BloodMagic/src/main/java/WayofTime/bloodmagic/item/armour/ItemLivingArmour.java

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package WayofTime.bloodmagic.item.armour;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
import WayofTime.bloodmagic.livingArmour.LivingArmour;
import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.Multimap;
public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
{
public static String[] names = { "helmet", "chest", "legs", "boots" };
//TODO: Save/delete cache periodically.
public static Map<ItemStack, LivingArmour> armourMap = new HashMap<ItemStack, LivingArmour>();
public ItemLivingArmour(int armorType)
{
super(ItemArmor.ArmorMaterial.IRON, 0, armorType);
setUnlocalizedName(Constants.Mod.MODID + ".livingArmour.");
setMaxDamage(250);
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
public ArmorProperties getProperties(EntityLivingBase player, ItemStack stack, DamageSource source, double damage, int slot)
{
double armourReduction = 0.0;
double damageAmount = 0.25;
if (this == ModItems.livingArmourBoots || this == ModItems.livingArmourHelmet)
{
damageAmount = 3d / 20d * 0.6;
} else if (this == ModItems.livingArmourLegs)
{
damageAmount = 6d / 20d * 0.6;
} else if (this == ModItems.livingArmourChest)
{
damageAmount = 0.64;
}
double armourPenetrationReduction = 0;
int maxAbsorption = 100000;
if (source.equals(DamageSource.drown))
{
return new ArmorProperties(-1, 0, 0);
}
if (source.equals(DamageSource.outOfWorld))
{
return new ArmorProperties(-1, 0, 0);
}
if (this == ModItems.livingArmourChest)
{
armourReduction = 0.24 / 0.64; // This values puts it at iron level
ItemStack helmet = player.getEquipmentInSlot(4);
ItemStack leggings = player.getEquipmentInSlot(2);
ItemStack boots = player.getEquipmentInSlot(1);
if (helmet == null || leggings == null || boots == null)
{
damageAmount *= (armourReduction);
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
if (helmet.getItem() instanceof ItemLivingArmour && leggings.getItem() instanceof ItemLivingArmour && boots.getItem() instanceof ItemLivingArmour)
{
double remainder = 1; // Multiply this number by the armour upgrades for protection
if (armourMap.containsKey(stack))
{
LivingArmour armour = armourMap.get(stack);
if (armour != null)
{
for (Entry<String, LivingArmourUpgrade> entry : armour.upgradeMap.entrySet())
{
LivingArmourUpgrade upgrade = entry.getValue();
remainder *= (1 - upgrade.getArmourProtection(source));
/*
* Just as a side note, if one upgrade provides
* upgrade.getArmourProtection(source) = 0.5, the
* armour would have a diamond level protection
*/
}
}
}
armourReduction = armourReduction + (1 - remainder) * (1 - armourReduction);
damageAmount *= (armourReduction);
if (source.isUnblockable())
{
return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption);
}
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
} else
{
if (source.isUnblockable())
{
return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption);
}
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
return new ArmorProperties(-1, 0, 0);
}
@Override
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
{
if (armor.getItem() == ModItems.livingArmourHelmet)
{
return 3;
}
if (armor.getItem() == ModItems.livingArmourChest)
{
return 8;
}
if (armor.getItem() == ModItems.livingArmourLegs)
{
return 6;
}
if (armor.getItem() == ModItems.livingArmourBoots)
{
return 3;
}
return 5;
}
@Override
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot)
{
return; // Armour shouldn't get damaged... for now
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
if (this == ModItems.livingArmourChest)
{
LivingArmour armour = getLivingArmour(stack);
for (Entry<String, LivingArmourUpgrade> entry : armour.upgradeMap.entrySet())
{
LivingArmourUpgrade upgrade = entry.getValue();
if (upgrade != null)
{
tooltip.add(TextHelper.localize("tooltip.BloodMagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), (upgrade.getUpgradeLevel() + 1)));
}
}
}
super.addInformation(stack, player, tooltip, advanced);
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
{
if (this == ModItems.livingArmourChest || this == ModItems.livingArmourHelmet || this == ModItems.livingArmourBoots)
{
return "bloodmagic:models/armor/boundArmour_layer_1.png";
}
if (this == ModItems.livingArmourLegs)
{
return "bloodmagic:models/armor/boundArmour_layer_2.png";
} else
{
return null;
}
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack stack)
{
super.onArmorTick(world, player, stack);
if (world.isRemote)
{
return;
}
if (this == ModItems.livingArmourChest)
{
if (!armourMap.containsKey(stack))
{
armourMap.put(stack, getLivingArmour(stack));
}
LivingArmour armour = armourMap.get(stack);
armour.onTick(world, player);
setLivingArmour(stack, armour, false);
}
}
@Override
public Multimap<String, AttributeModifier> getAttributeModifiers(ItemStack stack)
{
if (this == ModItems.livingArmourChest)
{
LivingArmour armour = getLivingArmour(stack);
return armour.getAttributeModifiers();
}
return super.getAttributeModifiers(stack);
}
@Override
public String getUnlocalizedName(ItemStack stack)
{
return super.getUnlocalizedName(stack) + names[armorType];
}
public static LivingArmour getLivingArmour(ItemStack stack)
{
NBTTagCompound livingTag = getArmourTag(stack);
LivingArmour livingArmour = new LivingArmour();
livingArmour.readFromNBT(livingTag);
return livingArmour;
}
public void setLivingArmour(ItemStack stack, LivingArmour armour, boolean forceWrite)
{
NBTTagCompound livingTag = new NBTTagCompound();
if (!forceWrite)
{
livingTag = getArmourTag(stack);
armour.writeDirtyToNBT(livingTag);
} else
{
armour.writeToNBT(livingTag);
}
setArmourTag(stack, livingTag);
}
public static NBTTagCompound getArmourTag(ItemStack stack)
{
if (!stack.hasTagCompound())
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
return tag.getCompoundTag(Constants.NBT.LIVING_ARMOUR);
}
public void setArmourTag(ItemStack stack, NBTTagCompound livingTag)
{
if (!stack.hasTagCompound())
{
stack.setTagCompound(new NBTTagCompound());
}
NBTTagCompound tag = stack.getTagCompound();
tag.setTag(Constants.NBT.LIVING_ARMOUR, livingTag);
}
public static LivingArmourUpgrade getUpgrade(String uniqueIdentifier, ItemStack stack)
{
if (!armourMap.containsKey(stack))
{
armourMap.put(stack, getLivingArmour(stack));
}
LivingArmour armour = armourMap.get(stack);
for (Entry<String, LivingArmourUpgrade> entry : armour.upgradeMap.entrySet())
{
if (entry.getKey().equals(uniqueIdentifier))
{
return entry.getValue();
}
}
return null;
}
}