qianzha
8c1380662b
Update zh_CN.lang
2016-03-12 20:09:38 +08:00
WayofTime
4fd39b6348
Fixed altar crashing
2016-03-07 06:30:58 -05:00
Nick
fe18be56fd
Update graphic for Altar page in docs
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Removes the Sanguimancy part and use new graphical style
2016-03-01 13:45:45 -08:00
Nick
5cd44fd40c
Change node beam texture to an internal one
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So @Yulife shuts up about it :P
2016-03-01 09:09:21 -08:00
WayofTime
6b52b5131b
Merge pull request #649 from Arcaratus/1.8
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Routing node cleanup
2016-02-27 19:35:03 -05:00
WayofTime
620023d098
Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.
2016-02-27 16:36:56 -05:00
Arcaratus
e89451ed36
Routing node cleanup
2016-02-27 11:38:40 -05:00
Nick
83c1497609
Put the breaks on the model spam train
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OBJs are noisy
2016-02-26 22:36:52 -08:00
Nick
8d5e9c125b
Initial stab at documentation
2016-02-26 21:22:34 -08:00
WayofTime
ea24e7edd8
Created the proper rendering for the crystal clusters while in hand
2016-02-25 22:00:02 -05:00
WayofTime
19fec96bfd
Added different types of Demon Will crystals. Obtainment method still TBD
2016-02-25 16:19:57 -05:00
WayofTime
8077962e08
Fixed brightness issue with crystals.
2016-02-25 11:29:48 -05:00
WayofTime
3fc6b5627f
Testing translucent textures.
2016-02-25 10:45:00 -05:00
WayofTime
da6f410394
Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP.
2016-02-25 08:54:18 -05:00
WayofTime
743af85a61
Added Demon Pylon (currently no model) which pulls demon will from surrounding chunks into its chunk.
2016-02-23 13:40:08 -05:00
WayofTime
7104138e2b
Implemented Priority System for the item routing system. Lower numbers are looked at first.
2016-02-22 21:19:22 -05:00
AngelCry
9fcd548273
Update ru_RU.lang
2016-02-21 05:05:22 +02:00
Arcaratus
f83838c8b1
Backwards rune recipes and texture fix
2016-02-20 14:30:35 -05:00
NatsuArashi
9821f0c2c2
Update zh_TW.lang
2016-02-19 18:24:33 +08:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
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Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
ccb706f15c
- Removed the FOV effect from the Quick Feet speed upgrade.
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- Minor work on the Demon Crucible.
2016-02-17 16:31:11 -05:00
WayofTime
3e94aeae77
Added obj for WIP Demon Crucible (name pending). Fixed Floating Incense Altar syndrome.
2016-02-17 09:21:22 -05:00
Arcaratus
abf54bf9af
Beginning Thaumcraft compat
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Derp
2016-02-16 18:41:59 -05:00
WayofTime
db4c68e5f3
Added Ritual: Ritual of Living Evolution, which is used to set the living armour's max upgrade points to 300.
2016-02-15 17:13:50 -05:00
WayofTime
7610329d0a
Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
2016-02-15 15:27:39 -05:00
WayofTime
64efaf854b
Implemented most of the framework required for training specific Living Armour Upgrades.
2016-02-14 21:50:32 -05:00
WayofTime
1787f50a65
Added recipes for various sigils.
2016-02-12 20:48:00 -05:00
WayofTime
bb106e84ef
Fixed tranquility check on seer sigil.
2016-02-12 06:27:44 -05:00
WayofTime
95354ad557
Added Runic Shielding upgrade to the Living Armour.
2016-02-11 17:53:20 -05:00
WayofTime
69eb621fc8
Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint.
2016-02-11 14:10:43 -05:00
Nick
04c0c32188
More work on moving models into ItemStates
2016-02-10 18:49:02 -08:00
Nick
325cda2f71
Begin cleaning up model registration
2016-02-09 19:07:56 -08:00
Nick
f613c00970
Change Revealing upgrade to follow other upgrades
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Obtained the same way as before.
2016-02-09 18:49:38 -08:00
WayofTime
1d7b6febb9
Merge branch '1.8' of https://github.com/WayofTime/BloodMagic into 1.8
2016-02-09 20:22:18 -05:00
WayofTime
2be1d50541
Attempt to implement the Living Armour upgrade for the Grim Reaper's Sprint.
2016-02-09 20:22:14 -05:00
WayofTime
26d754cb9a
Merge pull request #602 from Arcaratus/1.8
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Touched up Divination Sigil -> Incense Altar interaction
2016-02-09 18:15:28 -05:00
Arcaratus
a0b5571f96
Touched up Divination Sigil -> Incense Altar interaction
2016-02-09 18:13:18 -05:00
BBoldt
48ee1b7a33
final wood path blocks
2016-02-09 14:52:17 -08:00
WayofTime
4e054224ac
Fixed step height issues with PotionBoost. Fixed some formatting errors. Set the path blocks' max path lengths.
2016-02-09 15:53:22 -05:00
NatsuArashi
3544bf8486
Update zh_TW.lang
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Items.
2016-02-09 23:10:19 +08:00
Nick
effc378498
Fix format error with HellfireForge JEI compat
2016-02-08 13:56:31 -08:00
Nick
4e1de51cf8
Implement new path blocks
2016-02-08 00:57:02 -08:00
BBoldt
353ea365cf
path blocks
2016-02-07 23:36:44 -08:00
WayofTime
2a25a149fc
Actually fixed formatting error.
2016-02-06 20:03:42 -05:00
WayofTime
f2d6cc74b6
Fixed Coat of Arms formatting.
2016-02-06 20:01:58 -05:00
WayofTime
b90f498282
Translucified the node textures and decreased the beam width.
2016-02-06 18:06:25 -05:00
Nick
e5341fa994
Cleanup the rest of the model spam
2016-02-06 15:01:51 -08:00
WayofTime
c6f9c04411
Fixed global ignore list so .obj files could be pushed.
2016-02-06 17:50:33 -05:00
WayofTime
ea988e3f58
Fixed mtls
2016-02-06 17:42:10 -05:00
WayofTime
9d64a43ee4
Go go node models~
2016-02-06 17:36:37 -05:00