Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
c13be9ebce
Cache the bound SoulNetwork for rituals
...
Avoids looking up the map data once or more each tick
2017-02-12 17:00:18 -08:00
WayofTime
da4de55c2e
Finished the Augments for the Ritual of the Crusher.
2016-11-03 10:52:14 -04:00
WayofTime
731ba99fa3
Added the Destructive Will effect to the Ritual of the Green Grove. This ritual now is done~
2016-10-23 18:57:24 -04:00
WayofTime
3a6e09f1e4
Increased the chance of growing a plant each processing tick for the Green Grove ritual when supplied with Vengeful Will
2016-08-11 16:32:46 -04:00
WayofTime
35ca516f63
Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground.
2016-08-11 16:14:06 -04:00
WayofTime
c177b1a728
Added some simple framework to increase the speed of the green grove ritual (may need a buff overall)
2016-08-10 21:54:36 -04:00
WayofTime
d3c6a474de
Added the Corrosive Green Grove augmentation
2016-08-10 17:24:36 -04:00
Nicholas Ignoffo
f99b21cffc
Rewrite LP network data saving system
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Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.
MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.
This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
WayofTime
91ddb8b761
A lot more implementation work for custom areas for rituals.
2016-04-11 15:36:27 -04:00
Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
WayofTime
15650bac8b
Amended range of Zephyr ritual
...
Fixed Green Grove ritual
Fixed Crusher ritual so it didn't break everything at once.
2016-02-16 11:46:47 -05:00
Nick
50bd8514ee
Allow mods to blacklist their blocks from Green Grove
2016-01-23 00:32:10 -08:00
WayofTime
14d3a1ec7e
Fixed #541
...
Fixed #542
2016-01-03 08:30:59 -05:00
WayofTime
d5e28038d6
Repriced rituals.
2016-01-02 17:15:33 -05:00
WayofTime
65d75313cb
Now causes nausea when passive operations (such as rituals or the Lava Crystal).
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Added the Lava crystal model.
2015-12-31 20:47:01 -05:00
WayofTime
6fb409f20f
Fixed the Soul Network and made sure the majority of the items worked on it.
2015-12-31 20:10:57 -05:00
WayofTime
e8d1ff4997
Reformatting with Vindex's magic
2015-12-31 13:50:38 -05:00
WayofTime
417114b6f0
Redefined the bounding for AreaDescriptor - it is now inclusive for the minimumOffset but is exclusive for the maximumOffset.
2015-12-31 11:25:24 -05:00
WayofTime
d7a96c061d
Added getNewCopy() to Ritual to allow tiles to hold their own copy of a Ritual. Created caching in AreaDescriptor for faster BlockPos access.
2015-12-31 08:01:39 -05:00
Arcaratus
2966f93260
New AreaDescriptor tryout
2015-12-30 20:22:39 -05:00
WayofTime
8b582bc0c4
Added better method for creating a range for a ritual.
2015-12-30 16:19:50 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
e5eddd6c45
Finished fixing issues in the rituals. Added an initial system for setting a boundary for an effect in a ritual.
2015-12-30 15:24:25 -05:00