WayofTime
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fc6f99df75
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Set it so that clicking on a mimic block that has a potion set to it on different sides will allow the person to set the player detection radius, potion spawn radius, and potion spawn intervals.
Also made it so that you can set the player detection of the sentient mimic blocks.
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2016-08-26 15:53:58 -04:00 |
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Nicholas Ignoffo
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89ec81a78b
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Register and localize the keybinds
Forgot that
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2016-08-25 23:43:17 -07:00 |
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Nicholas Ignoffo
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da2120434d
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Keybind for Holding Sigil cycling
For those 3 weird people who don't have a scroll wheel in 2016.
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2016-08-25 23:35:26 -07:00 |
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WayofTime
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166b629ccb
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Players in creative can add a potion to the mimic block, which causes them to drop potions from them... >:D Needs tweaking to be more configurable.
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2016-08-25 21:07:09 -04:00 |
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WayofTime
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42d2c454f8
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Changed the Demon Will Aura Gauge so it refreshes based on the player's ticks existed
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2016-08-24 22:10:12 -04:00 |
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WayofTime
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8a94dd8acd
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Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
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2016-08-24 17:06:24 -04:00 |
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WayofTime
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421aa77c02
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Worked on mimic spawning and death - needs some adjustments
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2016-08-23 19:41:05 -04:00 |
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WayofTime
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1adbe04ab8
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Made it so that replaced chests from mimics keep their inventory and when broken will drop their inventory.
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2016-08-23 17:53:33 -04:00 |
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WayofTime
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0420779e5e
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Added different types of mimic blocks and created their recipes
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2016-08-23 17:35:43 -04:00 |
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WayofTime
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ebd7b1f8da
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Updated mimics so that they store and display the meta for the block they want to mimic (using reflection).
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2016-08-23 15:13:03 -04:00 |
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WayofTime
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117e692969
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Made the mimics actually render chests and other TESRs properly - need to add non-opaque mimics for wider selection and for chests to not look like crud.
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2016-08-22 19:55:15 -04:00 |
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WayofTime
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80bf140ee5
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Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
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2016-08-22 14:22:18 -04:00 |
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WayofTime
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61b11a88bf
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Properly serialize and deserialize the Dungeon rooms
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2016-08-21 13:17:04 -04:00 |
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WayofTime
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9b64e2a2f6
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More tests with dungeon generation
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2016-08-20 17:16:07 -04:00 |
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WayofTime
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f734e93921
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Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.
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2016-08-20 14:00:08 -04:00 |
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WayofTime
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4cfe57a5f9
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Updated the changelog
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2016-08-19 22:07:55 -04:00 |
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WayofTime
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7fefea3243
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Fixed compatability issue in the Specter AI
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2016-08-19 22:02:01 -04:00 |
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WayofTime
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a3c69798f3
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Fixed CurseForge build nomenclature so that Guide-API is seen as a required library
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2016-08-19 20:51:48 -04:00 |
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WayofTime
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51275f99b3
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Added recipe for the Mimic block and updated the changelog for release. Also minor update to the particles that spawn from the specter when it heals.
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2016-08-19 20:45:50 -04:00 |
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WayofTime
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0fe442d804
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Prevented the Specter from despawning on Peaceful.
Changed the healing algorithm to make it more evil.
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2016-08-18 16:31:30 -04:00 |
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Nicholas Ignoffo
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aa31592ba7
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Repairing items should not replenish flask uses (#883)
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2016-08-18 05:49:17 -07:00 |
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WayofTime
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fdc20b63c7
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Fixed a funky issue where the Sound of the Cleansing Soul did not reset the upgrade points internally
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2016-08-18 07:41:56 -04:00 |
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WayofTime
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64c06e39b5
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Added retreat-and-heal AI to the Specters
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2016-08-17 15:48:59 -04:00 |
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WayofTime
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5592e8661b
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Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other
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2016-08-16 21:41:02 -04:00 |
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WayofTime
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939e1c3946
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Added the ability for the Sentient Specter to shoot arrows with status effects, depending on its typing.
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2016-08-16 18:22:05 -04:00 |
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WayofTime
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007c6c5ace
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Corrosive Sentient Specters will steal the negative effects from the owner and attempt to apply them to other entities it attacks.
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2016-08-16 16:13:29 -04:00 |
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WayofTime
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5953a5a0cf
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A bit more work on the ranged aspects of the Sentient Specter - Allowed it to inherit the abilities of the Sentient Bow
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2016-08-15 21:52:54 -04:00 |
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WayofTime
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38f4ea6bac
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Added ownership to the Sentient Specter and improved its AI. Also enabled it to use a bow.
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2016-08-15 17:09:01 -04:00 |
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Yulife
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bc37851bd6
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Bars
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2016-08-15 22:04:05 +02:00 |
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WayofTime
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1ee66d6762
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Added Yulife's updated bars (such a git!)
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2016-08-15 08:02:56 -04:00 |
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WayofTime
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211d3906a4
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Fixed a crash when mining the mimic block.
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2016-08-14 19:16:31 -04:00 |
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WayofTime
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a2f89687be
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Made it so blocks placed inside mimics from someone in Creative do not drop.
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2016-08-14 19:14:08 -04:00 |
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Nicholas Ignoffo
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e3bb9f20bf
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Mimic block selection box now mimics the mimic'ed block's selection box
Say that 5 times fast
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2016-08-14 12:32:21 -07:00 |
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Nicholas Ignoffo
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a38d9b435b
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Waila compat for mimic blocks
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2016-08-14 12:13:19 -07:00 |
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WayofTime
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9508eec4b0
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Created mimic blocks
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2016-08-14 14:53:25 -04:00 |
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WayofTime
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c201beb87f
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Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry.
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2016-08-14 14:14:25 -04:00 |
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WayofTime
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7b53111b30
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Made Guide-API a required mod
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2016-08-14 10:23:26 -04:00 |
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WayofTime
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5dc98a0be0
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Removed silly crystal overlay and added more Will brackets to the Sentient Sword
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2016-08-13 10:13:33 -04:00 |
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WayofTime
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dacaae3e12
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Did some testing with rendering a layer on top of existing mobs - not sure if in the end I will want to make individual textures/renderers for each mob to make it more pretty, or if I will just have a singular texture overlay.
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2016-08-12 17:10:30 -04:00 |
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qianzha
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63e7ed7c91
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Update zh_CN.lang (#859)
* Update zh_CN.lang
* Update zh_CN.lang
* Update zh_CN.lang
* Update
* Update zh_CN.lang
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2016-08-12 15:54:35 -04:00 |
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WayofTime
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3a6e09f1e4
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Increased the chance of growing a plant each processing tick for the Green Grove ritual when supplied with Vengeful Will
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2016-08-11 16:32:46 -04:00 |
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WayofTime
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35ca516f63
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Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground.
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2016-08-11 16:14:06 -04:00 |
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WayofTime
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c177b1a728
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Added some simple framework to increase the speed of the green grove ritual (may need a buff overall)
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2016-08-10 21:54:36 -04:00 |
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WayofTime
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253c26326f
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Added Deafness potion effect
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2016-08-10 17:38:37 -04:00 |
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WayofTime
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d3c6a474de
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Added the Corrosive Green Grove augmentation
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2016-08-10 17:24:36 -04:00 |
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WayofTime
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f431be3eb8
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Fixed character errors
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2016-08-08 17:14:54 -04:00 |
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WayofTime
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3755c6e1f9
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Finished off The Demon Kin docs for the time being.
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2016-08-08 17:12:52 -04:00 |
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WayofTime
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2725255fc6
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Finished off The Architect docs for now. Also tidied up the Binding Array
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2016-08-08 16:50:02 -04:00 |
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WayofTime
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2350f0e35b
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Added the tooltip to tell you which keys to press to see the progress for the next level on your Living Armour Upgrades
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2016-08-07 21:00:58 -04:00 |
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WayofTime
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eceb041fab
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Fixed Quick Feet, Elytra, and the jumping one (lol) on servers
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2016-08-07 20:53:00 -04:00 |
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