BloodMagic/src/main/java/WayofTime/bloodmagic/tile/TileAltar.java

491 lines
17 KiB
Java
Raw Normal View History

package WayofTime.bloodmagic.tile;
2015-11-03 02:30:28 +00:00
import WayofTime.bloodmagic.altar.BloodAltar;
import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.ItemStackWrapper;
2015-11-03 16:09:16 +00:00
import WayofTime.bloodmagic.api.NBTHolder;
2015-11-03 02:30:28 +00:00
import WayofTime.bloodmagic.api.altar.AltarRecipe;
import WayofTime.bloodmagic.api.altar.AltarUpgrade;
2015-11-03 02:30:28 +00:00
import WayofTime.bloodmagic.api.altar.EnumAltarTier;
2015-11-03 15:34:11 +00:00
import WayofTime.bloodmagic.api.altar.IBloodAltar;
2015-11-07 16:51:41 +00:00
import WayofTime.bloodmagic.api.orb.IBloodOrb;
2015-11-03 02:30:28 +00:00
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry;
2015-11-07 16:51:41 +00:00
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
2015-11-03 15:34:11 +00:00
import WayofTime.bloodmagic.block.BlockLifeEssence;
2015-11-03 16:31:34 +00:00
import com.google.common.base.Enums;
2015-11-03 15:34:11 +00:00
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fluids.*;
2015-11-03 15:34:11 +00:00
public class TileAltar extends TileInventory implements IBloodAltar, IUpdatePlayerListBox, IFluidTank, IFluidHandler {
2015-11-03 16:09:16 +00:00
private EnumAltarTier altarTier = EnumAltarTier.ONE;
private AltarUpgrade upgrade = new AltarUpgrade();
2015-11-03 16:09:16 +00:00
private int capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
private FluidStack fluid = new FluidStack(BloodMagicAPI.getLifeEssence(), 0);
2015-11-03 15:34:11 +00:00
protected FluidStack fluidOutput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
protected FluidStack fluidInput = new FluidStack(BlockLifeEssence.getLifeEssence(), 0);
2015-11-03 15:34:11 +00:00
private int liquidRequired; //mB
private boolean canBeFilled;
private int consumptionRate;
private int drainRate;
private float consumptionMultiplier;
private float efficiencyMultiplier;
private float sacrificeEfficiencyMultiplier;
private float selfSacrificeEfficiencyMultiplier;
2015-11-03 16:09:16 +00:00
private float capacityMultiplier = 1;
2015-11-03 15:34:11 +00:00
private float orbCapacityMultiplier;
private float dislocationMultiplier;
private int accelerationUpgrades;
private boolean isUpgraded;
private boolean isResultBlock;
2015-11-03 16:09:16 +00:00
private int bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
2015-11-03 15:34:11 +00:00
private int progress;
public boolean isActive;
private int lockdownDuration;
private int demonBloodDuration;
private int cooldownAfterCrafting = 500;
public TileAltar() {
super(1, "altar");
2015-11-07 16:51:41 +00:00
this.capacity = FluidContainerRegistry.BUCKET_VOLUME * 10;
this.bufferCapacity = FluidContainerRegistry.BUCKET_VOLUME;
2015-11-03 15:34:11 +00:00
}
@Override
2015-11-03 16:09:16 +00:00
public void readFromNBT(NBTTagCompound tagCompound) {
super.readFromNBT(tagCompound);
2015-11-03 15:34:11 +00:00
2015-11-03 16:09:16 +00:00
if (!tagCompound.hasKey("Empty")) {
FluidStack fluid = FluidStack.loadFluidStackFromNBT(tagCompound);
2015-11-03 15:34:11 +00:00
2015-11-03 16:09:16 +00:00
if (fluid != null)
2015-11-03 15:34:11 +00:00
setMainFluid(fluid);
2015-11-03 16:09:16 +00:00
FluidStack fluidOut = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("outputAmount"));
setOutputFluid(fluidOut);
2015-11-03 15:34:11 +00:00
2015-11-03 16:09:16 +00:00
FluidStack fluidIn = new FluidStack(BloodMagicAPI.getLifeEssence(), tagCompound.getInteger("inputAmount"));
setInputFluid(fluidIn);
2015-11-03 15:34:11 +00:00
}
altarTier = Enums.getIfPresent(EnumAltarTier.class, tagCompound.getString(NBTHolder.NBT_ALTAR_TIER)).or(EnumAltarTier.ONE);
2015-11-03 16:09:16 +00:00
isActive = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_ACTIVE);
liquidRequired = tagCompound.getInteger(NBTHolder.NBT_ALTAR_LIQUID_REQ);
canBeFilled = tagCompound.getBoolean(NBTHolder.NBT_ALTAR_FILLABLE);
isUpgraded = tagCompound.getBoolean("isUpgraded");
consumptionRate = tagCompound.getInteger("consumptionRate");
drainRate = tagCompound.getInteger("drainRate");
consumptionMultiplier = tagCompound.getFloat("consumptionMultiplier");
efficiencyMultiplier = tagCompound.getFloat("efficiencyMultiplier");
selfSacrificeEfficiencyMultiplier = tagCompound.getFloat("selfSacrificeEfficiencyMultiplier");
sacrificeEfficiencyMultiplier = tagCompound.getFloat("sacrificeEfficiencyMultiplier");
capacityMultiplier = tagCompound.getFloat("capacityMultiplier");
orbCapacityMultiplier = tagCompound.getFloat("orbCapacityMultiplier");
dislocationMultiplier = tagCompound.getFloat("dislocationMultiplier");
capacity = tagCompound.getInteger("capacity");
bufferCapacity = tagCompound.getInteger("bufferCapacity");
progress = tagCompound.getInteger("progress");
isResultBlock = tagCompound.getBoolean("isResultBlock");
lockdownDuration = tagCompound.getInteger("lockdownDuration");
accelerationUpgrades = tagCompound.getInteger("accelerationUpgrades");
demonBloodDuration = tagCompound.getInteger("demonBloodDuration");
cooldownAfterCrafting = tagCompound.getInteger("cooldownAfterCrafting");
}
2015-11-03 02:30:28 +00:00
@Override
2015-11-03 16:09:16 +00:00
public void writeToNBT(NBTTagCompound tagCompound) {
super.writeToNBT(tagCompound);
if (fluid != null)
fluid.writeToNBT(tagCompound);
else
tagCompound.setString("Empty", "");
if (fluidOutput != null)
tagCompound.setInteger("outputAmount", fluidOutput.amount);
if (fluidInput != null)
tagCompound.setInteger("inputAmount", fluidInput.amount);
tagCompound.setString("upgradeLevel", altarTier.name());
tagCompound.setBoolean("isActive", isActive);
tagCompound.setInteger("liquidRequired", liquidRequired);
tagCompound.setBoolean("canBeFilled", canBeFilled);
tagCompound.setBoolean("isUpgraded", isUpgraded);
tagCompound.setInteger("consumptionRate", consumptionRate);
tagCompound.setInteger("drainRate", drainRate);
tagCompound.setFloat("consumptionMultiplier", consumptionMultiplier);
tagCompound.setFloat("efficiencyMultiplier", efficiencyMultiplier);
tagCompound.setFloat("sacrificeEfficiencyMultiplier", sacrificeEfficiencyMultiplier);
tagCompound.setFloat("selfSacrificeEfficiencyMultiplier", selfSacrificeEfficiencyMultiplier);
tagCompound.setBoolean("isResultBlock", isResultBlock);
tagCompound.setFloat("capacityMultiplier", capacityMultiplier);
tagCompound.setFloat("orbCapacityMultiplier", orbCapacityMultiplier);
tagCompound.setFloat("dislocationMultiplier", dislocationMultiplier);
tagCompound.setInteger("capacity", capacity);
tagCompound.setInteger("progress", progress);
tagCompound.setInteger("bufferCapacity", bufferCapacity);
tagCompound.setInteger("lockdownDuration", lockdownDuration);
tagCompound.setInteger("accelerationUpgrades", this.accelerationUpgrades);
tagCompound.setInteger("demonBloodDuration", demonBloodDuration);
tagCompound.setInteger("cooldownAfterCrafting", cooldownAfterCrafting);
2015-11-03 15:34:11 +00:00
}
@Override
public void update() {
2015-11-03 16:09:16 +00:00
if (getWorld().isRemote)
2015-11-03 02:30:28 +00:00
return;
2015-11-03 16:09:16 +00:00
if (getWorld().getTotalWorldTime() % (Math.max(20 - getUpgrade().getSpeedCount(), 1)) == 0)
2015-11-03 02:30:28 +00:00
everySecond();
2015-11-03 16:09:16 +00:00
if (getWorld().getTotalWorldTime() % 100 == 0)
2015-11-03 02:30:28 +00:00
everyFiveSeconds();
}
2015-11-03 15:34:11 +00:00
private void everySecond() {
2015-11-07 16:51:41 +00:00
int syphonMax = (int) (20 * this.dislocationMultiplier);
int fluidInputted;
int fluidOutputted;
fluidInputted = Math.min(syphonMax, -this.fluid.amount + capacity);
fluidInputted = Math.min(this.fluidInput.amount, fluidInputted);
this.fluid.amount += fluidInputted;
this.fluidInput.amount -= fluidInputted;
fluidOutputted = Math.min(syphonMax, this.bufferCapacity - this.fluidOutput.amount);
fluidOutputted = Math.min(this.fluid.amount, fluidOutputted);
this.fluidOutput.amount += fluidOutputted;
this.fluid.amount -= fluidOutputted;
2015-11-03 02:30:28 +00:00
}
2015-11-03 15:34:11 +00:00
private void everyFiveSeconds() {
2015-11-07 16:51:41 +00:00
startCycle();
updat();
2015-11-03 02:30:28 +00:00
}
2015-11-03 15:34:11 +00:00
public void startCycle() {
2015-11-03 16:09:16 +00:00
if (worldObj != null)
2015-11-03 15:34:11 +00:00
worldObj.markBlockForUpdate(pos);
2015-11-07 16:51:41 +00:00
checkTier();
2015-11-03 16:09:16 +00:00
if (fluid == null || fluid.amount <= 0)
2015-11-03 15:34:11 +00:00
return;
2015-11-07 16:51:41 +00:00
if (!isActive) {
progress = 0;
}
2015-11-03 15:34:11 +00:00
if (getStackInSlot(0) != null) {
// Do recipes
if (AltarRecipeRegistry.getRecipes().containsKey(ItemStackWrapper.getHolder(getStackInSlot(0)))) {
AltarRecipe recipe = AltarRecipeRegistry.getRecipeForInput(ItemStackWrapper.getHolder(getStackInSlot(0)));
2015-11-03 15:34:11 +00:00
2015-11-03 16:09:16 +00:00
if (altarTier.ordinal() >= recipe.getMinTier().ordinal()) {
2015-11-03 15:34:11 +00:00
this.liquidRequired = recipe.getSyphon();
2015-11-07 16:51:41 +00:00
this.canBeFilled = recipe.isUseTag();
2015-11-03 15:34:11 +00:00
this.consumptionRate = recipe.getConsumeRate();
this.drainRate = recipe.getDrainRate();
this.isActive = true;
}
}
}
2015-11-07 16:51:41 +00:00
isActive = false;
}
private void updat() {
if (!isActive) {
if (cooldownAfterCrafting > 0) {
cooldownAfterCrafting--;
}
}
if (getStackInSlot(0) == null) {
return;
}
int worldTime = (int) (worldObj.getWorldTime() % 24000);
if (worldObj.isRemote) {
return;
}
if (!canBeFilled) {
if (fluid != null && fluid.amount >= 1) {
int stackSize = getStackInSlot(0).stackSize;
int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
if (liquidDrained > (liquidRequired * stackSize - progress)) {
liquidDrained = liquidRequired * stackSize - progress;
}
fluid.amount = fluid.amount - liquidDrained;
progress += liquidDrained;
if (worldTime % 4 == 0) {
// SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 1, xCoord, yCoord, zCoord);
}
if (progress >= liquidRequired * stackSize) {
ItemStack result = AltarRecipeRegistry.getRecipeForInput(ItemStackWrapper.getHolder(getStackInSlot(0))) != null ? (AltarRecipeRegistry.getRecipeForInput(ItemStackWrapper.getHolder(getStackInSlot(0))).getOutput() != null ? AltarRecipeRegistry.getRecipeForInput(ItemStackWrapper.getHolder(getStackInSlot(0))).getOutput().toStack() : null) : null;
if (result != null) {
result.stackSize *= stackSize;
}
setInventorySlotContents(0, result);
progress = 0;
for (int i = 0; i < 8; i++) {
// SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 4, xCoord + 0.5f, yCoord + 1.0f, zCoord + 0.5f);
}
this.isActive = false;
}
} else if (progress > 0) {
progress -= (int) (efficiencyMultiplier * drainRate);
if (worldTime % 2 == 0) {
// SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 2, xCoord, yCoord, zCoord);
}
}
} else {
ItemStack returnedItem = getStackInSlot(0);
if (!(returnedItem.getItem() instanceof IBloodOrb)) {
return;
}
IBloodOrb item = (IBloodOrb) (returnedItem.getItem());
NBTTagCompound itemTag = returnedItem.getTagCompound();
if (itemTag == null) {
return;
}
String ownerName = itemTag.getString("ownerName");
if (ownerName.equals("")) {
return;
}
if (fluid != null && fluid.amount >= 1) {
int liquidDrained = Math.min((int) (altarTier.ordinal() >= 2 ? consumptionRate * (1 + consumptionMultiplier) : consumptionRate), fluid.amount);
int drain = NetworkHelper.addCurrentEssenceToMaximum(ownerName, liquidDrained, (int) (item.getMaxEssence(returnedItem.getMetadata()) * this.orbCapacityMultiplier));
fluid.amount = fluid.amount - drain;
if (worldTime % 4 == 0) {
// SpellHelper.sendIndexedParticleToAllAround(worldObj, xCoord, yCoord, zCoord, 20, worldObj.provider.dimensionId, 3, xCoord, yCoord, zCoord);
}
}
}
if (worldObj != null) {
worldObj.markBlockForUpdate(pos);
}
2015-11-03 15:34:11 +00:00
}
private void checkTier() {
2015-11-03 02:30:28 +00:00
// TODO - Write checking for tier stuff
EnumAltarTier tier = BloodAltar.getAltarTier(getWorld(), getPos());
this.altarTier = tier;
2015-11-03 02:30:28 +00:00
2015-11-03 16:09:16 +00:00
if (tier.equals(EnumAltarTier.ONE))
2015-11-03 02:30:28 +00:00
upgrade = new AltarUpgrade();
2015-11-03 16:09:16 +00:00
else
2015-11-03 15:34:11 +00:00
upgrade = BloodAltar.getUpgrades(worldObj, pos, tier);
2015-11-03 16:09:16 +00:00
if (this.fluid.amount > this.capacity)
2015-11-03 15:34:11 +00:00
this.fluid.amount = this.capacity;
worldObj.markBlockForUpdate(pos);
}
2015-11-11 18:45:46 +00:00
public int fillMainTank(int amount) {
int filledAmount = Math.min(capacity - fluid.amount, amount);
fluid.amount += filledAmount;
return filledAmount;
}
2015-11-03 15:34:11 +00:00
public void sacrificialDaggerCall(int amount, boolean isSacrifice) {
2015-11-03 16:09:16 +00:00
if (this.lockdownDuration > 0) {
2015-11-03 15:34:11 +00:00
int amt = (int) Math.min(bufferCapacity - fluidInput.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
fluidInput.amount += amt;
} else {
fluid.amount += Math.min(capacity - fluid.amount, (isSacrifice ? 1 + sacrificeEfficiencyMultiplier : 1 + selfSacrificeEfficiencyMultiplier) * amount);
2015-11-03 02:30:28 +00:00
}
}
2015-11-03 15:34:11 +00:00
@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack) {
return slot == 0;
}
public TileAltar setUpgrade(AltarUpgrade upgrade) {
this.upgrade = upgrade;
return this;
}
2015-11-03 15:34:11 +00:00
public AltarUpgrade getUpgrade() {
return upgrade;
}
2015-11-03 16:09:16 +00:00
public TileAltar setTier(EnumAltarTier tier) {
this.altarTier = tier;
return this;
}
2015-11-03 15:34:11 +00:00
@Override
public int getCapacity() {
return capacity;
}
@Override
public int getCurrentBlood() {
return getFluidAmount();
}
@Override
2015-11-03 16:09:16 +00:00
public EnumAltarTier getTier() {
return altarTier;
2015-11-03 15:34:11 +00:00
}
@Override
public int getProgress() {
return progress;
}
@Override
public float getSacrificeMultiplier() {
return sacrificeEfficiencyMultiplier;
}
@Override
public float getSelfSacrificeMultiplier() {
return selfSacrificeEfficiencyMultiplier;
}
@Override
public float getOrbMultiplier() {
return orbCapacityMultiplier;
}
@Override
public float getDislocationMultiplier() {
return dislocationMultiplier;
}
@Override
public int getBufferCapacity() {
return bufferCapacity;
}
public void addToDemonBloodDuration(int dur) {
this.demonBloodDuration += dur;
}
public boolean hasDemonBlood() {
return this.demonBloodDuration > 0;
}
public void decrementDemonBlood() {
this.demonBloodDuration = Math.max(0, this.demonBloodDuration - 1);
}
2015-11-07 16:51:41 +00:00
public void setActive() {
isActive = false;
}
public boolean isActive() {
return isActive;
}
2015-11-03 15:34:11 +00:00
@Override
public void requestPauseAfterCrafting(int amount) {
if (this.isActive) {
this.cooldownAfterCrafting = amount;
}
}
public void setMainFluid(FluidStack fluid) {
this.fluid = fluid;
}
public void setOutputFluid(FluidStack fluid) {
this.fluidOutput = fluid;
}
public void setInputFluid(FluidStack fluid) {
this.fluidInput = fluid;
}
// IFluidHandler
@Override
public FluidTankInfo[] getTankInfo(EnumFacing from) {
return new FluidTankInfo[0];
}
@Override
public int fill(EnumFacing from, FluidStack resource, boolean doFill) {
return 0;
}
@Override
public FluidStack drain(EnumFacing from, FluidStack resource, boolean doDrain) {
return null;
}
@Override
public FluidStack drain(EnumFacing from, int maxDrain, boolean doDrain) {
return null;
}
@Override
public boolean canFill(EnumFacing from, Fluid fluid) {
return false;
}
@Override
public boolean canDrain(EnumFacing from, Fluid fluid) {
return false;
}
// IFluidTank
@Override
public FluidStack getFluid() {
return fluid;
}
@Override
public int getFluidAmount() {
return fluid.amount;
}
@Override
public FluidTankInfo getInfo() {
return new FluidTankInfo(this);
}
@Override
public int fill(FluidStack resource, boolean doFill) {
return 0;
}
@Override
public FluidStack drain(int maxDrain, boolean doDrain) {
return null;
}
2015-11-07 16:51:41 +00:00
}