Nicholas Ignoffo
83f0eefa15
Update mappings + dependencies
2019-01-31 19:10:37 -08:00
Nicholas Ignoffo
924dc7b38d
Fix server crash when handling dye recipes ( #1250 )
2018-03-13 23:10:13 -07:00
Nicholas Ignoffo
ecb81a7017
A bit more altar cleanup
2018-03-10 00:07:19 -08:00
Nicholas Ignoffo
eada60f436
Some altar cleanup and renaming
2018-03-09 18:00:04 -08:00
Nicholas Ignoffo
2b86e5c8ad
More removal of BlockStack usages
2018-03-04 10:47:15 -08:00
Nicholas Ignoffo
70d98455b7
Cleaned up a lot of different inspections
2018-03-01 19:27:39 -08:00
Nicholas Ignoffo
2fecb427fd
Merge apibutnotreally with the main packages
...
Do not consider anything outside of the true API safe to use. And even then,
I'm changing things. Just wait. Please I beg you.
2018-02-15 18:49:07 -08:00
Nicholas Ignoffo
616c08094b
Run formatter
2018-02-14 23:38:57 -08:00
Nicholas Ignoffo
ddaadfbe52
Swap the API packages
...
The new one is now built for the api jar and the old one is now internal.
It will slowly be moved around to sane places within the internal code. Most
of the features provided in the old "api" are addon specific features which
will generally rely on the main jar anyways. The new API will be specific
to compatibility features, such as blacklists, recipes, and value modification.
2018-02-05 17:04:46 -08:00
Nicholas Ignoffo
8a4117106d
Stop using a custom bus subscriber annotation
...
I'm sorry, past self, but Forge has had one since like 1.10, it's time to
move on. It's for the better.
(cherry picked from commit 9de2354
)
2018-02-04 19:15:37 -08:00
Nicholas Ignoffo
08258fd6ef
Run formatter
2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
348fee1e2a
It compiles. Somehow.
2017-08-15 20:21:55 -07:00
Nicholas Ignoffo
554c9852e6
Move commonly used API systems to a plugin based system
...
Create a class that implements IBloodMagicPlugin and annotate it with
`@BloodMagicPlugin`. The `register` method will be called during init.
Currently implemented systems:
- Blacklisting
- Teleposer
- Teleposer (entity)
- Transposition
- Well of Suffering
- Green Grove
- Setting sacrificial values
- Adding altar components
2017-08-15 18:14:28 -07:00
Nicholas Ignoffo
5fcdd978d7
this doesn't compile yet, but have something to peek at
2017-08-14 20:53:46 -07:00
Nicholas Ignoffo
333ad6a09e
Fix null stacks in Utils class
2017-03-06 16:09:11 -08:00
Nicholas Ignoffo
da1bb01ff0
Return past functionality to canCombine
2017-02-20 14:15:41 -08:00
Nicholas Ignoffo
d80afb18f0
More progress
2017-01-01 21:43:34 -08:00
Nicholas Ignoffo
00d6f8eb46
Initial stab at 1.11
...
About halfway.
2016-12-12 19:56:37 -08:00
Arcaratus
aac2623440
Implement a functioning Blood Tank ( #969 )
...
Added a search bar to the Upgrade Tomes Creative Tab
Updated some Altar fluid code (remove deprecated stuff)
Moved Rendering classes into appropriate package
Fix the localization errors on the Demon Crystals
A few cleanups here and there
2016-12-11 17:28:47 -08:00
WayofTime
97907367a1
Made a ritual augment that makes the Ritual of Regeneration steal health from mobs to heal the player. Also tinkered with having the ritual give absorption hearts (at a slow rate)
2016-11-06 21:49:48 -05:00
WayofTime
6b27896859
Added more augmentations for the Lava Ritual.
2016-10-23 20:59:49 -04:00
WayofTime
5ad3c0eda1
Added new potion effects for bouncing as well as clinging to walls - the sigils will come later (Hai, Yulife~)
2016-10-13 19:58:39 -04:00
Nicholas Ignoffo
537ccc092c
Made all block fields final
2016-09-10 16:13:20 -07:00
WayofTime
4c79a4f2ff
Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false.
2016-09-09 12:28:23 -04:00
WayofTime
8df391a2b7
Prepping a small bit before working on the Tether - final push before build -57.
2016-08-31 18:41:32 -04:00
WayofTime
8a94dd8acd
Mimic entities will spawn when the player can see their block and they are within 5 blocks (mimics with inventories only spawn on interacting with them).
2016-08-24 17:06:24 -04:00
WayofTime
35ca516f63
Rebalanced the Ritual of the Green Grove and added the augmenting effect of (Steadfast) hydrating the soil and replanting seeds that are on the ground.
2016-08-11 16:14:06 -04:00
Nicholas Ignoffo
7516f9c5d3
Added a way to view the progress towards the next upgrade level
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Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
2016-07-29 21:10:22 -07:00
WayofTime
acde7ceccd
Did some work on the Crushing ritual and made it so that it ignores liquids.
...
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
3dd574b1f7
Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
...
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
2016-07-11 19:47:19 -04:00
WayofTime
12094c1153
Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface.
2016-07-10 18:22:01 -04:00
Nicholas Ignoffo
ab73edf5d3
Add a proxy system for better cross-version compat ( #831 )
2016-07-07 17:52:47 -07:00
WayofTime
c69b6bbade
Fixed horrible memory leak in the Living Armour. Fixes #825
2016-06-26 09:38:13 -04:00
WayofTime
899216ba5f
More formatting because Way is a derp
2016-06-23 21:44:01 -04:00
WayofTime
4c3bd1c81f
Merge branch '1.9' of https://github.com/WayofTime/BloodMagic into 1.9
2016-06-23 21:43:38 -04:00
WayofTime
8c4eff0d81
Formatting!
2016-06-23 21:43:27 -04:00
Nicholas Ignoffo
aeb7b0af12
Bound tools should be unbreakable, yet enchantable ( #815 , #793 )
2016-06-23 18:40:28 -07:00
Nicholas Ignoffo
eb76760919
Routing system should accept I(Sided)Inventory
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Stupid non-capability using n00bz0rz
2016-06-21 19:33:26 -07:00
Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
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Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
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Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
Nicholas Ignoffo
dce6bf1e93
Add rune type colors Ritual Diviner tooltip
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Fixes casing for direction as well. IE: north -> North
2016-05-21 12:47:17 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
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These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00
Nicholas Ignoffo
d70f423a10
Fix NPE in Crusher ritual ( #739 )
...
Also adds a utility for spawning an itemstack at a specific block location
2016-05-13 16:50:07 -07:00
WayofTime
86efa8b1a3
Updated the Alchemy Table recipe system so that it can provide better custom recipes
2016-05-04 16:44:32 -04:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
WayofTime
7ca72320c5
Initial work on Capabilities usage for inventories.
2016-04-13 17:58:06 -04:00
WayofTime
c0b39039cc
Fixed the Speed and Jump rituals so that they correctly update the player's motion
2016-04-13 11:05:17 -04:00
Nick
1cdcd81508
Pull teleportBlocks method into general utility class
...
It's useful in other places and those other places really shouldn't be firing off the TeleposeEvent.
2016-03-29 17:38:11 -07:00
WayofTime
f0730791f7
- Changed the growth behavior of the crystals
...
- Fixed Potion getting for various methods
- Started work on crystal automation ritual
- Finished first iteration of the iterator of AreaDescriptor
2016-03-24 14:11:05 -04:00
Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00