package WayofTime.bloodmagic.item; import java.util.ArrayList; import java.util.List; import WayofTime.bloodmagic.api.DinnerBeforeDessert; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.ItemMeshDefinition; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.SharedMonsterAttributes; import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.event.BoundToolEvent; import WayofTime.bloodmagic.api.iface.IActivatable; import WayofTime.bloodmagic.api.iface.IBindable; import WayofTime.bloodmagic.api.util.helper.NBTHelper; import WayofTime.bloodmagic.api.util.helper.PlayerHelper; import WayofTime.bloodmagic.client.IMeshProvider; import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable; import WayofTime.bloodmagic.registry.ModItems; import WayofTime.bloodmagic.util.helper.TextHelper; import com.google.common.base.Strings; import com.google.common.collect.HashMultimap; import com.google.common.collect.Multimap; import javax.annotation.Nullable; public class ItemBoundSword extends ItemSword implements IBindable, IActivatable, IMeshProvider { public ItemBoundSword() { super(ModItems.boundToolMaterial); setUnlocalizedName(Constants.Mod.MODID + ".bound.sword"); setRegistryName(Constants.BloodMagicItem.BOUND_SWORD.getRegName()); setCreativeTab(BloodMagic.tabBloodMagic); } @Override public ActionResult onItemRightClick(ItemStack stack, World world, EntityPlayer player, EnumHand hand) { DinnerBeforeDessert.bindMe(world, player, stack); if (player.isSneaking()) setActivatedState(stack, !getActivated(stack)); if (!player.isSneaking() && getActivated(stack)) { BoundToolEvent.Charge event = new BoundToolEvent.Charge(player, stack); if (MinecraftForge.EVENT_BUS.post(event)) return new ActionResult(EnumActionResult.FAIL, event.result); player.setActiveHand(hand); return new ActionResult(EnumActionResult.SUCCESS, stack); } return super.onItemRightClick(stack, world, player, hand); } @Override public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker) { return true; } @Override public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving) { return true; } @Override public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged) { return oldStack.getItem() != newStack.getItem(); } @Override @SideOnly(Side.CLIENT) public void addInformation(ItemStack stack, EntityPlayer player, List tooltip, boolean advanced) { NBTHelper.checkNBT(stack); if (TextHelper.canTranslate("tooltip.BloodMagic.bound.sword.desc")) tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.bound.sword.desc")); tooltip.add(TextHelper.localize("tooltip.BloodMagic." + (getActivated(stack) ? "activated" : "deactivated"))); if (!Strings.isNullOrEmpty(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID))) tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.currentOwner", PlayerHelper.getUsernameFromStack(stack))); } @Override public Multimap getAttributeModifiers(EntityEquipmentSlot equipmentSlot, ItemStack stack) { Multimap multimap = HashMultimap.create(); if (equipmentSlot == EntityEquipmentSlot.MAINHAND) { multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", getActivated(stack) ? 12 : 2, 0)); multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", -2.4, 0)); } return multimap; } public boolean getActivated(ItemStack stack) { NBTHelper.checkNBT(stack); return stack.getTagCompound().getBoolean(Constants.NBT.ACTIVATED); } public ItemStack setActivatedState(ItemStack stack, boolean activated) { NBTHelper.checkNBT(stack); stack.getTagCompound().setBoolean(Constants.NBT.ACTIVATED, activated); return stack; } @Override @SideOnly(Side.CLIENT) public ItemMeshDefinition getMeshDefinition() { return new CustomMeshDefinitionActivatable("ItemBoundSword"); } @Nullable @Override public ResourceLocation getCustomLocation() { return null; } @Override public List getVariants() { List ret = new ArrayList(); ret.add("active=true"); ret.add("active=false"); return ret; } // IBindable @Override public boolean onBind(EntityPlayer player, ItemStack stack) { return true; } @Override public String getOwnerName(ItemStack stack) { return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_NAME) : null; } @Override public String getOwnerUUID(ItemStack stack) { return stack != null ? NBTHelper.checkNBT(stack).getTagCompound().getString(Constants.NBT.OWNER_UUID) : null; } }