BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualGreenGrove.java
2015-12-30 20:22:39 -05:00

88 lines
2.6 KiB
Java

package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.IGrowable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.IPlantable;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
public class RitualGreenGrove extends Ritual
{
public static final String GROW_RANGE = "growing";
public RitualGreenGrove()
{
super("ritualGreenGrove", 0, 1000, "ritual." + Constants.Mod.MODID + ".greenGroveRitual");
addBlockRange(GROW_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-1, 2, -1), new BlockPos(1, 2, 1)));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorld();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner(), world);
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
return;
int maxGrowths = currentEssence / getRefreshCost();
int totalGrowths = 0;
AreaDescriptor growingRange = getBlockRange(GROW_RANGE);
for(BlockPos newPos : growingRange.getContainedPositions(masterRitualStone.getPos()))
{
IBlockState state = world.getBlockState(newPos);
Block block = state.getBlock();
if (block instanceof IPlantable || block instanceof IGrowable)
{
block.updateTick(world, newPos, state, new Random());
totalGrowths++;
}
if (totalGrowths >= maxGrowths)
{
break;
}
}
network.syphon(totalGrowths * getRefreshCost());
}
@Override
public int getRefreshTime()
{
return 20;
}
@Override
public int getRefreshCost()
{
return 20;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
this.addCornerRunes(components, 1, 0, EnumRuneType.EARTH);
this.addParallelRunes(components, 1, 0, EnumRuneType.WATER);
return components;
}
}