Commit graph

445 commits

Author SHA1 Message Date
Nick bd564ee7cf Should fix altar crashing 2015-11-03 08:31:34 -08:00
Nick b1e8930c11 Rain imperfect ritual 2015-11-03 08:15:24 -08:00
Nick fa1bb906d3 Cleanup 2015-11-03 08:09:16 -08:00
Nick Ignoffo 081698c6f9 Merge pull request #490 from Arcaratus/1.8-Rewrite
Finished the Altar
2015-11-03 07:35:50 -08:00
Nick 68fae8c321 Fix Ritual Registry crashing with more than one registered.. 2015-11-03 07:35:14 -08:00
Arcaratus ab60e5f3fe Finished the Altar 2015-11-03 10:34:11 -05:00
Nick ed515f5c80 Air Sigil 2015-11-02 19:57:48 -08:00
Nick ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Arcaratus 4734f1207a Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite
Conflicts:
	src/main/java/WayofTime/bloodmagic/registry/ModBlocks.java
2015-11-02 21:35:23 -05:00
Arcaratus 75143520ed Pre-emptive things 2015-11-02 21:30:28 -05:00
Nick d285736ca9 Imperfect ritual system hopefully works correctly now 2015-11-02 18:00:48 -08:00
Nick 92bf7cc35b Imperfect rituals work mostly now
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick 3a0dcae59a Fix startup possible crash issues
how did i never notice this?
2015-11-02 17:24:43 -08:00
Nick b59bc9766e Fix BlockRitualController's ItemBlock name 2015-11-02 15:55:17 -08:00
Nick 72041e936a Altar renders now 2015-11-02 15:28:33 -08:00
Nick 5985be1cd0 Fix RitualController not rendering 2015-11-02 13:20:29 -08:00
Nick 1d52cb5e67 Remove Unnecessary methods from RitualHelper
Activation, updates, and stopping should all be handled within the tiles.
2015-11-02 12:49:53 -08:00
Nick 096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00
Nick 46742a73d1 Ritual work + Begin move of NetworkHelper (static) to SoulNetwork (instance) 2015-11-02 09:51:11 -08:00
Nick afad5b0fd0 Some more ritual work + imperfect rituals 2015-10-31 17:58:47 -07:00
Nick 3a7e0a3a8c Begin rituals + some refactoring 2015-10-31 13:47:43 -07:00
Nick 07b1f36594 Okay... They render now... 2015-10-30 22:07:06 -07:00
Nick b45172294d JSON models hurt my head 2015-10-30 21:20:23 -07:00
Nick f3645a35fa Forgot credits + change deletion ID 2015-10-30 17:02:10 -07:00
Nick 2bf78bc61c Divination Sigil no longer spams chat 2015-10-30 16:54:59 -07:00
Nick 09ff96fe03 Life Essence 2015-10-29 22:22:08 -07:00
Nick cb3412bc84 Forgot this for Divination Sigil 2015-10-29 22:06:43 -07:00
Nick 61365dc80f Use abstracted ModelLoader method in Orb Registry + Stop Orb JSON spam 2015-10-29 22:06:18 -07:00
Nick 77ccc3a727 Divination Sigil 2015-10-29 22:05:00 -07:00
Nick e3d4afa123 Rewrite is Go!
Just moving over all my changes from my fork
2015-10-29 20:22:16 -07:00
Arcaratus d15c4f2c8e JSON and the Arghhhh-onauts 2015-08-24 17:27:49 -04:00
WayofTime 3994bbd842 Remove test stuff 2015-08-21 16:31:04 -04:00
WayofTime 9658ce06f7 A lot more .json files (4) 2015-08-17 20:16:39 -04:00
WayofTime 93d5f4ad83 Texturez (3) 2015-08-12 17:24:45 -04:00
WayofTime 010f9ec49c Moar .jsons (wow, that's a lot...) (2) 2015-08-12 14:41:01 -04:00
WayofTime 8006c87e06 Slowly adding the .jsons (1) 2015-08-12 14:20:17 -04:00
Nick Ignoffo e8cd503854 Create a utility for registering renders for Blocks/Items
Almost direct copypasta from [my project](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/util/helper/RenderHelper.java). Allows you to simply register models for Items/Blocks for given Metadata's.

Call these from your ClientProxy in postInit. A working example can be seen [here](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/proxy/ClientProxy.java#L21-L25) [[Items](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/ItemRegistry.java#L42-L52)] [[Blocks](https://github.com/TehNut/ResourcefulCrops/blob/1.8/src/main/java/tehnut/resourceful/crops/registry/BlockRegistry.java#L30-L34)].

Review this a bit more closely. I did it from the web editor and it may not have worked 100% correctly.
2015-08-02 01:41:36 -05:00
WayofTime b005d80ebd Fixed the model for the blood altar (by basically disabling it for now) 2015-07-31 20:42:17 -04:00
WayofTime 53eb3a16b0 Test commit 2015-07-31 17:21:08 -04:00
Arcaratus 556d747825 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-31 12:12:19 -04:00
Arcaratus 786cda06c2 Fixed 2015-07-31 12:11:44 -04:00
WayofTime a70bb5c11e TEBelljar 2015-07-31 11:48:52 -04:00
WayofTime b4d5f85e4e Revert "Re-refixed TEBelljar"
This reverts commit e242207d50.
2015-07-31 11:46:05 -04:00
WayofTime e242207d50 Re-refixed TEBelljar 2015-07-31 11:45:50 -04:00
WayofTime 91ad8debe2 Merge pull request #412 from Arcaratus/bloodmagic1.8
Finished all porting
2015-07-31 11:42:07 -04:00
Arcaratus d528bdbbf8 Finished all porting 2015-07-31 11:35:05 -04:00
WayofTime 1bd90ff01c Fixed TEBellJar calls (may need to be changed back again...) 2015-07-30 20:50:48 -04:00
Arcaratus 93e5e6cca6 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-30 17:29:08 -04:00
WayofTime f009d58f74 Fixes 2015-07-30 17:24:46 -04:00
Arcaratus a2c4f4b965 All the items !sigils 2015-07-30 17:24:20 -04:00
Arcaratus d88cc2d79e Finished ModItems 2015-07-30 15:53:50 -04:00
Arcaratus a9507b3b68 Finished (almost) everything !items 2015-07-30 14:52:39 -04:00
Arcaratus 2472cad9f1 Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic into bloodmagic1.8 2015-07-30 10:24:44 -04:00
Arcaratus b2f7ec6030 Finished TileEntities 2015-07-30 10:21:53 -04:00
WayofTime d0b15c29de Made the Toggleable sigil to make it easier for toggle sigils. Will replace the NBT editing in the sigils. 2015-07-30 10:16:16 -04:00
WayofTime 230b44fe88 Finished all errors except for the sigils. 2015-07-30 09:31:16 -04:00
WayofTime 9e2c0e6e74 Fixed non-armour and non-sigil items 2015-07-30 08:44:01 -04:00
WayofTime 8241c3cbd1 Added the .jsons for the base runes and added the BlockStates to it. 2015-07-29 22:07:13 -04:00
WayofTime aed8436204 Deleted unused resources, added a test .json for the armour forge. 2015-07-29 21:45:19 -04:00
WayofTime b14f2898e8 Fixed Block item renderers 2015-07-29 18:34:15 -04:00
WayofTime b406b581a0 Temporarily removed Pam harvest handlers. 2015-07-29 18:17:50 -04:00
WayofTime 94b74fe309 Randoms. 2015-07-29 18:15:25 -04:00
WayofTime 800bf06872 Finished the old TESR's of the custom rendered blocks, will transition to .jsons when convenient. 2015-07-29 17:37:08 -04:00
WayofTime 977b6ce29d Finished fixing the raw Tile altar, and finished the Omega structure. 2015-07-29 15:04:00 -04:00
WayofTime cd5a52c7fb Merge pull request #406 from Arcaratus/bloodmagic1.8
Add BlockRender code
2015-07-29 14:47:12 -04:00
WayofTime dd07defe1f Quick render stuff 2015-07-29 14:46:53 -04:00
Arcaratus cfed9f5ab3 Add BlockRender code 2015-07-29 14:44:14 -04:00
WayofTime ffd5a672cb Merge pull request #405 from Arcaratus/bloodmagic1.8
Finished all Blocks
2015-07-29 14:38:47 -04:00
WayofTime 1aa343624e Finished the rituals 2015-07-29 14:37:45 -04:00
Arcaratus 419f532502 Finished all Blocks 2015-07-29 14:35:00 -04:00
WayofTime 86b753d098 Finished almost all rituals. 2015-07-29 14:26:37 -04:00
WayofTime 1fbebc56a2 Merge pull request #404 from Arcaratus/bloodmagic1.8
Did ModBlocks
2015-07-29 11:34:46 -04:00
Arcaratus e5abfd03e5 Did ModBlocks 2015-07-29 11:30:24 -04:00
WayofTime f046b07a82 Reworked more rituals, allowed Int3 to be created from BlockPos - note for future, may replace Int3 with Vec3i for future use 2015-07-29 11:25:11 -04:00
Arcaratus 45e8c57ac9 Hope this works 2015-07-29 09:27:45 -04:00
Arcaratus 3578a431e8 Added CB Files 2015-07-29 09:20:39 -04:00
WayofTime b090d154eb Doing more cleanup 2015-07-29 09:15:43 -04:00
WayofTime 59b8ecc271 Fixed more issues 2015-07-29 09:08:46 -04:00
WayofTime e9562e37cb Started to continue the long process of fixing all the errors. 2015-07-29 08:59:13 -04:00
WayofTime e812118b2e Merge branch 'bloodmagic1.8' of https://github.com/WayofTime/BloodMagic 2015-07-29 08:27:38 -04:00
WayofTime c5681dc831 Initial commit of BM 1.8 2015-07-29 08:23:01 -04:00
WayofTime d99eadbea7 Test Commit 2015-07-29 07:44:03 -04:00
WayofTime e5536872a9 Mild code cleanup after having to reclone the dev environment. 2015-07-29 07:34:41 -04:00
Arcaratus c447106cb1 Performance Commit 2 2015-07-28 13:49:26 -04:00
Arcaratus acfc78187f Added in the Demon Spawn achievement 2015-07-28 13:03:47 -04:00
Arcaratus f20d99628b Merge branch 'master' of https://github.com/WayofTime/BloodMagic 2015-07-27 14:02:44 -04:00
Arcaratus bc67bb8379 Added in #396 and gave the sword blocking 2015-07-27 14:02:32 -04:00
WayofTime 6470d91ff9 Fix #398, Fixed DemonPlacer so that it would spawn the demons with the owners. 2015-07-27 13:36:47 -04:00
WayofTime 79f86a3a37 Fixed the Dynamic Mace so that it looks at the material of the block as well. 2015-07-23 09:23:38 -04:00
WayofTime b2c013e8c6 Disabled arm rendering for 1.3.3-11 2015-07-20 20:56:46 -04:00
WayofTime 87d8af95d7 Merge pull request #393 from Arcaratus/master
Fix Entities
2015-07-20 19:57:47 -04:00
Arcaratus 06df5f5e39 Fix Entities 2015-07-20 19:56:29 -04:00
WayofTime 8d7d587e01 Arm now renders over all layers. 2015-07-19 21:07:45 -04:00
WayofTime 724f09c130 More arm stuffs! 2015-07-19 19:06:22 -04:00
WayofTime 32e6539deb More attempts at the armour rendering, and an attempt to fix the entities. 2015-07-19 17:01:18 -04:00
WayofTime 19ed528d13 Experimentation with rendering the armour of the player. 2015-07-19 14:44:12 -04:00
WayofTime bf068d1487 Fully fixed elementals. 2015-07-18 16:38:47 -04:00
Arcaratus 098d86596b Merge branch 'master' of https://github.com/WayofTime/BloodMagic
Conflicts:
	src/main/java/WayofTime/alchemicalWizardry/common/entity/mob/EntityBoulderFist.java
2015-07-18 10:08:42 -04:00
WayofTime ebad8a2e29 Changes to Demons 2015-07-18 10:05:23 -04:00
Arcaratus 461c2127be Fixed Elemental Crash 2015-07-18 10:02:06 -04:00