Commit graph

50 commits

Author SHA1 Message Date
WayofTime 68f917cb5b Added a couple new Anointments
This includes Holy Water and Hidden Knowledge.
Also fixed the JEI compat for the Alchemy Table so that hovering over the arrow shows the requirements.
2021-01-12 11:44:41 -05:00
WayofTime 7f2c40a1c4 Added most of the rest of the Anointment framework and a few more items.
Includes a Fortune, Silk Touch, and +damage Anointment.
2021-01-12 08:27:47 -05:00
WayofTime b86595beaa Initial framework for Anointments
None added yet, but the registration is working now.
2021-01-10 16:50:19 -05:00
WayofTime b3af1b8e77 Added recipes to Shaped and Deforester charges.
Also fixed bug with Living Armour that prevented it from upgrading under certain conditions.
2021-01-10 09:00:06 -05:00
WayofTime d719b85958 Fixed NPE in Blood Altar and added some WIP blocks
Also included is a fix for the Blood Altar not receiving piped in fluids, as well as standardizing the Blood Altar's capabilities.
2021-01-02 12:13:51 -05:00
WayofTime c85a605b5a Added the Bounce Array and the temp recipe for the "Grove Array" (name pending, and NYI) 2020-12-31 15:50:14 -05:00
WayofTime dac93b7ec4 Added Day and Night alchemy arrays
- Added new alchemy arrays:
	- Two arrays, which changes the current daylight cycle to day and night.

- Fixed the JEI so that it no longer ouputs an error when loading Alchemy Array recipes without a crafting output.
2020-12-30 17:57:33 -05:00
WayofTime f01a743a3e Readded Spike and Updraft Arrays. Also WIP Day Array 2020-12-28 16:28:33 -05:00
WayofTime 64b20227b2 Updated the changelog and attempted to figure out why my game sucks. 2020-12-26 15:33:11 -05:00
WayofTime 7b938c28b4 Added more to the upgrades
Added a lot of the regular upgrades, as well as added the recipe for the Binding Reagent. The rituals used for upgrading/removing upgrades for the Living Armour were also added, as well as the Ellipsoid ritual. Complete for BM 3.0.2
2020-12-07 09:09:50 -05:00
WayofTime 953bac9298 Added a few more upgrades to the Living Armour
... Wait, was I supposed to put something in here?
2020-12-05 11:26:01 -05:00
WayofTime 507c541d5b Added the Binding array
Hehe lightning go brrrrrr
2020-11-28 21:41:28 -05:00
WayofTime 2075fa5be3 First stab at Living Armour reimplementation.
Added a lot of the upgrades, but there's still more testing/upgrades to be done/reimplemented.
2020-11-28 12:04:11 -05:00
WayofTime ab9de5341e Worked on the Sentient Scythe
First stab (pun intended) on the Sentient Scythe. Still have a bit of work to do (such as balancing) but it's... usable.
2020-11-23 21:06:08 -05:00
WayofTime 952b6aeeb0 Added Tome of Peritia
Final push before the build.
2020-11-21 10:54:40 -05:00
WayofTime 295488f144 Finished adding the "Creeping Doubt" plant block.
Still need to do some more work, such as adding the seeds and the material you get from the plant.
2020-11-21 09:54:13 -05:00
WayofTime 032e163795 Initial work on Netherrack Soil.
Also added the processing for Ancient Debris and some of the intermediates for the new Hellforged Ingots (no uses yet).
2020-11-19 21:42:30 -05:00
WayofTime 546215ab37 Work on mimics as well as some structure tinkering. 2020-11-18 13:51:58 -05:00
WayofTime 71ba0229c5 Dungeon tinkering
Nothing gameplay-affecting here.
2020-11-15 12:07:01 -05:00
WayofTime ddadbef425 Added a bunch of the dungeon blocks to the mod.
Mainly only the "Raw" variants right now. No recipes have been added yet.
2020-11-14 16:15:26 -05:00
WayofTime cb2db9bc50 Finished implementation of Incense Altar and associated blocks.
Also added the recipe for the Ritual Tinkerer, as well as the finalized book entry for the Incense Altar.
2020-11-13 19:44:57 -05:00
WayofTime b6931a3116 Initial work on DemonWillGauge
Includes the PacketHandler as well as the base system for HUDElements. Still need a replacement for the GuiConfig.
2020-11-11 21:15:58 -05:00
WayofTime bac2af8857 Fixed a bug in the Ritual setting system.
Apparently `null` was being passed for the Will Config and the Will Holder. Seriously, who designed this system!?

... Oh.
2020-11-09 17:12:35 -05:00
WayofTime f9e78fcb40 Initial work on the Ritual Tinkerer
Includes the code for the Item and the generation of the translation strings.
2020-11-09 16:54:26 -05:00
WayofTime de5b422a41 Reimplemented Sentient Tools
Reimplemented the Sentient Axe, Pickaxe, and Shovel, as well as fixed the ability for the sentient weaponry to drop aspected Will.
2020-11-08 21:35:26 -05:00
WayofTime 0297f3a979 Readded Fluid capabilities to altar.
Also readded the recipe for the bucket of life.
2020-11-08 21:04:20 -05:00
WayofTime be8737c096 Will Crystall drop fix
Fixed the LootTable generator so that it actually dropped the correct number of crystals on breaking.
2020-11-07 20:26:45 -05:00
WayofTime eb1fb71f43 Recipe Fixes and mods.toml fix
Actually added the Blood lamp reagent to the recipes (oops). Also reduced the cost of the blank rune by one slate.
2020-11-07 19:38:56 -05:00
WayofTime d8ba32c412 Did I forget some things? O wO 2020-11-06 17:00:08 -05:00
WayofTime 15e538c800 Work on the ore tripling and various other things
Finished adding items required for the ore processing systems. Almost to the point where things are finalized for the first alpha release.
2020-11-05 16:10:50 -05:00
WayofTime 5e8437fe58 Demon Crucible implementation
Readded the Demon Crucible to test the World's Will Chunk saving/loading.
2020-11-03 17:23:44 -05:00
WayofTime bacd3d27f2 Added more items
Added more items from previous versions, including the Demon Crystal Clusters.
2020-11-02 18:53:48 -05:00
WayofTime 4f46dc150d Added reversion recipes
Added reversion recipes to the Alchemical Reaction Chamber. This allows no longer used blood orbs to be converted back to their pre-crafted form.
2020-11-01 19:07:00 -05:00
WayofTime c41021aba1 Alchemy Table recipes
Added some more recipes.
2020-11-01 17:15:28 -05:00
WayofTime bf6250272c Readded the Alchemy Table
Finished adding the Alchemy Table with JEI compatability. Also added recipes for the ARC block and the Alchemy Table.
2020-10-31 13:42:28 -04:00
WayofTime 37c5e807b0 Added a few recipes
These include the Bloodstone Brick and a way to get the Weak Blood Shard! Yay!
Now if only the ARC was obtainable yet, lol.
2020-10-30 17:56:25 -04:00
WayofTime 1ead4ff820 Finalized ARC
Finished 99% of the implementation work for the ARC and recipe system. Still need to populate the recipes (which will require textures for some items have have yet to be added).
2020-10-30 16:41:41 -04:00
WayofTime c159828248 Initial work on the Sanguine Scientiem
Downloaded patchouli and, after lots of remorse, managed to get the beginnings of a guide.
2020-10-29 15:45:38 -04:00
WayofTime 4dfa414a56 Fixed the ARC Serialization 2020-10-27 18:32:43 -04:00
WayofTime ab230b7af4 Fixed recipes and System messages
I'm stupid rooDerp
2020-10-27 14:49:26 -04:00
WayofTime f0d62b997a Part 2 of ARC Recipe Implementation
Added the ability for FluidStacks to be used as inputs and outputs, with a bit of cribbing off of how Mekanism handled their FluidStackIngredient.
2020-10-27 10:40:39 -04:00
WayofTime f9327d8f5a ARC Recipe Framework Part 1
Added the serializers, deserializers, builders, etc, for the Alchemical Reaction Chamber recipe, ARCRecipe. The block does not currently have the functionality to use it yet.

And only when I am currently writing this do I realize I forgot to add FluidStack functionality to the recipes. Welp.
2020-10-26 21:48:53 -04:00
WayofTime 152525bbe3 Fixed crash on death for servers
Fixed an issue where the client would crash when you died by the Sacrificial Knife when on a server.
2020-10-26 16:08:04 -04:00
WayofTime ec1b0644cb Framework for ARC
Initial framework for the ARC block, including GUI, Container, Tile Entity, and Block.
2020-10-26 15:53:09 -04:00
WayofTime 9a274186b7 Ghost block fix
Fixed the ClientHandler method for rendering the Ritual's ghost block.
2020-10-25 11:28:44 -04:00
WayofTime 3f158b8908 Added lava crystal
Added the Lava Crystal and fixed a bug where it would take a lot of LP initially. Now correctly only draws LP when getContainer is called.
2020-10-25 11:17:22 -04:00
WayofTime e254287a5e Implemented RitualDiviner
Finished fully implementing the Ritual Diviner item. Changed the `cycleDirection` method to occur when the player does not sneak + right clicks, because the method for when a player left clicks with an item seems to have dissapeared.
2020-10-25 10:55:38 -04:00
WayofTime 85e47dbfa8 Part 1 of reimplementing Ritual Diviner
Finished the placement of the Ritual Stones from the ItemRitualDiviner.
Still need to finish the rendering system for the ghost blocks.
2020-10-24 22:37:04 -04:00
WayofTime 1f0dcb608a Initial Work on Rituals
Added the framework for Rituals, including the automatic registration of rituals using the annotation.
This includes:
- The Master Ritual Stone
- The regular Ritual Stones (all 7 types)
- The Ritual Registration system
- The activation crystal items.
- Reintroduction of the Demon Will Aura (changed saved Dimension ID from Integer to ResourceLocation)

Localization needs to be completed, as well as the implementation of all the rituals.
2020-10-24 14:50:25 -04:00
WayofTime d617911d7a Creation of 1.16.3 branch
Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.
2020-10-24 08:59:04 -04:00