.. |
alchemyCrafting
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Teleposers and refractoring
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2016-01-01 12:08:17 -05:00 |
altar
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
compress
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
event
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AddToNetworkEvent should be cancellable
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2016-03-14 18:55:05 -07:00 |
iface
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Config to only render routing lines while an INodeRenderer is held
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2016-02-29 23:20:57 -08:00 |
incense
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Added more infrastructure to the incense system.
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2016-01-26 14:33:02 -05:00 |
livingArmour
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Clean up some javadoc spam
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2016-03-02 12:56:57 -08:00 |
network
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
orb
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Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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2016-01-02 17:56:37 -05:00 |
recipe
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Fixed path blocks so they are actually craftable.
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2016-02-20 15:34:16 -05:00 |
registry
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Clean up some javadoc spam
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2016-03-02 12:56:57 -08:00 |
ritual
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Clean up some javadoc spam
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2016-03-02 12:56:57 -08:00 |
soul
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Clean up some javadoc spam
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2016-03-02 12:56:57 -08:00 |
teleport
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Clean up some javadoc spam
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2016-03-02 12:56:57 -08:00 |
util/helper
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BlockStack.java
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Huge commit for the Pull-Request.
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2016-02-18 17:25:11 +01:00 |
BloodMagicAPI.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
Constants.java
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Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
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2016-02-27 16:36:56 -05:00 |
DamageSourceBloodMagic.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
ItemStackWrapper.java
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Implement BlockStack in Teleposer related areas
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2016-01-05 15:26:24 -08:00 |
package-info.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |