BloodMagic/src/main/java/WayofTime/bloodmagic/incense/FireTranquilityHandler.java
Nick 6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00

31 lines
933 B
Java

package WayofTime.bloodmagic.incense;
import WayofTime.bloodmagic.api.incense.EnumTranquilityType;
import WayofTime.bloodmagic.api.incense.TranquilityHandler;
import WayofTime.bloodmagic.api.incense.TranquilityStack;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFire;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class FireTranquilityHandler extends TranquilityHandler
{
@Override
public TranquilityStack getTranquilityOfBlock(World world, BlockPos pos, Block block, IBlockState state)
{
if (block instanceof BlockFire)
{
return new TranquilityStack(EnumTranquilityType.FIRE, 1);
}
if (block == Blocks.netherrack)
{
return new TranquilityStack(EnumTranquilityType.FIRE, 0.5);
}
return null;
}
}