Commit graph

1069 commits

Author SHA1 Message Date
Nick
ff1425f773 Alchemy Array no longer has missing particles for break animation
Also provides Arcane Ashes on pick block.
2016-02-04 17:43:29 -08:00
Nick
c0b85276e9 Alchemy Array no longer causes height change 2016-02-04 17:32:21 -08:00
Nick
ef6e066d94 Waila handler for Alchemy Array 2016-02-04 17:07:53 -08:00
Nick
2bf401f1d6 Re-activating a ritual via Redstone should not consume LP 2016-02-04 13:32:59 -08:00
Nick
cd794250bd Ritual Stones should always drop blanks 2016-02-04 12:31:44 -08:00
WayofTime
4260ea7a8a Fixed glitch where for altar tier >= 3 the edge runes counted twice. 2016-02-04 08:25:37 -05:00
WayofTime
1bc36b55e5 Removed .png files that were not likely to be used. They will be readded if I ever find a need for them. 2016-02-04 07:12:38 -05:00
Nick
352d2ab35c Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
Nick
cc66af7eb1 Allow Bound Sword to be enchanted
Also changes how the models are handled and changing activation states does not cause the "item change" animation.
2016-02-04 02:45:19 -08:00
Nick
fd16a58b6b Move getOwnerName/UUID to IBindable
Where it should have been to begin with... hehe...

Deprecated methods will be removed after beta
2016-02-04 00:25:37 -08:00
Nick
8c1eaddb97 Rewrite Binding system to be fully automated
No more manual handling of binding items to players. Retains all previous functionality.

I have tested on both the Client and Server and it seems to work just fine. If any issues arise from this, do not hesitate to yell at me.

The deprecated methods will be removed after beta.
2016-02-03 23:14:26 -08:00
Nick
e219b50589 Config option for Goggles upgrade 2016-02-03 20:41:41 -08:00
Nick
c1aeb2e7f6 Thaumcraft Goggles upgrade for Living Helmet
Combine a Living Helmet with an undamaged Goggles of Revealing in an anvil (+1 level) to combine the two. Currently no way to split afterwards.

Thoughts:

- Tweak level requirement to be higher? 1 was chosen in order to make it work.
- Require full set of armor to be worn? This would keep it in line with all the other upgrades.
- I only used the full Thaumcraft jar because the uploaded API is a zip which does not work as a Gradle library.
2016-02-03 20:31:09 -08:00
Nick
332e16a585 Fix OBJ loader spam for Hellfire Forge 2016-02-02 16:32:32 -08:00
Nick
8ab985399c Fixed Hellfire Forge + Incense Altar models
Hellfire Forge has a bit of z-fighting on the corners, still.
2016-02-02 16:25:15 -08:00
WayofTime
d7385c9927 Fixed the Hellfire forge .obj. .mtl needs to be repaired for the Incense Altar and Hellfire Forge. 2016-02-02 18:56:25 -05:00
WayofTime
ce4e69d702 Fixed BlockIncenseAltar.obj. Apparently the rotation around the x axis is inverted 2016-02-02 18:34:39 -05:00
WayofTime
d9f58ceb1e Added Haste Sigil array (not implemented). First attempt at making AreaDescriptor an Iterator<BlockPos> 2016-02-02 18:16:55 -05:00
Nick
271be45871 Blacklist routing nodes from Teleposer 2016-02-01 18:07:06 -08:00
Nick
7e8b469349 Allow rituals to be disabled via config (#545)
Not automated like the old method, but works. Requires an MC restart. Might look at making it reload-able while ingame at a later date.
2016-02-01 17:05:39 -08:00
Nick
6b6c78477c Update mcmod version 2016-02-01 14:53:29 -08:00
Nick
d60f07f1c0 OBJ Models for Incense Altar + Soul Forge render
TODO -

* Fix screwy rotation
* Fix z-fighting
* HellfireForge texture is broken
2016-02-01 13:11:33 -08:00
Nick
b6bdd0740c Fix method conflict for IImperfectRitualStone 2016-01-31 15:48:49 -08:00
Nick
60d44d7f89 Completely bypass enabled ritual map
This should work, but just in case.
2016-01-31 15:44:07 -08:00
WayofTime
932a767ecf Added the ability for the blood altar to have its buffer tanks accessed 2016-01-31 18:30:57 -05:00
WayofTime
8d6bc20400 Added magnetism sigil array and texture for the reagent. 2016-01-31 16:23:17 -05:00
BBoldt
8344c3eba3 Yulife - Forge, Altar, Slates, small tweaks 2016-01-31 12:29:56 -08:00
WayofTime
27d63d5df3 Added blood lamp reagent, sigil effects, and the blood lamp array. 2016-01-31 14:31:16 -05:00
WayofTime
9839dccd04 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-31 13:57:17 -05:00
WayofTime
a9dae1b0d4 Fixed the demon will so that you can actually pick it up when you have no gem. Fix #587 2016-01-31 13:56:55 -05:00
Nick
5f16ed72f8 Swing arm when imperfect ritual activation is successful 2016-01-30 19:34:26 -08:00
WayofTime
d5670b5f0e Fixed the bound sword so that it now drops weak blood shards. 2016-01-30 22:22:46 -05:00
Nick
007e415c36 Add IMC support for some API methods 2016-01-30 14:58:37 -08:00
Nick
2220cc1819 Fix Living Armor check NPE. Again. (#584)
I reversed some logic. don't code when tired, kids.
2016-01-30 12:17:52 -08:00
WayofTime
4bb7faabb1 Added the same ability to the Seer sigil. 2016-01-30 08:47:14 -05:00
WayofTime
820418558e Fixed Blood Light particles being purple. Added ability for the Divination Sigil to look at information of the incense altar 2016-01-30 08:44:49 -05:00
WayofTime
690cf6c4f3 Added recipes and block textures to the path blocks. 2016-01-30 07:58:08 -05:00
WayofTime
8d854a5b69 Merge branch '1.8-Rewrite' of https://github.com/WayofTime/BloodMagic into 1.8-Rewrite 2016-01-30 06:46:01 -05:00
Nick
608cc3d2b8 Fix Living Armor check NPE (#583) 2016-01-30 01:39:23 -08:00
WayofTime
6575c97aa5 Made it so the incense altar needs a minimum number of roads in order to reach specific tiers. Added as a bandaid measure for setting tiers. 2016-01-29 21:33:29 -05:00
WayofTime
eaba4e6cc2 Made it so that Demon Will will be voided if the player's tartaric gems are all full. 2016-01-29 21:19:59 -05:00
WayofTime
219b997b24 Decreased effect of looting for the Sentient Sword. Allowed the sword to attack when deactivated. Allowed blocking with the sword. 2016-01-29 21:08:30 -05:00
Nick
e0fcf10a1b Minor Living Armor cleanup 2016-01-28 22:37:19 -08:00
BBoldt
9e44fcbaad Yulife - Sentient Armor + blood shards 2016-01-28 18:46:16 -08:00
Nick
d769ee2d37 Repackage living armor upgrades and trackers
all the organizations
2016-01-28 14:56:49 -08:00
Nick
a408f9a959 Rituals now react to redstone 2016-01-28 14:54:32 -08:00
Nick
5b05a175bb Un-nerf Ritual Stone recipe to provide 4 again (#580) 2016-01-28 13:22:38 -08:00
WayofTime
cc1e11f09f Added some rudimentary path blocks for the tranquility altar - textures pending. 2016-01-26 19:39:39 -05:00
WayofTime
f4d0b18521 Added more infrastructure to the incense system. 2016-01-26 14:33:02 -05:00
WayofTime
1242fefc30 Added sentient armour gem recipe. Added ability for Tartaric gems to fill other gems. 2016-01-26 07:56:17 -05:00