* Initial stab at API structuring
* Throwing all the things into the API*
Eliminated all internal imports
Also added some helpful comments
*except for the ritual stuff
* Reducing the API
Threw back the altar/incense/unnecessary items to main
Added in a functional API instance
* API cleanup
Removing all the unnecessities
Smushed and vaporized some redundant recipe stuffs
* Made API dummy instances
Refactor packaging
Currently WIP.
Added the ability for the selected Ritual Range to be rendered when holding the RItual Tinkerer.
Also fixed the saving issue for the ritual's Ranges.
Finished 99% of the implementation work for the ARC and recipe system. Still need to populate the recipes (which will require textures for some items have have yet to be added).
Finished fully implementing the Ritual Diviner item. Changed the `cycleDirection` method to occur when the player does not sneak + right clicks, because the method for when a player left clicks with an item seems to have dissapeared.
Added the framework for Rituals, including the automatic registration of rituals using the annotation.
This includes:
- The Master Ritual Stone
- The regular Ritual Stones (all 7 types)
- The Ritual Registration system
- The activation crystal items.
- Reintroduction of the Demon Will Aura (changed saved Dimension ID from Integer to ResourceLocation)
Localization needs to be completed, as well as the implementation of all the rituals.