Ghost block fix
Fixed the ClientHandler method for rendering the Ritual's ghost block.
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3f158b8908
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9a274186b7
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@ -17,7 +17,7 @@ e1a98bd53fca155e4bbb03c1e548341af0f84bd7 assets/bloodmagic/blockstates/masterrit
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b03040d7a168653bf8df3600033b8fde2383db30 assets/bloodmagic/blockstates/selfsacrificerune.json
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487ffdc02ab7b65aafcb932e3b5cf6ea0500b21d assets/bloodmagic/blockstates/speedrune.json
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e6d9cf699667aaa47efff37b2b033895dee29c15 assets/bloodmagic/blockstates/waterritualstone.json
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770d87c47f343107732e9191d216803419324608 assets/bloodmagic/lang/en_us.json
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af6eebbeef7c75844a0651065016fecb365595dd assets/bloodmagic/lang/en_us.json
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34445195b9f2459475cde53454bc8e37d32865d7 assets/bloodmagic/models/block/accelerationrune.json
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bcdbccc49d4509571be6988762ab87126275a4c8 assets/bloodmagic/models/block/airritualstone.json
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3c98a88c2283ad54f0efb9d7194361bbc3e93c17 assets/bloodmagic/models/block/altarcapacityrune.json
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@ -147,6 +147,7 @@ e897d6f91e2a0bd12b0da0a50e5c897294989e7c data/bloodmagic/advancements/recipes/bl
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4a53004c651901cd1245de452810161736d9b067 data/bloodmagic/advancements/recipes/bloodmagictab/blood_rune_sacrifice.json
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263f7c251d2f163db5bd229f2ab8a222f23ae03a data/bloodmagic/advancements/recipes/bloodmagictab/blood_rune_self_sacrifice.json
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7ca400d1141ff4be1b529cd060950b42cf3b9bfb data/bloodmagic/advancements/recipes/bloodmagictab/blood_rune_speed.json
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344567e6f5671131addcfebbd92d18e5cbd66ef5 data/bloodmagic/advancements/recipes/bloodmagictab/lava_crystal.json
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c8e5cdac0e7328640ab1cb0eab0a46f0733b59b3 data/bloodmagic/advancements/recipes/bloodmagictab/ritual_stone_blank.json
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1578416eb302aecb3fd61e481634c5c021541f51 data/bloodmagic/advancements/recipes/bloodmagictab/ritual_stone_master.json
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832301a424345b7ca70b43cb214faa104179f0fb data/bloodmagic/advancements/recipes/bloodmagictab/sacrificial_dagger.json
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@ -204,6 +205,7 @@ f905c1a8ca4d3a9f841ca6c44caa91de327fc29d data/bloodmagic/recipes/blood_rune_char
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b63d77c3762f86d4a91f62e192c3e9b26e3b52ca data/bloodmagic/recipes/blood_rune_sacrifice.json
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7c4e247c1df6ef594bbb2fc2196afb102f45982b data/bloodmagic/recipes/blood_rune_self_sacrifice.json
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e2bcf2a6f951fbcef45554ec90ba28d14e261d18 data/bloodmagic/recipes/blood_rune_speed.json
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9dedad36e9d2ab6688e069c2e6df3851c395b583 data/bloodmagic/recipes/lava_crystal.json
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7757e5fd52f71b0d21595e072593fc592210dd64 data/bloodmagic/recipes/ritual_stone_blank.json
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8608f828f997b1a8015287bd9cd436e9d7dff2ff data/bloodmagic/recipes/ritual_stone_master.json
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aefbf1fd258f1cda8d04db7e0794b9612993e6bf data/bloodmagic/recipes/sacrificial_dagger.json
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@ -47,6 +47,7 @@
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"item.bloodmagic.growthsigil": "Sigil of the Green Grove",
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"item.bloodmagic.icesigil": "Sigil of the Frozen Lake",
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"item.bloodmagic.infusedslate": "Imbued Slate",
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"item.bloodmagic.lavacrystal": "Lava Crystal",
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"item.bloodmagic.lavasigil": "Lava Sigil",
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"item.bloodmagic.life_essence_bucket": "Bucket of Life",
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"item.bloodmagic.magicianbloodorb": "Magician Blood Orb",
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@ -145,6 +146,7 @@
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"tooltip.bloodmagic.diviner.totalRune": "Total Runes: %d",
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"tooltip.bloodmagic.diviner.waterRune": "Water Runes: %d",
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"tooltip.bloodmagic.extraInfo": "&9-Hold shift for more info-",
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"tooltip.bloodmagic.inscriber.desc": "The writing is on the wall...",
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"tooltip.bloodmagic.orb.desc": "Stores raw Life Essence",
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"tooltip.bloodmagic.orb.owner": "Added by: %s",
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"tooltip.bloodmagic.sacrificialdagger.desc": "Just a prick of the finger will suffice...",
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@ -0,0 +1,32 @@
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{
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"parent": "minecraft:recipes/root",
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"rewards": {
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"recipes": [
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"bloodmagic:lava_crystal"
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]
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},
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"criteria": {
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"has_weak_orb": {
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"trigger": "minecraft:inventory_changed",
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"conditions": {
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"items": [
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{
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"item": "bloodmagic:weakbloodorb"
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}
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]
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}
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},
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"has_the_recipe": {
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"trigger": "minecraft:recipe_unlocked",
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"conditions": {
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"recipe": "bloodmagic:lava_crystal"
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}
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}
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},
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"requirements": [
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[
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"has_weak_orb",
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"has_the_recipe"
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]
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]
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}
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@ -0,0 +1,29 @@
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{
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"type": "minecraft:crafting_shaped",
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"pattern": [
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"aba",
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"bcb",
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"ded"
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],
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"key": {
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"a": {
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"tag": "forge:glass"
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},
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"b": {
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"item": "minecraft:lava_bucket"
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},
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"c": {
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"type": "bloodmagic:bloodorb",
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"orb_tier": 1
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},
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"d": {
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"tag": "forge:obsidian"
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},
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"e": {
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"tag": "forge:gems/diamond"
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}
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},
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"result": {
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"item": "bloodmagic:lavacrystal"
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}
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}
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@ -9,6 +9,7 @@ import com.mojang.blaze3d.vertex.IVertexBuilder;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.player.ClientPlayerEntity;
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import net.minecraft.client.renderer.ActiveRenderInfo;
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import net.minecraft.client.renderer.Atlases;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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@ -131,6 +132,8 @@ public class ClientHandler
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private static void renderRitualStones(MatrixStack stack, IRenderTypeBuffer renderer, ClientPlayerEntity player, float partialTicks)
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{
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ActiveRenderInfo activerenderinfo = Minecraft.getInstance().gameRenderer.getActiveRenderInfo();
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Vector3d eyePos = activerenderinfo.getProjectedView();
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IVertexBuilder buffer = renderer.getBuffer(Atlases.getTranslucentCullBlockType());
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World world = player.getEntityWorld();
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ItemRitualDiviner ritualDiviner = (ItemRitualDiviner) player.inventory.getCurrentItem().getItem();
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@ -142,9 +145,6 @@ public class ClientHandler
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BlockPos vec3, vX;
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vec3 = ((BlockRayTraceResult) minecraft.objectMouseOver).getPos();
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double posX = player.lastTickPosX + (player.getPosX() - player.lastTickPosX) * partialTicks;
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double posY = player.lastTickPosY + (player.getPosY() - player.lastTickPosY) * partialTicks;
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double posZ = player.lastTickPosZ + (player.getPosZ() - player.lastTickPosZ) * partialTicks;
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List<RitualComponent> components = Lists.newArrayList();
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ritual.gatherComponents(components::add);
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@ -152,13 +152,9 @@ public class ClientHandler
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{
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stack.push();
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vX = vec3.add(ritualComponent.getOffset(direction));
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Vector3d eyePos = player.getEyePosition(partialTicks);
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double minX = vX.getX() - eyePos.x;
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double minY = vX.getY() - eyePos.y;
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double minZ = vX.getZ() - eyePos.z;
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// double minX = vX.getX() - posX;
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// double minY = vX.getY() - posY;
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// double minZ = vX.getZ() - posZ;
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stack.translate(minX, minY, minZ);
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@ -201,6 +197,8 @@ public class ClientHandler
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public static void renderRitualStones(MatrixStack stack, IRenderTypeBuffer renderer, TileMasterRitualStone masterRitualStone, float partialTicks)
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{
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ActiveRenderInfo activerenderinfo = Minecraft.getInstance().gameRenderer.getActiveRenderInfo();
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Vector3d eyePos = activerenderinfo.getProjectedView();
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IVertexBuilder buffer = renderer.getBuffer(Atlases.getTranslucentCullBlockType());
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ClientPlayerEntity player = minecraft.player;
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World world = player.getEntityWorld();
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@ -214,9 +212,6 @@ public class ClientHandler
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BlockPos vec3, vX;
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vec3 = masterRitualStone.getPos();
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double posX = player.lastTickPosX + (player.getPosX() - player.lastTickPosX) * partialTicks;
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double posY = player.lastTickPosY + (player.getPosY() - player.lastTickPosY) * partialTicks;
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double posZ = player.lastTickPosZ + (player.getPosZ() - player.lastTickPosZ) * partialTicks;
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List<RitualComponent> components = Lists.newArrayList();
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ritual.gatherComponents(components::add);
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@ -224,15 +219,11 @@ public class ClientHandler
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{
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stack.push();
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vX = vec3.add(ritualComponent.getOffset(direction));
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Vector3d eyePos = player.getEyePosition(partialTicks);
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double minX = vX.getX() - eyePos.x;
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double minY = vX.getY() - eyePos.y;
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double minZ = vX.getZ() - eyePos.z;
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// double minX = vX.getX() - posX;
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// double minY = vX.getY() - posY;
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// double minZ = vX.getZ() - posZ;
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stack.translate(minX, minY, minZ);
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if (!world.getBlockState(vX).isOpaqueCube(world, vX))
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