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alchemyArray
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
altar
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
api
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Config to only render routing lines while an INodeRenderer is held
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2016-02-29 23:20:57 -08:00 |
block
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Updated changelog and added recipes. Also created behaviour for the crystals to drop single crystals.
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2016-02-27 19:34:42 -05:00 |
client
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Change node beam texture to an internal one
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2016-03-01 09:09:21 -08:00 |
compat
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Fix formatting + tooltips
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2016-02-26 21:35:41 -08:00 |
compress
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
demonAura
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Added growth method for the crystals.
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2016-02-26 22:11:28 -05:00 |
entity/projectile
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
incense
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Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar
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2016-01-30 08:44:49 -05:00 |
item
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Config to only render routing lines while an INodeRenderer is held
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2016-02-29 23:20:57 -08:00 |
livingArmour
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
network
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
potion
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- Removed the FOV effect from the Quick Feet speed upgrade.
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2016-02-17 16:31:11 -05:00 |
proxy
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
registry
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Config to only render routing lines while an INodeRenderer is held
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2016-02-29 23:20:57 -08:00 |
ritual
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
routing
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Implemented Priority System for the item routing system. Lower numbers are looked at first.
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2016-02-22 21:19:22 -05:00 |
tile
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Merge pull request #649 from Arcaratus/1.8
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2016-02-27 19:35:03 -05:00 |
util
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
BloodMagic.java
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
ConfigHandler.java
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Config to only render routing lines while an INodeRenderer is held
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2016-02-29 23:20:57 -08:00 |