Commit graph

15 commits

Author SHA1 Message Date
WayofTime
8d6bc20400 Added magnetism sigil array and texture for the reagent. 2016-01-31 16:23:17 -05:00
BBoldt
8344c3eba3 Yulife - Forge, Altar, Slates, small tweaks 2016-01-31 12:29:56 -08:00
WayofTime
27d63d5df3 Added blood lamp reagent, sigil effects, and the blood lamp array. 2016-01-31 14:31:16 -05:00
Yulife
b280aef16a Fixes 2016-01-03 15:56:19 +01:00
WayofTime
b51705d90a Merge pull request #536 from BBoldt/1.8-Rewrite
Unity textures
2016-01-01 19:58:56 -05:00
BBoldt
6edd578646 Replaced textures with existing unity textures 2016-01-01 16:41:54 -08:00
WayofTime
b170654ed3 Implemented recipes and arrays for Suppression sigil. 2016-01-01 15:46:40 -05:00
WayofTime
d0ed994abb Added Divination sigil array. 2016-01-01 14:24:59 -05:00
WayofTime
dc444d97ae Added base array texture. Modified Arcane Ashes recipe. 2016-01-01 12:57:51 -05:00
WayofTime
440e629e11 Finished the Binding array, including lightning. Need to add special EntityItem to prevent items burning. 2015-12-27 21:11:42 -05:00
WayofTime
ae85224003 Added a new circle for the binding array. 2015-12-27 15:44:56 -05:00
WayofTime
d4ec4dec8e Created initial mock binding ritual with the Alchemy arrays. 2015-12-26 10:32:53 -05:00
WayofTime
073830a785 Created initial AlchemyArray block which will be used in crafting. SightSigil array is used for testing purposes for rendering. Packets and changing the shown image need to be completed. 2015-12-23 15:20:26 -05:00
WayofTime
8f623de469 Created test block which is coupled to the Default Spell Modifier .json model. The model has three submodels: the core, the output, and the input. 2015-11-06 17:26:38 -05:00
Nick
096ba02450 Refactor everything to WayofTime.bloodmagic.* 2015-11-02 12:39:47 -08:00