WayofTime
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d6c1d59e5d
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Updated the hp/damage/etc logic of the corrupted mobs in general, and made it so the sheep will cast resistance on hurt allies when nearby on a cooldown.
Added an alchemy array layer (WIP) for the sheep when it is casting a "spell".
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2016-09-18 18:44:18 -04:00 |
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WayofTime
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7b55293a40
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Added the initial body of the Corrupted sheep, as well as the rendering. Moved most of the aspected demon stuff to a new base class.
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2016-09-17 08:06:31 -04:00 |
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WayofTime
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e9549fd9db
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Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing.
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2016-09-13 17:20:35 -04:00 |
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Nicholas Ignoffo
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d1455920ec
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Rewrite Meteor system to be fully json (#914)
Also cleans up some other JSON stuff
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2016-09-12 19:54:46 -07:00 |
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WayofTime
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3e71ac3496
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- Merged the three brick variants into one.
- Added the Inversion Pillar models and caps
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2016-09-11 15:45:54 -04:00 |
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WayofTime
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5c627d123c
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Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model.
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2016-09-11 10:02:06 -04:00 |
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Nicholas Ignoffo
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24b4c4b8d1
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Made all item fields final
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2016-09-10 17:04:24 -07:00 |
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Nicholas Ignoffo
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537ccc092c
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Made all block fields final
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2016-09-10 16:13:20 -07:00 |
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Nicholas Ignoffo
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f244f2c053
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Remove the Pedestal
It's unused and probably won't ever be used.
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2016-09-10 13:19:11 -07:00 |
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WayofTime
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4b54f6d94c
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Initial push of the Inversion Pillar before testing.
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2016-09-10 16:13:05 -04:00 |
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WayofTime
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abfc7b13b6
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Fixed it so you can set the meta of the key stack for the meteors.
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2016-09-09 14:07:03 -04:00 |
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WayofTime
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4c79a4f2ff
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Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false.
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2016-09-09 12:28:23 -04:00 |
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Nicholas Ignoffo
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09b331fdbe
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Fix client having NBT that the server doesn't
This was reported months ago but I forgot because it was in the WRONG PLACE.
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2016-09-06 18:55:32 -07:00 |
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WayofTime
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2662114b7c
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Finished adding the recipes for all of the blocks (except the Demon Alloy)
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2016-09-06 19:42:48 -04:00 |
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WayofTime
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976fa1981d
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Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs.
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2016-09-06 16:53:52 -04:00 |
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Nicholas Ignoffo
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246eb7950c
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Add the rest of the walls
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2016-09-05 14:59:24 -07:00 |
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WayofTime
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78b035d0fd
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Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life
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2016-09-05 13:11:07 -04:00 |
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WayofTime
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afcba54df4
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Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps.
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2016-09-05 10:30:59 -04:00 |
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WayofTime
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1286efbca7
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Finished adding the standard blocks and localized them - pillars are next
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2016-09-04 18:09:04 -04:00 |
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WayofTime
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d52240813e
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Initial work on pillars - needs some serious bug fixing!
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2016-09-04 16:20:10 -04:00 |
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WayofTime
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bafbd0b076
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Added more blocks for Yulife to bang his head against
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2016-09-04 10:04:46 -04:00 |
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WayofTime
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4174be42b0
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Added some Demon Will blocks for Yulife to peruse - more coming
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2016-09-04 09:50:34 -04:00 |
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WayofTime
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0bc3824814
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Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
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2016-09-03 11:17:36 -04:00 |
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WayofTime
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5b13be4965
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Disabled the cobblestone ritual
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2016-08-31 08:12:50 -04:00 |
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Nicholas Ignoffo
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280340182d
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Fix Draft of Angelus not using Ore Dictionary (#890)
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2016-08-26 15:10:45 -07:00 |
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WayofTime
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0420779e5e
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Added different types of mimic blocks and created their recipes
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2016-08-23 17:35:43 -04:00 |
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WayofTime
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80bf140ee5
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Made it so placed mimic blocks replace the block that you place it on unless you hold shift. Also worked on dungeon schematic saving/loading.
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2016-08-22 14:22:18 -04:00 |
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WayofTime
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51275f99b3
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Added recipe for the Mimic block and updated the changelog for release. Also minor update to the particles that spawn from the specter when it heals.
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2016-08-19 20:45:50 -04:00 |
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WayofTime
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9508eec4b0
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Created mimic blocks
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2016-08-14 14:53:25 -04:00 |
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WayofTime
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c201beb87f
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Added some baseline work for Sentient Specters, which are basically summons of the Sentient Weaponry.
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2016-08-14 14:14:25 -04:00 |
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WayofTime
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253c26326f
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Added Deafness potion effect
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2016-08-10 17:38:37 -04:00 |
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WayofTime
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d3c6a474de
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Added the Corrosive Green Grove augmentation
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2016-08-10 17:24:36 -04:00 |
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WayofTime
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494c620b0b
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Added moar potion recipes
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2016-07-26 19:52:38 -04:00 |
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WayofTime
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98406793a1
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Added the Potion Flask and a few of the potion effects - max amount of effects that can be added to a single flask is currently 3
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2016-07-26 19:44:42 -04:00 |
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WayofTime
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c618f27a87
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A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
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2016-07-26 19:05:48 -04:00 |
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WayofTime
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2af621cced
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Implemented a "Constriction" potion, which prevents using items in your hand (will be refined later)
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2016-07-25 17:42:54 -04:00 |
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WayofTime
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e3b3d69d1d
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Meteor Mash!
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2016-07-13 17:18:34 -04:00 |
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WayofTime
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c5f6495859
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Work on the Lava Ritual's demon Will shenanigans
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2016-07-12 18:24:19 -04:00 |
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WayofTime
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acde7ceccd
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Did some work on the Crushing ritual and made it so that it ignores liquids.
The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
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2016-07-12 16:57:22 -04:00 |
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WayofTime
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3dd574b1f7
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Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
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2016-07-11 19:47:19 -04:00 |
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WayofTime
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767b09221c
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Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
Added the Demon Will Gauge.
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2016-07-10 21:51:17 -04:00 |
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WayofTime
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3b135601fd
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Fixed the Lava Crystal recipe so that it can use all tiers of blood orb
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2016-07-06 17:28:54 -04:00 |
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WayofTime
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d1052355c2
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Added a "Crippled Arm" living armour "upgrade" which disables your offhand. Also moved the downgrades to a new "downgrade" folder
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2016-07-03 12:34:40 -04:00 |
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WayofTime
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b4ff6d5d2f
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Added the Updraft Array (feather + glowstone)
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2016-07-01 19:07:43 -04:00 |
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WayofTime
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7cb1ff4c3d
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Added/fixed the temp texture for the Holding Reagent. Added the Array Effect for the Skeleton Turret array
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2016-06-30 08:34:15 -04:00 |
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WayofTime
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0ae85435ae
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Added a Dual alchemy circle renderer for some fancy effects
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2016-06-29 16:12:51 -04:00 |
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WayofTime
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1836fc742d
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Fixed server sided issue with Attractor Array
Added Movement Array, and helped generalize the Arrays a bit more
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2016-06-29 07:43:04 -04:00 |
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WayofTime
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bb8552b4b5
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Added the bare bones for the "movement array"
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2016-06-28 13:55:26 -04:00 |
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WayofTime
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fdaa32af0c
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Reverted parts of #827.
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2016-06-28 13:23:45 -04:00 |
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Arcaratus
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81d7cd4093
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Bucket recipe fix and Creative Sacrificial Dagger fix (#827)
* Bucket recipe fix and Creative Sacrificial Dagger fix
* Do #808
* Add a Sacrificial Dagger conversion config
* Put the conversion everywhere
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2016-06-28 11:55:58 -04:00 |
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