Arcaratus
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76f9d83e4b
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IBloodAltar cleanup
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2015-04-10 10:52:15 -04:00 |
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WayofTime
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ab8d25db76
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Added the Dawn Scribing Tool + Dawn Ritual Stone
Fixed the ISidedInventory nature of the chemistry set
Added the Omega Reaction Chamber for initiating the Omega state
Experimented with enchantments
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2015-04-04 16:35:42 -04:00 |
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WayofTime
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adc14d5f46
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Doing some minor tweaks for the release.
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2015-02-27 16:10:16 -05:00 |
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WayofTime
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39e3d6eb34
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Added a crafting cooldown on IAltar, so that outside blocks may request the altar to not perform work while it is not active.
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2015-02-27 08:31:39 -05:00 |
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WayofTime
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8fbb19acc0
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Fully optimized the compression handler~
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2015-02-26 17:32:53 -05:00 |
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WayofTime
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2f47ffa955
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Merge pull request #262 from hilburn/master
Fixes API
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2015-02-25 06:11:42 -05:00 |
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hilburn
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c8d6e6d5ae
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Fixes API
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2015-02-25 03:22:23 +00:00 |
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WayofTime
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086027faf5
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Added Sacrificial Knife event
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2015-02-23 18:45:32 -05:00 |
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WayofTime
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dc7d9ebc06
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Finishing the darn Phantom Hands ritual
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2015-02-20 15:52:11 -05:00 |
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WayofTime
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f87da36775
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Working on The Architect book - working out well~
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2015-02-16 07:26:03 -05:00 |
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WayofTime
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a1fa511e7a
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Funness - I can't spell
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2015-02-13 14:48:22 -05:00 |
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hilburn
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976599afe0
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Changes to Item Binding
Allows event to cancel the binding (rather than set key to "" which had
the same effect but was messy)
Prevents binding by Fake Players
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2015-02-03 00:03:43 +00:00 |
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WayofTime
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aa33b6b8ff
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Thanks Kihira <3
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2015-02-02 18:56:23 -05:00 |
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WayofTime
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b57c490856
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Merge branch 'master' of https://github.com/WayofTime/BloodMagic
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2015-02-01 10:41:57 -05:00 |
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WayofTime
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016aac34d4
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Stuffs.
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2015-02-01 10:41:53 -05:00 |
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hilburn
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3238b3e787
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Shapeless Blood Orb Recipe fix
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2015-02-01 13:52:48 +00:00 |
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Ben Blank
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c0cb436797
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extract an interface representing the Ritual Diviner into the API for use by other mods
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2015-01-31 11:44:05 -08:00 |
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WayofTime
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82b1663651
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Merge pull request #235 from chbachman/patch-2
Remove calls to SpellHelper, redirect to APISpellHelper
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2015-01-31 11:47:07 -05:00 |
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WayofTime
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3b590fab6c
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Almost finished Ritual for item routing
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2015-01-31 11:46:49 -05:00 |
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Chandler
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e43f313396
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Remove import
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2015-01-31 10:37:04 -06:00 |
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Chandler
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f2916909cd
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Remove Calls to SpellHelper
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2015-01-31 10:34:06 -06:00 |
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Chandler
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766db75cfa
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Remove Calls to SpellHelper
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2015-01-31 10:32:01 -06:00 |
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WayofTime
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539bb564fa
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Removed needing a buffer chest for the new item routing ritual - working on a few odd quirks, however.
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2015-01-30 18:53:52 -05:00 |
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WayofTime
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2888fcfe07
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Merge branch 'master' of https://github.com/WayofTime/BloodMagic
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2015-01-30 09:29:53 -05:00 |
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WayofTime
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ae1b86def2
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A book is a book is a book
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2015-01-30 09:29:22 -05:00 |
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Reika
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d7cedd2c57
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Update TeleposeEvent.java
Add a convenience function (which may or may not be partly to keep my handler's code from going off my screen :P )
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2015-01-25 23:23:03 -05:00 |
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Reika
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e32744f3b3
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Update and rename TeleposeEvent to TeleposeEvent.java
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2015-01-25 03:08:49 -05:00 |
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Reika
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5f0aff3595
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Create TeleposeEvent
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2015-01-25 03:08:24 -05:00 |
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WayofTime
|
389910f716
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Book tests and Movage of Int3
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2015-01-24 08:18:58 -05:00 |
|
WayofTime
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882b54d892
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Fixed OmegaArmour client-server-side issue.
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2015-01-23 07:53:40 -05:00 |
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WayofTime
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1b4879ad64
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Added Item Routing ritual.
Added performance improvements to magnetism ritual!
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2015-01-20 17:27:53 -05:00 |
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WayofTime
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56ccd3188d
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Refactoring
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2015-01-16 10:00:50 -05:00 |
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WayofTime
|
fd330233dd
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Added new LocalRitualStorage methods, to allow rituals to store data more fluidly.
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2015-01-14 21:44:59 -05:00 |
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WayofTime
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316a79fab8
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Initial stages of Omega being worked on - binding of human and demon at 5%.
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2015-01-11 21:05:28 -05:00 |
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WayofTime
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c0abd69a2a
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Adding needed backend stuff in the form of packet handling
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2015-01-10 14:31:24 -05:00 |
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WayofTime
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fd437fb4ca
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Initiating Omega protocol.
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2015-01-10 12:23:41 -05:00 |
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WayofTime
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f08363b74a
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Pushed a beta release
|
2014-12-11 20:08:24 -05:00 |
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WayofTime
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b30d6de13c
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Added client-side LP bar. Need a few more things before I can release, such as when it occurs etc.
|
2014-12-11 16:37:26 -05:00 |
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WayofTime
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a2b0f59765
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More assets for Reagent guage
|
2014-12-09 20:34:48 -05:00 |
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WayofTime
|
9b0fa9b052
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Created all code necessary to summon the portal. I'm awesome, I know.
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2014-12-04 14:31:31 -05:00 |
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WayofTime
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d439ac92fc
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More demon village tweaks, adding more event functionality
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2014-11-30 17:56:10 -05:00 |
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WayofTime
|
1ac6fdda98
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Fixed TileEntity ritual stones
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2014-11-25 06:49:35 -05:00 |
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WayofTime
|
ce4b571010
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Work on demons continues.
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2014-11-24 17:22:38 -05:00 |
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WayofTime
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4db4b458da
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Fixed performance of the compression handler, and made the ritual checking a lot more streamlined. Allowed hoppers, etc, to interact with the chemistry set.
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2014-11-22 10:15:29 -05:00 |
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Alex_hawks
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929d7e9abb
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Change Rituals to allow for TileEntity Runes, and Hybrid Runes. These will probably not be a feature in Blood Magic itself though
|
2014-11-21 10:38:50 +08:00 |
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WayofTime
|
5224b808c3
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Fixing compression glitches
|
2014-11-20 10:49:21 -05:00 |
|
WayofTime
|
174d56b8ff
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Finishing up Compression sigil
|
2014-11-20 10:19:45 -05:00 |
|
WayofTime
|
107cc50b05
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More fixes
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2014-11-20 08:27:53 -05:00 |
|
WayofTime
|
75dcf143d5
|
Adding CompressionHandler for superAwesomeSigilOfAwesome!
|
2014-11-20 07:57:08 -05:00 |
|
WayofTime
|
ad3289d080
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Updated Sanguine Armour textures, added Blood Letter's Pack texture, fixed API imports.
|
2014-11-17 18:33:11 -05:00 |
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