#include <Cursor.hpp>
|
enum class | Type {
Arrow
, IBeam
, Wait
, Crosshair
,
WaitArrow
, SizeNWSE
, SizeNESW
, SizeWE
,
SizeNS
, SizeAll
, No
, Hand
} |
|
◆ Type
Enumerator |
---|
Arrow | |
IBeam | |
Wait | |
Crosshair | |
WaitArrow | |
SizeNWSE | |
SizeNESW | |
SizeWE | |
SizeNS | |
SizeAll | |
No | |
Hand | |
◆ Cursor() [1/4]
◆ Cursor() [2/4]
Cursor::Cursor |
( |
Type |
type | ) |
|
◆ Cursor() [3/4]
Cursor::Cursor |
( |
const Cursor & |
other | ) |
|
|
delete |
◆ Cursor() [4/4]
Cursor::Cursor |
( |
Cursor && |
other | ) |
|
|
noexcept |
◆ ~Cursor()
◆ LoadFromPixels()
◆ LoadFromSurface()
bool Cursor::LoadFromSurface |
( |
SDL_Surface * |
surface, |
|
|
Vector2u |
hotspot |
|
) |
| |
◆ LoadFromSystem()
bool Cursor::LoadFromSystem |
( |
Type |
type | ) |
|
◆ Window
The documentation for this class was generated from the following file:
- C:/Users/Robert/source/repos/SDLU/include/structures/Cursor.hpp