Commit graph

55 commits

Author SHA1 Message Date
WayofTime 574f43010d Added more recipes, made Imbued Spell Enhancements craftable 2014-12-05 12:13:10 -05:00
WayofTime 41c8d888b9 Fixed/tweaked some parts of the portal 2014-12-04 19:21:51 -05:00
WayofTime 9b0fa9b052 Created all code necessary to summon the portal. I'm awesome, I know. 2014-12-04 14:31:31 -05:00
WayofTime 832ed15060 Finished text parser 2014-12-02 19:18:37 -05:00
WayofTime d439ac92fc More demon village tweaks, adding more event functionality 2014-11-30 17:56:10 -05:00
WayofTime 1115eaf9a7 Improved compression handler, updated buildings.zip, added temporary portal configs 2014-11-29 10:41:01 -05:00
WayofTime 5ba77eaedf Paths are more configurable 2014-11-28 06:58:33 -05:00
WayofTime 41824c728d Adding more schematics - seems they do not take while in the configs folder. 2014-11-27 15:55:14 -05:00
WayofTime 37d0fc69f1 Added demon chests, started working on loot system, improved demon AI 2014-11-27 07:55:04 -05:00
WayofTime 98e7d6ede7 Balance adjustment for the bound armour, made Plinths properly update when items are consumed in demon summoning 2014-11-25 18:18:50 -05:00
WayofTime 1ac6fdda98 Fixed TileEntity ritual stones 2014-11-25 06:49:35 -05:00
WayofTime ce4b571010 Work on demons continues. 2014-11-24 17:22:38 -05:00
WayofTime b661d72f88 Merge pull request #163 from ganymedes01/patch-1
Stop pipes/etc from inserting items into the output slot
2014-11-24 17:21:56 -05:00
Tombenpotter 3ae7e2759f Fixed the Teleporting methods C: 2014-11-24 23:19:56 +01:00
ganymedes01 b54c805415 Stop pipes/hoppers/etc from inserting items into the output slot 2014-11-24 14:19:32 -02:00
WayofTime 4db4b458da Fixed performance of the compression handler, and made the ritual checking a lot more streamlined. Allowed hoppers, etc, to interact with the chemistry set. 2014-11-22 10:15:29 -05:00
WayofTime ce08afaf9f Fixed ethereal slate not being craftable 2014-11-22 10:02:45 -05:00
WayofTime f138a8347e Merge pull request #160 from Alex-hawks/master
Change Rituals to allow for TileEntity Runes, and Hybrid Runes
2014-11-22 10:00:23 -05:00
Alex_hawks 929d7e9abb Change Rituals to allow for TileEntity Runes, and Hybrid Runes. These will probably not be a feature in Blood Magic itself though 2014-11-21 10:38:50 +08:00
WayofTime 2f1e79aa5d Added config to disable Bound Armour's custom model. Boo! 2014-11-20 11:42:43 -05:00
WayofTime 5224b808c3 Fixing compression glitches 2014-11-20 10:49:21 -05:00
WayofTime 174d56b8ff Finishing up Compression sigil 2014-11-20 10:19:45 -05:00
WayofTime 107cc50b05 More fixes 2014-11-20 08:27:53 -05:00
WayofTime 75dcf143d5 Adding CompressionHandler for superAwesomeSigilOfAwesome! 2014-11-20 07:57:08 -05:00
WayofTime 90aeaac6e2 (Yes, I nerfed the Green Grove.) 2014-11-19 18:48:26 -05:00
WayofTime dbe51d7f7b Added Rune of Acceleration 2014-11-18 15:49:42 -05:00
WayofTime b3199cfb19 Added Harvest Goddess Sigil, fixed Water and Lava sigils so they actually place their fluids (derp) 2014-11-18 15:29:31 -05:00
WayofTime ad3289d080 Updated Sanguine Armour textures, added Blood Letter's Pack texture, fixed API imports. 2014-11-17 18:33:11 -05:00
WayofTime bc50e92fa3 Added interfaces for custom Spell Paradigms. 2014-11-16 19:24:26 -05:00
WayofTime 8e1c8460be Changed teleposing to make sure to check if FMP is loaded. 2014-11-16 12:25:13 -05:00
WayofTime acdaec4694 Allowed Teleposer to move FMP structures 2014-11-15 19:54:17 -05:00
WayofTime 6ad0d3b702 Changed a few things. Waiting for xcomp to help fix my work environment 2014-11-15 16:17:51 -05:00
WayofTime d23d90918d Merge pull request #157 from ganymedes01/master
Changed the life essence/blood textures so they look more like blood
2014-11-14 19:54:36 -05:00
ganymedes01 02db97e5a5 Animated the blood on altars 2014-11-14 21:04:54 -02:00
WayofTime 9935197282 Added Blood Letter's backpack, attempting to add NBT-sensitive blood altar recipes. 2014-11-14 17:11:50 -05:00
ganymedes01 de813e808a Enable lighting when rendering models. Everything looks a lot better! 2014-11-13 20:03:45 -02:00
WayofTime 6c4c579e89 Added RitualStopEvent and RitualRunEvent 2014-11-13 09:37:09 -05:00
WayofTime f39db196ca Moved more spell stuff, created localized APISpellHelper, created RitualActivatedEvent 2014-11-13 09:24:29 -05:00
WayofTime 8c1396421a Moving some spell classes, moved BloodUtils API stuff for books into main code 2014-11-13 08:42:49 -05:00
WayofTime beea2e875a Started working on allowing RitualDiviner to do directions.
Completed refactorization of spell system.
Increased protection against void damage while void sigil is in Bound Armour.
Added an OnRitualStop with an Enum input providing the action.
Added more events.
2014-11-12 17:14:43 -05:00
Nick d488dbc887 Remove extra syncConfig()
How did that even get there?
2014-11-11 13:39:54 -08:00
WayofTime 526186b1ce Implemented orb filling event in the altar 2014-11-07 16:33:07 -05:00
WayofTime 8ac6cc76d8 Added AddToNetworkEvent 2014-11-07 16:22:29 -05:00
WayofTime 369ca6440f More progress on getting sigils to follow the events 2014-11-07 15:55:00 -05:00
WayofTime 39b4243a82 More work on the implementation of events 2014-11-07 13:45:02 -05:00
mysticdrew 2f005dd677 Plinth and Pedestal bounding box fix for servers 2014-11-06 22:10:12 -06:00
WayofTime 40a45be05e Fixed check on unbreakable blocks for Crusher ritual, added event for items draining the SN 2014-11-06 21:25:53 -05:00
TehNut 4638f1b239 Switch to real logger, create ConfigGui, remove random debug thing
-Uses an actual logger instead of System.out.println.
-ConfigGui for ingame editing of configs.
-Some random leftover debug was being sent to console at startup. This
removes that.
2014-11-03 16:11:10 -08:00
WayofTime 51346b5638 Initial comment to start using Blood Utils' book 2014-11-03 18:05:28 -05:00
WayofTime d1fa088923 Added filled belljars to the creative tab 2014-11-02 14:41:52 -05:00