
Also fixes lots of things that went wonky when #684 was merged I have no clue how much is still broken. Guess we'll find out :D
177 lines
6.1 KiB
Java
177 lines
6.1 KiB
Java
package WayofTime.bloodmagic.item;
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import java.util.ArrayList;
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import java.util.List;
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import WayofTime.bloodmagic.api.DinnerBeforeDessert;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.renderer.ItemMeshDefinition;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import WayofTime.bloodmagic.BloodMagic;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.BoundToolEvent;
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import WayofTime.bloodmagic.api.iface.IActivatable;
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import WayofTime.bloodmagic.api.iface.IBindable;
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import WayofTime.bloodmagic.api.util.helper.NBTHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import WayofTime.bloodmagic.client.IMeshProvider;
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import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
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import WayofTime.bloodmagic.registry.ModItems;
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import WayofTime.bloodmagic.util.helper.TextHelper;
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import com.google.common.base.Strings;
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import com.google.common.collect.HashMultimap;
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import com.google.common.collect.Multimap;
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import javax.annotation.Nullable;
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public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider
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{
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public ItemBoundSword()
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{
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super(ModItems.boundToolMaterial);
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setUnlocalizedName(Constants.Mod.MODID + ".bound.sword");
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setRegistryName(Constants.BloodMagicItem.BOUND_SWORD.getRegName());
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setCreativeTab(BloodMagic.tabBloodMagic);
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}
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@Override
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public ActionResult<ItemStack> onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand)
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{
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DinnerBeforeDessert.bindMe(world, player, stack);
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if (player.isSneaking())
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setActivatedState(stack, !getActivated(stack));
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if (!player.isSneaking() && getActivated(stack))
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{
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BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack);
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if (MinecraftForge.EVENT_BUS.post(event))
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return new ActionResult<ItemStack>(EnumActionResult.FAIL, event.result);
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player.setActiveHand(hand);
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return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
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}
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return super.onItemRightClick(stack, world, player, hand);
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}
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@Override
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public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker)
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{
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return true;
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}
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@Override
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public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving)
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{
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return true;
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}
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@Override
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public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged)
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{
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return oldStack.getItem() != newStack.getItem();
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
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{
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NBTHelper.checkNBT(stack);
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if (TextHelper.canTranslate("tooltip.BloodMagic.bound.sword.desc"))
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.bound.sword.desc"));
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tooltip.add(TextHelper.localize("tooltip.BloodMagic." + (getActivated(stack) ? "activated" : "deactivated")));
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if (!Strings.isNullOrEmpty(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID)))
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tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.currentOwner", PlayerHelper.getUsernameFromStack(stack)));
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}
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@Override
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public Multimap<String, AttributeModifier> getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack)
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{
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Multimap<String, AttributeModifier> multimap = HashMultimap.<String, AttributeModifier>create();
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if (equipmentSlot == EntityEquipmentSlot.MAINHAND)
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{
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multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 12 : 2, 0));
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multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", -2.4, 0));
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}
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return multimap;
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}
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public boolean getActivated(ItemStack stack)
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{
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NBTHelper.checkNBT(stack);
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return stack.getTagCompound().getBoolean(Constants.NBT.ACTIVATED);
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}
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public ItemStack setActivatedState(ItemStack stack, boolean activated)
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{
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NBTHelper.checkNBT(stack);
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stack.getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated);
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return stack;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public ItemMeshDefinition getMeshDefinition()
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{
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return new CustomMeshDefinitionActivatable("ItemBoundSword");
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}
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@Nullable
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@Override
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public ResourceLocation getCustomLocation()
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{
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return null;
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}
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@Override
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public List<String> getVariants()
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{
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List<String> ret = new ArrayList<String>();
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ret.add("active=true");
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ret.add("active=false");
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return ret;
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}
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// IBindable
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@Override
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public boolean onBind(EntityPlayer player, ItemStack stack)
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{
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return true;
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}
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@Override
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public String getOwnerName(ItemStack stack)
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{
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return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_NAME) : null;
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}
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@Override
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public String getOwnerUUID(ItemStack stack)
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{
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return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_UUID) : null;
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}
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}
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