Commit graph

209 commits

Author SHA1 Message Date
Nicholas Ignoffo
70d98455b7 Cleaned up a lot of different inspections 2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
0dd0854bd9 Move all SysOut references to debug logging 2018-03-01 18:23:56 -08:00
Nicholas Ignoffo
2a43e53842 Rewrite IBindable to provide an object instead of storing 2 strings 2018-02-27 16:59:51 -08:00
Nicholas Ignoffo
e4e6a8c4ca Cleanup Altar Upgrade system 2018-02-16 16:37:02 -08:00
Nicholas Ignoffo
2fecb427fd Merge apibutnotreally with the main packages
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
616c08094b Run formatter 2018-02-14 23:38:57 -08:00
Nicholas Ignoffo
f8c734bc96 Implemented new Tranquility value API
For quick compat, mods can now register a static state-based tranquility
value for their blocks. More
2018-02-06 21:24:40 -08:00
Nicholas Ignoffo
739c1aa05f Cleaner sub-item implementation
Todo: Move more sub items to use it
2018-02-06 18:59:47 -08:00
Nicholas Ignoffo
ddaadfbe52 Swap the API packages
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
d99cf77288 Move config to annotation system
All old configs must be deleted for this to work properly. Since the rest
of the update is filled with world breaking changes, this should be fine.

Also some mapping updates

(cherry picked from commit d587a8c)
2018-02-04 19:01:27 -08:00
Nicholas Ignoffo
37ec0582eb Fixed the last of the model errors 2017-08-16 16:39:57 -07:00
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
61c44a831b Fix some things that went missing 2017-08-15 21:24:59 -07:00
Nicholas Ignoffo
348fee1e2a It compiles. Somehow. 2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6 Move commonly used API systems to a plugin based system
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.

Currently implemented systems:
- Blacklisting
  - Teleposer
  - Teleposer (entity)
  - Transposition
  - Well of Suffering
  - Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7 this doesn't compile yet, but have something to peek at 2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
7cafd833c3 Fix fluid dupe when inserting into blood tank with bucket (#1108) 2017-03-20 22:37:23 -07:00
Nicholas Ignoffo
7c8e9b6d8d Move some of the ritual chat lines to action bar 2017-03-08 18:00:36 -08:00
Nicholas Ignoffo
85a16ac075 Should fix Blood Light being collidable (#1083)
Why did this only occur in obfuscated environments?
2017-03-06 16:18:55 -08:00
Nicholas Ignoffo
3a707df23c Fix inability to remove gem from crucible (#1079) 2017-03-05 10:38:23 -08:00
Nicholas Ignoffo
40bac68190 Break early if activation crystal isn't bound
Fixes annoying and usually false "not configured correctly" message.

https://redd.it/5vte95

(cherry picked from commit 32668f7)
2017-02-23 20:03:26 -08:00
Nicholas Ignoffo
72bf53f8d3 Fix crash when teleposing Demon Will Crystals (#1062)
(cherry picked from commit 970acd4)
2017-02-23 19:47:01 -08:00
Nicholas Ignoffo
0927fa16f6 Special case RAW will when converting enums
(cherry picked from commit e8f0194)
2017-02-22 16:27:44 -08:00
Nicholas Ignoffo
93d7efcb40 Fix crash when creating a tank stack with meta > 15 (#1057)
Also finally fixes the tanks so they properly drop themselves.
2017-02-20 13:47:36 -08:00
Nicholas Ignoffo
72c321acb0 Implement an inverted MRS that requires an RS signal to function (#1022)
(cherry picked from commit ddb7542)
2017-02-19 14:41:06 -08:00
Nicholas Ignoffo
a628adfde8 Lowercase all the tooltip strings 2017-01-02 01:18:29 -08:00
Nicholas Ignoffo
ed27873fbe It runs! 2017-01-02 00:10:28 -08:00
Nicholas Ignoffo
f5a68adc2e Remove all the package-info.java's
Except the API one
2017-01-01 21:49:52 -08:00
Nicholas Ignoffo
d80afb18f0 More progress 2017-01-01 21:43:34 -08:00
Nicholas Ignoffo
00d6f8eb46 Initial stab at 1.11
About halfway.
2016-12-12 19:56:37 -08:00
Nicholas Ignoffo
b7e2730bcc Implement the new model for the Blood Tank
- Texture needs some tinkering. Will bother @InsomniaKitten about it
- Minor cleanup and improvements
2016-12-11 23:54:03 -08:00
Arcaratus
aac2623440 Implement a functioning Blood Tank (#969)
Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
2016-12-11 17:28:47 -08:00
Nicholas Ignoffo
1f31268669 Fix Mimic render ignoring meta (#965)
Also re-implements Waila handler correctly
2016-11-11 16:50:44 -08:00
Nicholas Ignoffo
b1335f9e9a Fix inversion pillar inventory rendering 2016-10-18 16:59:09 -07:00
Nicholas Ignoffo
1aad7ee531 Cleanup enum container implementation 2016-10-18 16:38:56 -07:00
WayofTime
e3c55da214 - Added the entries for the Skeleton Turret Array and the Updraft Array
- Added the Bounce Array
2016-10-16 15:19:57 -04:00
WayofTime
5cb5ec4264 Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics. 2016-10-15 22:02:16 -04:00
Nicholas Ignoffo
3e0f3f5aa1 Rewrite base blocks to be less weird
Added base ItemBlock classes for each base type (to be used later)
2016-10-15 09:21:30 -07:00
Nicholas Ignoffo
6be0af947a Mimic blocks containing altar components work with altar (#945)
This only provides minimal support. So your Blood Runes won't provide their effects. They are a *mimic*, after all.
2016-10-08 16:47:04 -07:00
WayofTime
a0b92c0c2f Finished up the Inversion Pillar animation rendering. 2016-09-14 10:07:53 -04:00
WayofTime
dab6e0842b Initial (unsuccessful) tests of the Inversion Pillar animations. 2016-09-14 08:47:46 -04:00
WayofTime
1e77b16bd7 Yeah. 2016-09-11 17:58:54 -04:00
WayofTime
5c627d123c Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. 2016-09-11 10:02:06 -04:00
Nicholas Ignoffo
24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c Made all block fields final 2016-09-10 16:13:20 -07:00
Nicholas Ignoffo
f244f2c053 Remove the Pedestal
It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c Initial push of the Inversion Pillar before testing. 2016-09-10 16:13:05 -04:00
Nicholas Ignoffo
aec841ef85 Restore 1.9.4 compatibility
Also includes cleanup of the stair class
2016-09-06 17:13:43 -07:00
WayofTime
976fa1981d Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs. 2016-09-06 16:53:52 -04:00
WayofTime
74196dd67b Finished Wall framework, including the fancy break particles. 2016-09-05 17:42:26 -04:00