BloodMagic/src/main/java/WayofTime/bloodmagic
Joseph C. Sible 59704162a6 Fix Sigil of the Green Grove disappearing on modded crops (#937)
Currently, the Sigil of the Green Grove uses ForgeEventFactory.onApplyBonemeal
for its effects, which gives the right answer for all crops, but for modded
crops, it has the side effect of removing one item from the current stack
(since it's intended for actual bonemeal). That's not desired in this case,
since the sigil isn't supposed to get used up, so this change directly makes
and fires the event itself. This problem was originally reported in
josephcsible/ExpandedBonemeal#1.
2016-10-01 10:35:34 -07:00
..
alchemyArray Finished off The Architect docs for now. Also tidied up the Binding Array 2016-08-08 16:50:02 -04:00
altar - Changed the recipe of the Acceleration rune so that it is a T4 rune. 2016-09-22 14:20:05 -04:00
annot Formatting! 2016-06-23 21:43:27 -04:00
api Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level. 2016-09-30 16:49:56 -04:00
block Finished up the Inversion Pillar animation rendering. 2016-09-14 10:07:53 -04:00
client - Changed the recipe of the Acceleration rune so that it is a T4 rune. 2016-09-22 14:20:05 -04:00
command Formatting! 2016-06-23 21:43:27 -04:00
compat Fix JEI Altar recipe (#933) 2016-09-26 00:17:20 -07:00
compress package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
demonAura Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. 2016-09-11 10:02:06 -04:00
entity Fixed 1.9 support 2016-09-22 19:30:07 -04:00
fakePlayer Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it. 2016-06-27 20:01:34 -04:00
fuel Made all item fields final 2016-09-10 17:04:24 -07:00
gson Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class. 2016-09-17 08:06:31 -04:00
incense Made all block fields final 2016-09-10 16:13:20 -07:00
inversion Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown. 2016-09-18 18:44:18 -04:00
item Fix Sigil of the Green Grove disappearing on modded crops (#937) 2016-10-01 10:35:34 -07:00
livingArmour Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level. 2016-09-30 16:49:56 -04:00
meteor Rewrite Meteor system to be fully json (#914) 2016-09-12 19:54:46 -07:00
network Fix server crash with holding sigil keybind (#915) 2016-09-13 16:09:45 -07:00
potion Repairing items should not replenish flask uses (#883) 2016-08-18 05:49:17 -07:00
proxy - Changed the recipe of the Acceleration rune so that it is a T4 rune. 2016-09-22 14:20:05 -04:00
recipe/alchemyTable Made all item fields final 2016-09-10 17:04:24 -07:00
registry Changed the Quick Feet upgrade and the speed boost sigil so that their speeds are applied when strafing and walking backwards as well. 2016-09-29 16:37:41 -04:00
ritual Fixed the symmetry issues of the Ritual of Containment 2016-09-21 07:37:48 -04:00
routing package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00
structures Rewrite Meteor system to be fully json (#914) 2016-09-12 19:54:46 -07:00
tile Updated the changelog and removed the test outputs. This is all that's needed for -62. (Mainly testing the compilation?) 2016-09-16 14:45:07 -04:00
util Fixed NPE when attacking mobs when you don't have a set of Living Armour. Oops. Fixes #934 2016-09-29 19:53:28 -04:00
BloodMagic.java Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown. 2016-09-18 18:44:18 -04:00
ConfigHandler.java Blacklist armor stands from WoS 2016-09-18 14:51:54 -07:00
package-info.java package-info upd- I mean 1.9.4 update 2016-05-19 17:43:33 -07:00