Commit graph

  • 9a40f89fe8 Model is now transformable model Robert 2021-01-30 04:23:10 +0100
  • 8c62929e3c Added model loading Robert 2021-01-30 04:02:15 +0100
  • 707687b682 Added basic example Robert 2021-01-30 01:43:36 +0100
  • a2a11df85e Changed cube texture master Robert 2021-01-30 01:10:24 +0100
  • 4c73eb29cc Updated example Robert 2021-01-30 00:55:55 +0100
  • b185429475 Added spotlight Robert 2021-01-29 20:36:17 +0100
  • 6981510aaf Added attenuation Robert 2021-01-29 19:42:36 +0100
  • f2d1975af3 Removed newline Robert 2021-01-29 17:30:15 +0100
  • bf751c6c69 Reworked material Robert 2021-01-29 17:28:48 +0100
  • 5c51de37a6 improved phong lighting Robert 2021-01-28 01:07:19 +0100
  • 6f46112f14 Added phong lighting Robert 2021-01-27 22:42:47 +0100
  • 839df891ab finetuned light shading Robert 2021-01-26 19:47:34 +0100
  • d58d850a45 Tweaked fragment shader Robert 2021-01-26 16:19:58 +0100
  • 3356413069 Tweaked ImGui Robert 2021-01-26 16:08:19 +0100
  • b51c5a7557 Added basis for point light Robert 2021-01-26 16:03:41 +0100
  • 862ef6d34b Added normal matrices to transformable Robert 2021-01-26 15:36:57 +0100
  • b3e82ca9df Added point light prototype Robert 2021-01-26 15:34:35 +0100
  • 3f6e2c2b6b Added ambient lighting Robert 2021-01-26 14:44:41 +0100
  • 482205b96e Added ambient lighting Robert 2021-01-25 20:53:28 +0100
  • dea312a704 fixed faulty install Robert 2021-01-25 13:38:10 +0100
  • d60c55fec5 Added rpath Robert 2021-01-25 13:37:27 +0100
  • 5159cdce30 Added install statements Robert 2021-01-25 13:33:39 +0100
  • bd4071ef72 Removed .DS_Store Robert 2021-01-25 02:40:46 +0100
  • 749f3f126b Removed .DS_Store Robert 2021-01-25 02:38:40 +0100
  • 8b4b406f98
    Merge pull request #4 from Lauchmelder23/macos Lauchmelder 2021-01-25 02:36:53 +0100
  • 8fb0675d98 Fixed typo Robert 2021-01-25 02:36:10 +0100
  • 3fdeb074c1 Fixed macos build problems Lauchmelder23 2021-01-25 02:33:21 +0100
  • 265a7253cc Added option to expose glad Robert 2021-01-24 20:14:42 +0100
  • 447741fcdb Fixed some warnings Robert 2021-01-24 17:05:28 +0100
  • 2e4baa3596 Bound camera tilting Robert 2021-01-24 15:10:22 +0100
  • 5c28e2fb27 Improved camera, added new example Robert 2021-01-24 03:31:28 +0100
  • 13e924538c Finished camera update Robert 2021-01-24 02:19:23 +0100
  • 25021db694 Reowrd transformations yet again Robert 2021-01-23 20:09:59 +0100
  • 83b5453088 I think transformations should somewhat work now Robert 2021-01-23 19:11:55 +0100
  • a9f169deba
    Merge pull request #3 from Lauchmelder23/transformable Lauchmelder 2021-01-23 16:45:54 +0100
  • d74c49fed5 i forgot Robert 2021-01-23 16:43:59 +0100
  • a17c73d3c9 Reworked transformable Robert 2021-01-23 16:23:49 +0100
  • 3e6884356f Transformable now uses a matrix Robert 2021-01-23 13:19:13 +0100
  • 30736781ab Fixed whitespace Robert 2021-01-23 12:30:00 +0100
  • 10059e58e6 corrected style Robert 2021-01-23 12:29:31 +0100
  • dc2cd7a128 removed whitespace Robert 2021-01-23 12:28:07 +0100
  • b21efca0e5 Cleaned up styles Robert 2021-01-23 12:24:22 +0100
  • 9b8b6e91f3
    Merge pull request #2 from Lauchmelder23/master-cf-autofix Lauchmelder 2021-01-23 12:02:54 +0100
  • a22bb5a239 [CodeFactor] Apply fixes codefactor-io 2021-01-23 11:01:42 +0000
  • 21e5c73d52 Added codefactor Robert 2021-01-23 12:00:01 +0100
  • a5ab0c9adb Finished camera for now Robert 2021-01-22 19:46:09 +0100
  • 06614dd1b0 Added basic camera functionality Robert 2021-01-22 19:02:14 +0100
  • 6c55ba6339 Reworked transformable Robert 2021-01-22 18:14:48 +0100
  • fb9c8473fa Update README Robert 2021-01-22 15:56:13 +0100
  • ac5bf9abdb Can now load models from file, kinda Robert 2021-01-22 13:37:57 +0100
  • 4c3c1687ef Updated example Robert 2021-01-22 02:39:13 +0100
  • 16db47760c Added documentation for object Robert 2021-01-22 01:53:05 +0100
  • 7d3213166b Shaders can now handle objects Robert 2021-01-22 01:42:58 +0100
  • 107e207a83 Added objects Robert 2021-01-22 01:29:50 +0100
  • f86fcad89f Added transformables Robert 2021-01-22 01:13:01 +0100
  • 98425f45c8 Added GLM Robert 2021-01-21 19:19:44 +0100
  • 1c008b1c9d Added convenience function to add texture to shader Robert 2021-01-21 16:40:00 +0100
  • f1f076acf4 Improved Binding of textures Robert 2021-01-21 16:27:41 +0100
  • 8174ebaee4 Added support for PNG Robert 2021-01-21 16:11:41 +0100
  • 7571b3943d removed deletion of infoLog Robert 2021-01-21 15:51:07 +0100
  • 6fd34439d4 Fixed deletion of infolog Robert 2021-01-21 15:50:24 +0100
  • aef5818474 Replaced exception with runtime_error Robert 2021-01-21 15:48:31 +0100
  • a9bbbbb7a3 Documentation is now dark mode Robert 2021-01-21 15:36:53 +0100
  • da26e0391f Added documentation Robert 2021-01-21 15:30:48 +0100
  • 0a7a835bcc Added doxygen Robert 2021-01-21 13:48:24 +0100
  • e2e15dd98f Added Texture class Robert 2021-01-21 12:07:43 +0100
  • 1b2ed0cdf5
    Create LICENSE Lauchmelder 2021-01-21 11:25:23 +0100
  • 841f530b42 added framebuffersize callback Robert 2021-01-21 01:31:23 +0100
  • ab49441b4d improved memory usage Robert 2021-01-21 01:26:14 +0100
  • 4ebb7492df Added destructor Robert 2021-01-21 01:21:14 +0100
  • 87b27eae70 Object now follows the behaviour of Shader Robert 2021-01-21 01:12:25 +0100
  • 4fe91a12e2 shader class has improved ownership handling stuff garbage thingies Robert 2021-01-21 01:00:42 +0100
  • d9cd0f19cb made shader transparent Robert 2021-01-20 17:58:55 +0100
  • e7582bd081 Added shader uniforms Robert 2021-01-20 17:57:00 +0100
  • 8921957161 Added basic object wrapper for VAOs Robert 2021-01-20 16:51:55 +0100
  • c3e49cd78e lmao Robert 2021-01-20 00:18:31 +0100
  • 6c47960b69 lol Robert 2021-01-19 19:47:54 +0100
  • c40a38253d Added color Robert 2021-01-19 19:25:46 +0100