WayofTime
b4ff6d5d2f
Added the Updraft Array (feather + glowstone)
2016-07-01 19:07:43 -04:00
WayofTime
7cb1ff4c3d
Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array
2016-06-30 08:34:15 -04:00
WayofTime
0ae85435ae
Added a Dual alchemy circle renderer for some fancy effects
2016-06-29 16:12:51 -04:00
WayofTime
bb8552b4b5
Added the bare bones for the "movement array"
2016-06-28 13:55:26 -04:00
WayofTime
ad546380a3
Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
2016-06-27 20:01:34 -04:00
Nicholas Ignoffo
eceb0eab6e
HUD element for Sigil of Holding
...
Needs cleaning and configurability still
TODO: Move to HUDElement system that Hemomancy had.
2016-06-15 20:23:15 -07:00
WayofTime
f8859dbf56
Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour.
2016-06-12 15:20:48 -04:00
WayofTime
d0e81e6426
Implemented (inefficiently) the sentient tools.
2016-06-12 12:08:06 -04:00
Yulife
889d943573
Elytra for Living Armour
...
@TehNut , Credits to lemoncake__ for the Red Dragon Wings, I took
inspiration from those imgur.com/a/sI5cv
2016-05-31 10:33:28 +02:00
Nicholas Ignoffo
5d96b9d2bd
Add Elytra render for Elytra Upgrade
...
Temporarily stole a texture for it from https://www.reddit.com/user/lemoncake__ (http://imgur.com/a/sI5cv ) until @Yulife can make a real one.
2016-05-30 19:48:28 -07:00
Yulife
6e1383c6e0
Upgrade Trainer and Sheathed Tool
2016-05-30 13:49:43 +02:00
Nicholas Ignoffo
cfce1a4a6c
Fix spectral blocks being opaque ( #716 )
...
Now you can see through the missing fluids
Also reduced the opacity slightly.
2016-05-11 17:40:41 -07:00
Yulife
7fa03ad432
Alchemy items 💃
2016-05-08 15:07:00 +02:00
Yulife
050d1185a7
Cutting Fluid
2016-05-05 12:09:44 +02:00
Yulife
dde4e6fbe2
Dusts
2016-05-05 11:55:51 +02:00
Yulife
c9140669d4
Charging Rune
2016-05-05 11:51:17 +02:00
WayofTime
37cb2a1360
Added some more recipes (like rudimentary ore doubling) to the alchemy table
2016-05-04 19:25:42 -04:00
WayofTime
c80b083865
More tweaks to the alchemy table, as well as some minor recipes.
2016-05-02 20:08:25 -04:00
WayofTime
7116e3775e
Worked on the Alchemy Table - final push for -35
2016-05-02 08:27:38 -04:00
WayofTime
d3379ff69b
Additional work on the Alchemy Table, as well as the Elytra upgrade.
2016-05-01 22:32:15 -04:00
WayofTime
172cf86348
- Changed Living Armour so that it is now damagable. The Living Armour Chestplate will be damaged, but will not break. If it gets to ~0 durability, it will damage your LP network heavily.
...
- Living Armour is now repairable in an anvil with Binding Reagent.
- Started adding in the Alchemy Table... not really started.
2016-04-29 19:45:45 -04:00
Yulife
2293b91b98
Charging Rune
2016-04-22 21:33:52 +02:00
Yulife
a6949f58bb
Transposition Sigil and Sacrifice Armour
...
Also removed some unused textures, @Tombenpotter what does each sigil
do?
2016-04-19 17:50:14 +02:00
Yulife
472fe71a80
New ceremonial dagger texture
2016-04-18 15:43:20 +02:00
Yulife
a34f7b9566
Goodbye transparent pixels
2016-04-18 15:43:20 +02:00
Yulife
46aafe3368
New soul texture
...
Thanks to @CyanideX for the base :D
2016-04-17 22:45:39 +02:00
Yulife
8ddd95b294
Demon Tools
2016-04-16 15:52:50 +02:00
Yulife
d00c272561
New router
2016-04-15 16:03:06 +02:00
Yulife
7ddafcf4d4
Ritual Tools
2016-04-15 15:46:48 +02:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
WayofTime
744feffc54
Added the recipe for the ritual tinkerer and modified the recipe for the bloodstone blocks.
2016-04-13 14:50:42 -04:00
Yulife
73a3f4800a
Texture for Experience Book
2016-04-03 15:00:48 +02:00
Yulife
9a4bf8578f
Demon Will Variants & Formula
2016-03-28 17:15:11 +02:00
WayofTime
bd79afd46d
Fixed the divination sigil and did a variety of other fixes.
2016-03-28 07:25:51 -04:00
WayofTime
6a40dbab0a
Added (not so great) WIP textures for the crystal items
2016-03-22 17:04:46 -04:00
Nick
5cd44fd40c
Change node beam texture to an internal one
...
So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
Arcaratus
e89451ed36
Routing node cleanup
2016-02-27 11:38:40 -05:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
ea24e7edd8
Created the proper rendering for the crystal clusters while in hand
2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd
Added different types of Demon Will crystals. Obtainment method still TBD
2016-02-25 16:19:57 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
Arcaratus
f83838c8b1
Backwards rune recipes and texture fix
2016-02-20 14:30:35 -05:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
...
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
Arcaratus
abf54bf9af
Beginning Thaumcraft compat
...
Derp
2016-02-16 18:41:59 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
WayofTime
1787f50a65
Added recipes for various sigils.
2016-02-12 20:48:00 -05:00
Nick
04c0c32188
More work on moving models into ItemStates
2016-02-10 18:49:02 -08:00