WayofTime
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5c627d123c
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Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
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2016-09-11 10:02:06 -04:00 |
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Nicholas Ignoffo
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24b4c4b8d1
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
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Nicholas Ignoffo
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537ccc092c
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Made all block fields final
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2016-09-10 16:13:20 -07:00 |
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Nicholas Ignoffo
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f244f2c053
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Remove the Pedestal
It's unused and probably won't ever be used.
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2016-09-10 13:19:11 -07:00 |
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Nicholas Ignoffo
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09b331fdbe
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Fix client having NBT that the server doesn't
This was reported months ago but I forgot because it was in the WRONG PLACE.
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2016-09-06 18:55:32 -07:00 |
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WayofTime
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976fa1981d
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Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
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2016-09-06 16:53:52 -04:00 |
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WayofTime
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78b035d0fd
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Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life
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2016-09-05 13:11:07 -04:00 |
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WayofTime
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afcba54df4
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Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
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2016-09-05 10:30:59 -04:00 |
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WayofTime
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1286efbca7
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Finished adding the standard blocks and localized them - pillars are next
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2016-09-04 18:09:04 -04:00 |
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WayofTime
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d52240813e
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Initial work on pillars - needs some serious bug fixing!
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2016-09-04 16:20:10 -04:00 |
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WayofTime
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4174be42b0
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Added some Demon Will blocks for Yulife to peruse - more coming
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2016-09-04 09:50:34 -04:00 |
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WayofTime
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5a44ac53e0
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Temporarily removed the dungeon stuff so that it doesn't crash.
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2016-08-31 21:05:29 -04:00 |
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Nicholas Ignoffo
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ffeb0309a8
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Fix Elytra upgrade causing server to think you're always flying (#780)
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2016-08-26 18:10:33 -07:00 |
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Nicholas Ignoffo
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5240755a05
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Rewrite keybinding system
@Arcaratus, I don't even know what you were thinking with that...
I'm still not happy with IKeybindable, but the system is at least better than it was
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2016-08-26 15:56:32 -07:00 |
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WayofTime
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b422e00019
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Fixed SILLY rendering errors with the Mimic
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2016-08-26 17:11:03 -04:00 |
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WayofTime
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1adbe04ab8
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Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory.
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2016-08-23 17:53:33 -04:00 |
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WayofTime
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ebd7b1f8da
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Updated mimics so that they store and display the meta for the block they want to mimic (using reflection).
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2016-08-23 15:13:03 -04:00 |
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WayofTime
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117e692969
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Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud.
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2016-08-22 19:55:15 -04:00 |
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WayofTime
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80bf140ee5
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Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
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2016-08-22 14:22:18 -04:00 |
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WayofTime
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f734e93921
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Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.
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2016-08-20 14:00:08 -04:00 |
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WayofTime
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64c06e39b5
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Added retreat-and-heal AI to the Specters
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2016-08-17 15:48:59 -04:00 |
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WayofTime
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5592e8661b
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Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other
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2016-08-16 21:41:02 -04:00 |
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WayofTime
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939e1c3946
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Added the ability for the Sentient Specter to shoot arrows with status effects, depending on its typing.
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2016-08-16 18:22:05 -04:00 |
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WayofTime
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007c6c5ace
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Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks.
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2016-08-16 16:13:29 -04:00 |
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WayofTime
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5953a5a0cf
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A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow
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2016-08-15 21:52:54 -04:00 |
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WayofTime
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38f4ea6bac
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Added ownership to the Sentient Specter and improved its AI. Also enabled it to use a bow.
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2016-08-15 17:09:01 -04:00 |
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WayofTime
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9508eec4b0
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Created mimic blocks
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2016-08-14 14:53:25 -04:00 |
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WayofTime
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c201beb87f
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Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry.
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2016-08-14 14:14:25 -04:00 |
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WayofTime
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5dc98a0be0
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Removed silly crystal overlay and added more Will brackets to the Sentient Sword
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2016-08-13 10:13:33 -04:00 |
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WayofTime
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d3c6a474de
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Added the Corrosive Green Grove augmentation
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2016-08-10 17:24:36 -04:00 |
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WayofTime
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2350f0e35b
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Added the tooltip to tell you which keys to press to see the progress for the next level on your Living Armour Upgrades
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2016-08-07 21:00:58 -04:00 |
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WayofTime
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eceb041fab
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Fixed Quick Feet, Elytra, and the jumping one (lol) on servers
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2016-08-07 20:53:00 -04:00 |
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Nicholas Ignoffo
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7516f9c5d3
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Added a way to view the progress towards the next upgrade level
Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
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2016-07-29 21:10:22 -07:00 |
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Nicholas Ignoffo
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0538f206bb
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Living armor should not be repairable with Iron Ingots
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2016-07-27 16:50:27 -07:00 |
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WayofTime
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98406793a1
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Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3
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2016-07-26 19:44:42 -04:00 |
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Nicholas Ignoffo
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9a39a9f6f0
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Cleaner repairable check for Living Armour
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2016-07-25 23:08:24 -07:00 |
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Nicholas Ignoffo
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26d6a8271d
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Add tooltip to holding sigil displaying keybinding
https://redd.it/4umt7s
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2016-07-25 23:02:13 -07:00 |
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WayofTime
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6a937c2047
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Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray.
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2016-07-21 16:49:12 -04:00 |
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WayofTime
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856d7c1fc8
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Apparently static variables can be rather shocking
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2016-07-18 19:10:51 -04:00 |
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WayofTime
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bf045dbebd
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Sigil of Holding Shenanigans
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2016-07-18 19:09:53 -04:00 |
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WayofTime
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b31ff082e9
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Fixed it so that setting the altar to display tier 1 actually works.
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2016-07-14 21:27:13 -04:00 |
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WayofTime
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78a0de0b1f
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Changed the tooltip of the ritual diviner so that it gives information about the selected ritual
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2016-07-13 18:56:42 -04:00 |
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WayofTime
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767b09221c
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Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
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2016-07-10 21:51:17 -04:00 |
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WayofTime
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98ed17fe21
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Updated the Demon Aura hud by allowing it to actually see the Aura in the chunk - refresh rate is 50 ticks.
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2016-07-10 15:27:26 -04:00 |
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WayofTime
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b8745e34ee
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Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem
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2016-07-09 21:45:35 -04:00 |
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WayofTime
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d314d84fbe
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Adjusted the damage of the other bound tools.
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2016-07-06 21:33:40 -04:00 |
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WayofTime
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58a55ec5d4
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Nerfed the Bound Blade. This is temporary, since the sword eventually will be modified.
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2016-07-06 21:25:25 -04:00 |
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Nicholas Ignoffo
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7fdbcf3b3c
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Altar and Dagger should respect 0 LP as an effective blacklist (#837)
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2016-07-04 20:17:23 -07:00 |
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WayofTime
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1836fc742d
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Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
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2016-06-29 07:43:04 -04:00 |
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Nicholas Ignoffo
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fc57486054
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Revert changes to Sacrificial Dagger
Adds a description that indicates correct usage.
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2016-06-28 15:01:53 -07:00 |
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