Commit graph

1003 commits

Author SHA1 Message Date
Arcaratus 800ffa213b OreDict Altar Recipes!
OreDict support for altar and alchemy array recipes!
Changed the alchemy array JEI image

Recipe modularizations

Fix

Like this?

Tehnut patch

Change to List<ItemStack>
2016-03-27 13:12:56 -04:00
WayofTime f9cb1a08ba Finished the crystal automation ritual, "Gathering of the Forsaken Souls." 2016-03-24 19:10:57 -04:00
CJCutrone ba00b166aa Fix ItemBoundSword damage [1.9 branch]
Redid this on the proper branch.
https://github.com/WayofTime/BloodMagic/pull/685
2016-03-24 16:45:51 -05:00
WayofTime 3d2e1d911f 90% finished implementing the crystal growing ritual. 2016-03-24 16:18:39 -04:00
WayofTime f0730791f7 - Changed the growth behavior of the crystals
- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Arcaratus 0383f0fb31 Move some base classes into the API
Add Javadocs for API classes that didn't already have them

Redo

'nother redo

Another redo

Update ItemSigil.java

Last one, I swear

Fix
2016-03-23 20:23:39 -04:00
WayofTime 6a40dbab0a Added (not so great) WIP textures for the crystal items 2016-03-22 17:04:46 -04:00
WayofTime 801355c051 Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
WayofTime 95b10f35c8 Fixed "see through world" syndrome for most blocks 2016-03-22 09:31:47 -04:00
Nick d8fe6d21bd Update Forge + Mappings 2016-03-21 12:55:36 -07:00
Nick aa48c540f5 Move armor items to IMeshProvider
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
Nick 6cd993a619 Re-add localization checks to tooltips 2016-03-20 22:55:03 -07:00
WayofTime fc70319fa2 Sentient Bow now properly renders when pulling. 2016-03-20 10:06:53 -04:00
WayofTime 2652dea81d Updated zh_CN.lang from 1.8 branch. 2016-03-19 12:48:39 -04:00
WayofTime fdbdcd56b6 Fixed armour textures 2016-03-19 10:30:01 -04:00
WayofTime 647046fd22 Fixed sentient armour gem. 2016-03-19 10:24:37 -04:00
WayofTime b86f7c24ed Fixed #677 2016-03-19 08:47:59 -04:00
WayofTime 48b3a7ce8b Fixed #676 2016-03-19 08:29:38 -04:00
Nick b9e4ac1e98 Combine TranquilityHandlers into single class 2016-03-18 21:31:18 -07:00
WayofTime fc70bcf107 Changed so items only give their "bonus" while in hand - will change for LivingArmour too. 2016-03-18 18:01:52 -04:00
WayofTime a71673a60e Fixed so that it now boots properly 2016-03-18 17:20:48 -04:00
WayofTime 239b6e5b1f Updated teleport logic (Untested) (0 errors) 2016-03-18 17:12:34 -04:00
WayofTime 966f663270 Entities (20 errors) 2016-03-18 16:57:57 -04:00
WayofTime ac3ac8d272 Items (27 errors) 2016-03-18 16:50:33 -04:00
WayofTime 000c4c5692 Bound Tools (61 errors) 2016-03-18 16:31:55 -04:00
WayofTime dcbc1c0bc4 ModItems and random imports (114 errors) 2016-03-18 16:08:06 -04:00
Nick 1bcc4e47e0 Fix a few nutderps on block updates
Incorrect assumptions + adopting very early = mistakes were made
2016-03-18 13:05:57 -07:00
WayofTime 26f7c874ff EventHandler (139 errors) 2016-03-18 16:05:01 -04:00
Nick 34f5753b17 More item fixes
- Living and Sentient armor have no armor models
- (Self) Sacrifice Pack have no armor models
2016-03-18 12:45:37 -07:00
WayofTime f95949a1c8 Sigils (257 errors) 2016-03-18 15:38:26 -04:00
Nick d05d3b90df Update BlockInteger/String 2016-03-18 12:01:58 -07:00
WayofTime 5e9454d390 Divination and Seer sigils (362 errors) 2016-03-18 15:00:23 -04:00
WayofTime 09168fa386 More error fixes (down to 381) 2016-03-18 14:54:31 -04:00
WayofTime 7706d0667a Fixed command and rendering of the sentient arrow. 2016-03-18 13:21:45 -04:00
WayofTime 10c6829482 Block fixes 2016-03-18 13:16:38 -04:00
Nick 252a4559f0 Re-add JEI compat 2016-03-18 04:07:49 -07:00
WayofTime 0c268a0bea Test push to verify everything is working 100% 2016-03-17 16:47:15 -04:00
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
Nick f896383fe6 Allow Mob Spawners to be teleposed (default blacklisted) (#671) 2016-03-16 15:47:42 -07:00
WayofTime 134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
Nick 9de1f6e43e Fix missing " in Demon Crystal JSON 2016-03-16 11:38:03 -07:00
Nick e8d2c523e4 Decrease teleport cooldown for non-living entities (#671) 2016-03-16 11:26:29 -07:00
Nick 599ff5ab67 Blacklist Demon Crystal from Teleposer (#671) 2016-03-16 11:23:22 -07:00
Nick 03662c0cd3 Most items done now 2016-03-16 01:10:33 -07:00
Nick ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick 2700841973 Changed wills to go straight to inventory and only drop excess (#654) 2016-03-15 19:50:03 -07:00
Nick 6a6cb53d8f Bound Tools are now enchantable (#664) 2016-03-15 19:38:45 -07:00
Nick 14267656cb Fix bound tools unreliably breaking blocks 2016-03-15 18:37:34 -07:00
Nick 830a6bcc36 Fix desync with Phantom Blocks (again) (#668) 2016-03-15 12:12:15 -07:00