29 lines
1 KiB
Java
29 lines
1 KiB
Java
package WayofTime.bloodmagic.client.mesh;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.iface.IActivatable;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.client.renderer.block.model.ModelResourceLocation;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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public class CustomMeshDefinitionActivatable implements ItemMeshDefinition
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{
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private final String name;
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public CustomMeshDefinitionActivatable(String name)
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{
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this.name = name;
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}
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@Override
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public ModelResourceLocation getModelLocation(ItemStack stack)
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{
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if (!stack.isEmpty() && stack.getItem() instanceof IActivatable)
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if (((IActivatable) stack.getItem()).getActivated(stack))
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return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, "item/" + name), "active=true");
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return new ModelResourceLocation(new ResourceLocation(BloodMagic.MODID, "item/" + name), "active=false");
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}
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}
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