WayofTime
|
fec2236114
|
Worked on Soul Forge GUI and container. GUI texture is VERY WIP and the slot locations as well as the progress par will change. Don't work on it >:3
|
2016-01-07 18:05:23 -05:00 |
|
WayofTime
|
6ea5e8279f
|
Added in rendering for LP for the Blood Altar.
|
2016-01-03 23:16:43 -05:00 |
|
WayofTime
|
71421b7d88
|
Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
|
2016-01-02 17:56:37 -05:00 |
|
Nick
|
e0111d4f7e
|
Remove fancy render check from RenderAltar
Not even Vanilla does those "fast" item renders anymore.
|
2016-01-01 10:54:07 -08:00 |
|
Nick
|
d4b5d3d3e2
|
Add compat category to Config gui
|
2016-01-01 10:16:19 -08:00 |
|
Arcaratus
|
a8a0ae6e8b
|
Teleposers and refractoring
|
2016-01-01 12:08:17 -05:00 |
|
WayofTime
|
1b9f72b494
|
Added Arcane Ashes to draw alchemy arrays.
|
2016-01-01 11:54:44 -05:00 |
|
WayofTime
|
adef7f1ce9
|
Added Item Renderer to Altar.
|
2016-01-01 09:03:21 -05:00 |
|
Vindex
|
e8b4e6f2c0
|
Comment fixes
|
2016-01-01 10:34:17 +01:00 |
|
WayofTime
|
e48eedb874
|
Changed formatting to have bracing on a new line
|
2015-12-30 15:34:40 -05:00 |
|
Nick
|
beb85cf154
|
Generify
|
2015-12-28 14:04:34 -08:00 |
|
WayofTime
|
440e629e11
|
Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning.
|
2015-12-27 21:11:42 -05:00 |
|
WayofTime
|
ae85224003
|
Added a new circle for the binding array.
|
2015-12-27 15:44:56 -05:00 |
|
WayofTime
|
9640d95d6f
|
Finished fancifying the rendering for the binding circle.
|
2015-12-26 21:13:05 -05:00 |
|
WayofTime
|
9faae07131
|
Improved Alchemy circle animation for Binding ritual.
|
2015-12-26 17:18:31 -05:00 |
|
WayofTime
|
db5ab41728
|
Fancified the mock binding alchemy array. Need to work on angle math so that the path speed along the path is constant, not the angle.
|
2015-12-26 14:40:51 -05:00 |
|
WayofTime
|
d4ec4dec8e
|
Created initial mock binding ritual with the Alchemy arrays.
|
2015-12-26 10:32:53 -05:00 |
|
WayofTime
|
3a59866475
|
Added a rotation effect to the array when it is "crafting" the item.
|
2015-12-23 22:30:13 -05:00 |
|
WayofTime
|
c54aa5d00e
|
Finished the infrastructure for Alchemy Array crafting. Updated some Utils so that they work more generally. Added the ability for a delay to be present for effects.
|
2015-12-23 20:19:06 -05:00 |
|
WayofTime
|
63c3853776
|
Generated the initial infrastructure for Alchemy Array effects, which includes crafting. Needs to be hooked into by TileAlchemyArray.
|
2015-12-23 18:45:47 -05:00 |
|
WayofTime
|
073830a785
|
Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed.
|
2015-12-23 15:20:26 -05:00 |
|
Nick
|
34dee6447b
|
A whole lot of formatting cleanup
Also changes NBTHolder to a standard Constants class with subclasses for each category
|
2015-11-28 18:25:46 -08:00 |
|
Nick
|
92bf7cc35b
|
Imperfect rituals work mostly now
Just need to figure out an issue with the config
|
2015-11-02 17:45:11 -08:00 |
|
Nick
|
096ba02450
|
Refactor everything to WayofTime.bloodmagic.*
|
2015-11-02 12:39:47 -08:00 |
|