Fixed deletion of infolog
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aef5818474
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@ -40,7 +40,7 @@ namespace oglu
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glGetShaderInfoLog(vertexShader, 512, NULL, infoLog);
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std::string err = ("Failed to compile shader " + std::string(vertexShaderFile) + "\n" + infoLog);
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delete source;
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delete infoLog;
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delete[] infoLog;
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throw std::runtime_error(err);
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}
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delete source;
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@ -58,7 +58,7 @@ namespace oglu
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glGetShaderInfoLog(fragmentShader, 512, NULL, infoLog);
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std::string err = ("Failed to compile shader " + std::string(fragmentShaderFile) + "\n" + infoLog);
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delete source;
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delete infoLog;
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delete[] infoLog;
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throw std::runtime_error(err);
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}
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delete source;
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@ -74,7 +74,7 @@ namespace oglu
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{
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glGetProgramInfoLog(program, 512, NULL, infoLog);
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std::string err = ("Failed to link program.\n" + std::string(infoLog));
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delete infoLog;
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delete[] infoLog;
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throw std::runtime_error(err);
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}
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