Commit graph

84 commits

Author SHA1 Message Date
Yulife
89f6375031 Masks for Armour 2016-04-01 13:34:42 +02:00
WayofTime
d7191d9f2e Fixed Blood Altar model 2016-03-30 21:13:27 -04:00
WayofTime
4f6f3860c0 Added Sentient Bow textures and models. Not the most elegant method. 2016-03-29 13:25:00 -04:00
Yulife
9a4bf8578f Demon Will Variants & Formula 2016-03-28 17:15:11 +02:00
WayofTime
bd79afd46d Fixed the divination sigil and did a variety of other fixes. 2016-03-28 07:25:51 -04:00
WayofTime
801355c051 Fixed rendering of .obj models in hand as well as a few small tweaks to attachment logic for routing nodes. 2016-03-22 11:11:11 -04:00
WayofTime
fc70319fa2 Sentient Bow now properly renders when pulling. 2016-03-20 10:06:53 -04:00
Nick
b1db7c5152 Most blocks are done 2016-03-16 15:37:55 -07:00
Nick
03662c0cd3 Most items done now 2016-03-16 01:10:33 -07:00
Nick
ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
83c1497609 Put the breaks on the model spam train
OBJs are noisy
2016-02-26 22:36:52 -08:00
WayofTime
8077962e08 Fixed brightness issue with crystals. 2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f Testing translucent textures. 2016-02-25 10:45:00 -05:00
WayofTime
da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Tombenpotter
7e8aec8652 Huge commit for the Pull-Request.
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting

Fixed:
- Teleposer not teleporting entities correctly

And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
3e94aeae77 Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome. 2016-02-17 09:21:22 -05:00
WayofTime
64efaf854b Implemented most of the framework required for training specific Living Armour Upgrades. 2016-02-14 21:50:32 -05:00
Nick
04c0c32188 More work on moving models into ItemStates 2016-02-10 18:49:02 -08:00
Nick
325cda2f71 Begin cleaning up model registration 2016-02-09 19:07:56 -08:00
Nick
4e1de51cf8 Implement new path blocks 2016-02-08 00:57:02 -08:00
Nick
e5341fa994 Cleanup the rest of the model spam 2016-02-06 15:01:51 -08:00
WayofTime
c6f9c04411 Fixed global ignore list so .obj files could be pushed. 2016-02-06 17:50:33 -05:00
WayofTime
ea988e3f58 Fixed mtls 2016-02-06 17:42:10 -05:00
WayofTime
9d64a43ee4 Go go node models~ 2016-02-06 17:36:37 -05:00
Nick
10b58ee7ad Update models. Change bounding box of Hellfire Forge 2016-02-05 15:17:43 -08:00
Nick
7532a982d4 Fix 3rd person model for tools
+Bound Sword -> Bound Blade
2016-02-04 18:10:48 -08:00
Nick
ff1425f773 Alchemy Array no longer has missing particles for break animation
Also provides Arcane Ashes on pick block.
2016-02-04 17:43:29 -08:00
Nick
cc66af7eb1 Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
332e16a585 Fix OBJ loader spam for Hellfire Forge 2016-02-02 16:32:32 -08:00
Nick
8ab985399c Fixed Hellfire Forge + Incense Altar models
Hellfire Forge has a bit of z-fighting on the corners, still.
2016-02-02 16:25:15 -08:00
WayofTime
d7385c9927 Fixed the Hellfire forge .obj. .mtl needs to be repaired for the Incense Altar and Hellfire Forge. 2016-02-02 18:56:25 -05:00
WayofTime
ce4e69d702 Fixed BlockIncenseAltar.obj. Apparently the rotation around the x axis is inverted 2016-02-02 18:34:39 -05:00
Nick
d60f07f1c0 OBJ Models for Incense Altar + Soul Forge render
TODO -

* Fix screwy rotation
* Fix z-fighting
* HellfireForge texture is broken
2016-02-01 13:11:33 -08:00
WayofTime
8d6bc20400 Added magnetism sigil array and texture for the reagent. 2016-01-31 16:23:17 -05:00
WayofTime
27d63d5df3 Added blood lamp reagent, sigil effects, and the blood lamp array. 2016-01-31 14:31:16 -05:00
WayofTime
690cf6c4f3 Added recipes and block textures to the path blocks. 2016-01-30 07:58:08 -05:00
BBoldt
9e44fcbaad Yulife - Sentient Armor + blood shards 2016-01-28 18:46:16 -08:00
WayofTime
cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
BBoldt
c953228585 BBoldt - Sentient Armor, soul forge gui tweaks 2016-01-26 02:31:54 -08:00
BBoldt
9aaf981092 Yulife - Sentient Bow & Arrow, Routing stuff, living armor 2016-01-25 23:56:59 -08:00
WayofTime
c8ded3c6dd Added more framework for the incense altar. 2016-01-23 21:18:06 -05:00
Nick
2ffd6c144a Cut down on the amount of model spam
Just 2 bad ones left:

* AlchemyArray (need to render the TESR for item)
* Test Spell Block (this is going away I think so not a huge deal)
2016-01-23 01:26:53 -08:00
WayofTime
b8079bb509 Added multiple router filters and made sure that they are able to work properly. Textures and localization completed. Added a recipe for a consumable "frame" - more of these gating materials to be added. 2016-01-21 15:53:37 -05:00
WayofTime
815faa2ced Added routing filters as well as recipes and temp textures. 2016-01-16 11:10:58 -05:00
WayofTime
76dceb3534 Tinkered with the beam a bit. Added WIP models for the routing nodes. Added basic item routing node. 2016-01-15 21:53:55 -05:00
WayofTime
2c666a931e Now with fancy output blocks 2016-01-15 19:36:44 -05:00
Nick
b70c71f7be Remove all the old model and blockstate files 2016-01-14 21:24:24 -08:00
WayofTime
269459c5c5 Added a lot more framework for the node routing. 2016-01-12 17:05:56 -05:00
WayofTime
ebdf85182c Added upgrade tomes to a separate creative tab. 2016-01-09 22:20:59 -05:00
WayofTime
3edfc3a8ac Some work on the armour 2016-01-09 15:05:41 -05:00