofTime
dd3c241fd7 Attempted to fix the Ritual of Magnetism for TileEntity ores. 2016-07-02 15:36:38 -04:00
WayofTime
b4ff6d5d2f Added the Updraft Array (feather + glowstone) 2016-07-01 19:07:43 -04:00
WayofTime
7cb1ff4c3d Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array 2016-06-30 08:34:15 -04:00
WayofTime
d1d66e5388 Fixed a NPE in the Alchemy Arrays 2016-06-29 17:10:12 -04:00
WayofTime
0ae85435ae Added a Dual alchemy circle renderer for some fancy effects 2016-06-29 16:12:51 -04:00
WayofTime
a019bedd4d Allows an Item Handler for null directions in TileInventory 2016-06-29 08:26:24 -04:00
WayofTime
1836fc742d Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
Nicholas Ignoffo
22c1f0db55 Add a getter for the LE bucket to the API 2016-06-28 15:18:35 -07:00
Nicholas Ignoffo
7872e94430 Fix JEI not displaying correct recipe for LP bucket 2016-06-28 15:13:52 -07:00
Nicholas Ignoffo
fc57486054 Revert changes to Sacrificial Dagger
Adds a description that indicates correct usage.
2016-06-28 15:01:53 -07:00
WayofTime
bb8552b4b5 Added the bare bones for the "movement array" 2016-06-28 13:55:26 -04:00
WayofTime
707be222f5 Added a small amount of Alchemy Array infrastructure. 2016-06-28 13:35:42 -04:00
WayofTime
fdaa32af0c Reverted parts of #827. 2016-06-28 13:23:45 -04:00
Arcaratus
81d7cd4093 Bucket recipe fix and Creative Sacrificial Dagger fix (#827)
* Bucket recipe fix and Creative Sacrificial Dagger fix

* Do #808

* Add a Sacrificial Dagger conversion config

* Put the conversion everywhere
2016-06-28 11:55:58 -04:00
WayofTime
81a5e3c956 Switched key usage check around because boni worries too much... 2016-06-28 07:26:16 -04:00
WayofTime
11e56158d3 Fixed empty string storage in existing Alchemy Arrays. 2016-06-28 07:20:28 -04:00
WayofTime
ad546380a3 Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it. 2016-06-27 20:01:34 -04:00
WayofTime
a35e4385ed Added the main tank to the FluidTankInfo of the blood altar. 2016-06-27 15:21:04 -04:00
WayofTime
23f8f23006 Fixed a stupid bug by a stupid Way. Also work on negative Living Armour Upgrades 2016-06-27 15:07:00 -04:00
WayofTime
c5f0333aac Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils. 2016-06-27 11:21:37 -04:00
WayofTime
587e94d197 Item Nodes can now be disabled by a (weak) redstone signal 2016-06-26 12:51:25 -04:00
WayofTime
adc100ee17 (Possibly) further helped eliminate the memory leak issue. 2016-06-26 10:09:18 -04:00
WayofTime
c69b6bbade Fixed horrible memory leak in the Living Armour. Fixes #825 2016-06-26 09:38:13 -04:00
Nicholas Ignoffo
afa6ccd7f3 Temporarily disable suppression of modded fluids 2016-06-25 16:03:29 -07:00
Nicholas Ignoffo
0f7f0873e4 Fix Suppression Sigil placing source instead of flowing for life essence (#814) 2016-06-25 15:48:22 -07:00
Nicholas Ignoffo
065043bafa (Temporary?) Recipe for Holding Sigil (#824)
I just kinda picked stuff... Chest + Leather + String = Makeshift backpack = "essence" of portable storage? i'unno
2016-06-25 15:43:53 -07:00
Nicholas Ignoffo
e3261357fe Only render holding HUD if it's our sigil 2016-06-25 15:26:50 -07:00
WayofTime
c4e3dc81f5 Added the appropriate SideOnly checks to make the Rituals work again. Fixes #817 and #819 2016-06-24 17:23:18 -04:00
Arcaratus
f831c0b1e6 no message (#820) 2016-06-24 17:16:26 -04:00