Nicholas Ignoffo
739c1aa05f
Cleaner sub-item implementation
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Todo: Move more sub items to use it
2018-02-06 18:59:47 -08:00
Nicholas Ignoffo
37ec0582eb
Fixed the last of the model errors
2017-08-16 16:39:57 -07:00
Nicholas Ignoffo
3b173ecf17
Some models work, some don't
2017-08-15 23:01:37 -07:00
Nicholas Ignoffo
72c321acb0
Implement an inverted MRS that requires an RS signal to function ( #1022 )
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(cherry picked from commit ddb7542
)
2017-02-19 14:41:06 -08:00
Nicholas Ignoffo
ac5cf52151
Fix some model errors
2017-02-12 01:39:19 -08:00
Nicholas Ignoffo
e845332846
Fix compile/model errors
2017-01-02 02:07:52 -08:00
WayofTime
65104db564
Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
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(cherry picked from commit a5a17f6
)
2017-01-02 01:34:33 -08:00
Nicholas Ignoffo
4ec321aaac
Annnd they're back
2017-01-02 00:19:45 -08:00
Nicholas Ignoffo
c34ee90b4e
Okay let's fix these the hard way.
2017-01-02 00:18:39 -08:00
Nicholas Ignoffo
b7e2730bcc
Implement the new model for the Blood Tank
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- Texture needs some tinkering. Will bother @InsomniaKitten about it
- Minor cleanup and improvements
2016-12-11 23:54:03 -08:00
Arcaratus
aac2623440
Implement a functioning Blood Tank ( #969 )
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Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
2016-12-11 17:28:47 -08:00
WayofTime
3956c9f7dd
Setup the .json of the Demon Will to use the new aspected textures.
2016-11-11 17:29:05 -05:00
WayofTime
655c2880dc
Made the aspected Sentient Tools drop their corresponding Will type on killing enemies. #753
2016-11-02 12:16:24 -04:00
WayofTime
ea43fbce7d
Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
2016-10-14 20:51:21 -04:00
WayofTime
a0b92c0c2f
Finished up the Inversion Pillar animation rendering.
2016-09-14 10:07:53 -04:00
WayofTime
3e71ac3496
- Merged the three brick variants into one.
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- Added the Inversion Pillar models and caps
2016-09-11 15:45:54 -04:00
WayofTime
5c627d123c
Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
2016-09-11 10:02:06 -04:00
Nicholas Ignoffo
f244f2c053
Remove the Pedestal
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It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c
Initial push of the Inversion Pillar before testing.
2016-09-10 16:13:05 -04:00
WayofTime
976fa1981d
Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
2016-09-06 16:53:52 -04:00
Nicholas Ignoffo
246eb7950c
Add the rest of the walls
2016-09-05 14:59:24 -07:00
WayofTime
74196dd67b
Finished Wall framework, including the fancy break particles.
2016-09-05 17:42:26 -04:00
WayofTime
78b035d0fd
Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life
2016-09-05 13:11:07 -04:00
WayofTime
afcba54df4
Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
2016-09-05 10:30:59 -04:00
WayofTime
f1b3d6f4bc
Finished the pillar but rearranged the .json for testing
2016-09-04 21:25:32 -04:00
WayofTime
1286efbca7
Finished adding the standard blocks and localized them - pillars are next
2016-09-04 18:09:04 -04:00
WayofTime
d52240813e
Initial work on pillars - needs some serious bug fixing!
2016-09-04 16:20:10 -04:00
WayofTime
bafbd0b076
Added more blocks for Yulife to bang his head against
2016-09-04 10:04:46 -04:00
WayofTime
4174be42b0
Added some Demon Will blocks for Yulife to peruse - more coming
2016-09-04 09:50:34 -04:00
WayofTime
0420779e5e
Added different types of mimic blocks and created their recipes
2016-08-23 17:35:43 -04:00
WayofTime
9508eec4b0
Created mimic blocks
2016-08-14 14:53:25 -04:00
WayofTime
5c43aa8c23
Changed the Potion Flask rendering to use the new textures
2016-07-27 13:25:25 -04:00
Nicholas Ignoffo
1b83510e1d
Colors for flasks
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Blends effect colors
Needs a new texture.
2016-07-26 17:55:15 -07:00
WayofTime
98406793a1
Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3
2016-07-26 19:44:42 -04:00
WayofTime
c618f27a87
A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
2016-07-26 19:05:48 -04:00
WayofTime
2122fba1bc
(Perhaps) fixed an Atlas issue with the alchemy array, and then proceeded to shrug.
2016-07-18 12:41:08 -04:00
WayofTime
767b09221c
Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
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Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
7cb1ff4c3d
Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array
2016-06-30 08:34:15 -04:00
Nicholas Ignoffo
065043bafa
(Temporary?) Recipe for Holding Sigil ( #824 )
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I just kinda picked stuff... Chest + Leather + String = Makeshift backpack = "essence" of portable storage? i'unno
2016-06-25 15:43:53 -07:00
WayofTime
f8859dbf56
Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour.
2016-06-12 15:20:48 -04:00
WayofTime
d0e81e6426
Implemented (inefficiently) the sentient tools.
2016-06-12 12:08:06 -04:00
Nicholas Ignoffo
4eda0d6caa
First pass at coloring Sigil of Holding ( #787 )
2016-06-09 16:59:11 -07:00
Arcaratus
8d66575530
Backstage Sigil of Holding ( #785 )
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* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags
Compact classes
Fix lang stuff?
* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now
Woops
* Quick fix
* Unused import
* Final commit I promise
2016-06-07 15:50:41 -07:00
Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
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Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
d79be6d312
Added saltpeter and sulfur, used for gunpowder creation and will be used for other things.
2016-05-06 17:51:39 -04:00
WayofTime
ec2ddbd427
Added more alchemy recipes
2016-05-05 15:46:09 -04:00
WayofTime
03fa7b2712
Added plant oil and associated recipes - need to compile a list for future alchemy items
2016-05-05 07:59:08 -04:00
WayofTime
37cb2a1360
Added some more recipes (like rudimentary ore doubling) to the alchemy table
2016-05-04 19:25:42 -04:00
WayofTime
d3379ff69b
Additional work on the Alchemy Table, as well as the Elytra upgrade.
2016-05-01 22:32:15 -04:00
WayofTime
172cf86348
- Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
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- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00