Changed cube texture
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examples/movement/assets/tiles_bump.jpg
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examples/movement/assets/tiles_bump.jpg
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examples/movement/assets/tiles_diffuse.jpg
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examples/movement/assets/tiles_diffuse.jpg
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@ -172,8 +172,8 @@ int main(int argc, char** argv)
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//cubeMaterial->AddProperty("ambient", oglu::Color::White);
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cubeMaterial->AddProperty("shininess", 32.f);
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cubeMaterial->AddProperty("diffuse", oglu::MakeTexture("assets/metalbox_diffuse.png"));
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cubeMaterial->AddProperty("specular", oglu::MakeTexture("assets/metalbox_bump.png"));
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cubeMaterial->AddProperty("diffuse", oglu::MakeTexture("assets/tiles_diffuse.jpg"));
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cubeMaterial->AddProperty("specular", oglu::MakeTexture("assets/tiles_bump.jpg"));
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oglu::Object cubes[10] = {
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oglu::Object(cubeDefault),
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