Commit graph

15 commits

Author SHA1 Message Date
WayofTime
8c4eff0d81 Formatting! 2016-06-23 21:43:27 -04:00
Arcaratus
6a2c30834e Added holograms to TileMasterRitualStone and TileAltar (#810)
* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!

* Getters and formatting changes

* Re-implement commented out feature

* Moved the rendering completely to client-side

Have the Sanguine Book work again

Make it actually work

Tidy things up

* Cycles through tier when right clicked

* Re put onItemUse

* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
Nicholas Ignoffo
7b653a4bb6 Merge branch '1.9-NetworkChange' into 1.9 2016-06-18 13:11:50 -07:00
Nicholas Ignoffo
f500ec70ad Fix Essence bucket recipe (#809) 2016-06-18 07:27:22 -07:00
Arcaratus
6680e8be49 Option to skip empty slots in Sigil of Holding (#807)
* Option to skip empty slots in Sigil of Holding
2016-06-17 15:46:33 -07:00
WayofTime
466f26d80b Readded the Sigil of Holding key ಠ_ಠ 2016-06-17 17:37:47 -04:00
Nicholas Ignoffo
1d8a47ce1e Begin basic HUDElement system
Need to allow moving and such by specifying a clickable area

Will probably have the element override getClickableArea() and return a default. We'll then set that to new values after being moved.
2016-06-16 18:12:20 -07:00
Nicholas Ignoffo
eceb0eab6e HUD element for Sigil of Holding
Needs cleaning and configurability still

TODO: Move to HUDElement system that Hemomancy had.
2016-06-15 20:23:15 -07:00
WayofTime
da060639e9 Fixed #774, a bug that caused the Tome of Peritia to be wonky again. 2016-06-13 14:40:27 -04:00
Nicholas Ignoffo
f99b21cffc Rewrite LP network data saving system
Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.

MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.

This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
WayofTime
e509b4fe69 Added Will collection to the Sentient Bow. 2016-06-12 12:42:32 -04:00
Nicholas Ignoffo
4eda0d6caa First pass at coloring Sigil of Holding (#787) 2016-06-09 16:59:11 -07:00
Arcaratus
8d66575530 Backstage Sigil of Holding (#785)
* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags

Compact classes

Fix lang stuff?

* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now

Woops

* Quick fix

* Unused import

* Final commit I promise
2016-06-07 15:50:41 -07:00
Nicholas Ignoffo
4af15fc059 Move Bucket over to Forge system 2016-06-05 12:31:35 -07:00
Nicholas Ignoffo
512600a677 Split EventHandler into multiple different handlers
Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00