Nicholas Ignoffo
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348fee1e2a
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It compiles. Somehow.
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2017-08-15 20:21:55 -07:00 |
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Nicholas Ignoffo
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5fcdd978d7
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this doesn't compile yet, but have something to peek at
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2017-08-14 20:53:46 -07:00 |
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Nick
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6c729db70c
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Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
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2016-03-17 13:00:46 -07:00 |
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WayofTime
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134b11f177
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Normalized code formatting.
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2016-03-16 18:41:06 -04:00 |
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Nick
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ba0b24d231
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Begin new model system
Includes some examples for both ways.
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2016-03-15 22:48:01 -07:00 |
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WayofTime
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da6f410394
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Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
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2016-02-25 08:54:18 -05:00 |
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Nick
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cc66af7eb1
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Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
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2016-02-04 02:45:19 -08:00 |
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