BloodMagic/src/main/java/WayofTime/bloodmagic/util/Utils.java

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package WayofTime.bloodmagic.util;
import net.minecraft.block.Block;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumFacing;
import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.tile.TileInventory;
public class Utils
{
public static boolean isInteger(String integer)
{
try
{
Integer.parseInt(integer);
} catch (NumberFormatException e)
{
return false;
} catch (NullPointerException e)
{
return false;
}
// only got here if we didn't return false
return true;
}
/**
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* @see #insertItemToTile(TileInventory, EntityPlayer, int)
*
* @param tile
* - The {@link TileInventory} to input the item to
* @param player
* - The player to take the item from.
*
* @return {@code true} if the ItemStack is inserted, {@code false}
* otherwise
*/
public static boolean insertItemToTile(TileInventory tile, EntityPlayer player)
{
return insertItemToTile(tile, player, 0);
}
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/**
* Used for inserting an ItemStack with a stacksize of 1 to a tile's
* inventory at slot 0
*
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* EG: Block Altar
*
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* @param tile
* - The {@link TileInventory} to input the item to
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* @param player
* - The player to take the item from.
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* @param slot
* - The slot to attempt to insert to
*
* @return {@code true} if the ItemStack is inserted, {@code false}
* otherwise
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*/
public static boolean insertItemToTile(TileInventory tile, EntityPlayer player, int slot)
{
if (tile.getStackInSlot(slot) == null && player.getHeldItem() != null)
{
ItemStack input = player.getHeldItem().copy();
input.stackSize = 1;
player.getHeldItem().stackSize--;
tile.setInventorySlotContents(slot, input);
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return true;
} else if (tile.getStackInSlot(slot) != null && player.getHeldItem() == null)
{
if (!tile.getWorld().isRemote)
{
EntityItem invItem = new EntityItem(tile.getWorld(), player.posX, player.posY + 0.25, player.posZ, tile.getStackInSlot(slot));
tile.getWorld().spawnEntityInWorld(invItem);
}
tile.clear();
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return false;
}
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return false;
}
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/**
* Gets a default block for each type of {@link EnumAltarComponent}
*
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* @param component
* - The Component to provide a block for.
*
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* @return The default Block for the EnumAltarComponent
*/
public static Block getBlockForComponent(EnumAltarComponent component)
{
switch (component)
{
case GLOWSTONE:
return Blocks.glowstone;
case BLOODSTONE:
return ModBlocks.bloodStoneBrick;
case BEACON:
return Blocks.beacon;
case BLOODRUNE:
return ModBlocks.bloodRune;
case CRYSTAL:
return ModBlocks.crystal;
case NOTAIR:
return Blocks.stonebrick;
default:
return Blocks.air;
}
}
public static float getModifiedDamage(EntityLivingBase attackedEntity, DamageSource source, float amount)
{
if (!attackedEntity.isEntityInvulnerable(source))
{
if (amount <= 0)
return 0;
amount = net.minecraftforge.common.ISpecialArmor.ArmorProperties.applyArmor(attackedEntity, attackedEntity.getInventory(), source, amount);
if (amount <= 0)
return 0;
amount = applyPotionDamageCalculations(attackedEntity, source, amount);
return amount;
}
return 0;
}
public static float applyPotionDamageCalculations(EntityLivingBase attackedEntity, DamageSource source, float damage)
{
if (source.isDamageAbsolute())
{
return damage;
} else
{
if (attackedEntity.isPotionActive(Potion.resistance) && source != DamageSource.outOfWorld)
{
int i = (attackedEntity.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
int j = 25 - i;
float f = damage * (float) j;
damage = f / 25.0F;
}
if (damage <= 0.0F)
{
return 0.0F;
} else
{
int k = EnchantmentHelper.getEnchantmentModifierDamage(attackedEntity.getInventory(), source);
if (k > 20)
{
k = 20;
}
if (k > 0 && k <= 20)
{
int l = 25 - k;
float f1 = damage * (float) l;
damage = f1 / 25.0F;
}
return damage;
}
}
}
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/**
* Used to determine if stack1 can be placed into stack2. If stack2 is null
* and stack1 isn't null, returns true. Ignores stack size
*
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return True if they can be combined
*/
public static boolean canCombine(ItemStack stack1, ItemStack stack2)
{
if (stack1 == null)
{
return false;
}
if (stack2 == null)
{
return true;
}
if (stack1.isItemStackDamageable() ^ stack2.isItemStackDamageable())
{
return false;
}
return stack1.getItem() == stack2.getItem() && stack1.getItemDamage() == stack2.getItemDamage() && ItemStack.areItemStackTagsEqual(stack1, stack2);
}
/**
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return Stacks after stacking
*/
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2, int transferMax)
{
ItemStack[] returned = new ItemStack[2];
if (canCombine(stack1, stack2))
{
int transferedAmount = Math.min(transferMax, stack2 == null ? stack1.stackSize : Math.min(stack2.getMaxStackSize() - stack2.stackSize, stack1.stackSize));
if (transferedAmount > 0)
{
ItemStack copyStack = stack1.splitStack(transferedAmount);
if (stack2 == null)
{
stack2 = copyStack;
} else
{
stack2.stackSize += transferedAmount;
}
}
}
returned[0] = stack1;
returned[1] = stack2;
return returned;
}
/**
* @param stack1
* Stack that is placed into a slot
* @param stack2
* Slot content that stack1 is placed into
* @return Stacks after stacking
*/
public static ItemStack[] combineStacks(ItemStack stack1, ItemStack stack2)
{
ItemStack[] returned = new ItemStack[2];
if (canCombine(stack1, stack2))
{
int transferedAmount = stack2 == null ? stack1.stackSize : Math.min(stack2.getMaxStackSize() - stack2.stackSize, stack1.stackSize);
if (transferedAmount > 0)
{
ItemStack copyStack = stack1.splitStack(transferedAmount);
if (stack2 == null)
{
stack2 = copyStack;
} else
{
stack2.stackSize += transferedAmount;
}
}
}
returned[0] = stack1;
returned[1] = stack2;
return returned;
}
public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir)
{
if (stack == null)
{
return null;
}
boolean[] canBeInserted = new boolean[inventory.getSizeInventory()];
if (inventory instanceof ISidedInventory)
{
int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir);
for (int in : array)
{
canBeInserted[in] = inventory.isItemValidForSlot(in, stack) && ((ISidedInventory) inventory).canInsertItem(in, stack, dir);
}
} else
{
for (int i = 0; i < canBeInserted.length; i++)
{
canBeInserted[i] = inventory.isItemValidForSlot(i, stack);
}
}
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i));
stack = combinedStacks[0];
inventory.setInventorySlotContents(i, combinedStacks[1]);
if (stack.stackSize <= 0)
{
return stack;
}
}
return stack;
}
public static boolean canInsertStackFullyIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir)
{
return canInsertStackFullyIntoInventory(stack, inventory, dir, false, 0);
}
public static boolean canInsertStackFullyIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir, boolean fillToLimit, int limit)
{
if (stack == null)
{
return true;
}
int itemsLeft = stack.stackSize;
boolean[] canBeInserted = new boolean[inventory.getSizeInventory()];
if (inventory instanceof ISidedInventory)
{
int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir);
for (int in : array)
{
canBeInserted[in] = inventory.isItemValidForSlot(in, stack) && ((ISidedInventory) inventory).canInsertItem(in, stack, dir);
}
} else
{
for (int i = 0; i < canBeInserted.length; i++)
{
canBeInserted[i] = inventory.isItemValidForSlot(i, stack);
}
}
int numberMatching = 0;
if (fillToLimit)
{
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack invStack = inventory.getStackInSlot(i);
if (invStack != null && canCombine(stack, invStack))
{
numberMatching += invStack.stackSize;
}
}
}
if (fillToLimit && limit < stack.stackSize + numberMatching)
{
return false;
}
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack invStack = inventory.getStackInSlot(i);
boolean canCombine = canCombine(stack, invStack);
if (canCombine)
{
if (invStack == null)
{
itemsLeft = 0;
} else
{
itemsLeft -= (invStack.getMaxStackSize() - invStack.stackSize);
}
}
if (itemsLeft <= 0)
{
return true;
}
}
return false;
}
public static ItemStack insertStackIntoInventory(ItemStack stack, IInventory inventory, EnumFacing dir, int limit)
{
if (stack == null)
{
return null;
}
boolean[] canBeInserted = new boolean[inventory.getSizeInventory()];
if (inventory instanceof ISidedInventory)
{
int[] array = ((ISidedInventory) inventory).getSlotsForFace(dir);
for (int in : array)
{
canBeInserted[in] = ((ISidedInventory) inventory).canInsertItem(in, stack, dir);
}
} else
{
for (int i = 0; i < canBeInserted.length; i++)
{
canBeInserted[i] = true;
}
}
int numberMatching = 0;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
ItemStack invStack = inventory.getStackInSlot(i);
if (invStack != null && canCombine(stack, invStack))
{
numberMatching += invStack.stackSize;
}
}
if (numberMatching >= limit)
{
return stack;
}
int newLimit = limit - numberMatching;
for (int i = 0; i < inventory.getSizeInventory(); i++)
{
if (!canBeInserted[i])
{
continue;
}
int prevStackSize = stack.stackSize;
ItemStack[] combinedStacks = combineStacks(stack, inventory.getStackInSlot(i), newLimit);
stack = combinedStacks[0];
inventory.setInventorySlotContents(i, combinedStacks[1]);
newLimit -= (prevStackSize - stack.stackSize);
if (newLimit <= 0 || stack.stackSize <= 0)
{
return stack;
}
}
return stack;
}
}