WayofTime
1286efbca7
Finished adding the standard blocks and localized them - pillars are next
2016-09-04 18:09:04 -04:00
WayofTime
bafbd0b076
Added more blocks for Yulife to bang his head against
2016-09-04 10:04:46 -04:00
WayofTime
4174be42b0
Added some Demon Will blocks for Yulife to peruse - more coming
2016-09-04 09:50:34 -04:00
WayofTime
0bc3824814
Added the Living Armour Upgrade, Nocturnal Prowess, which gives night vision in dark areas and increases damage while the area is dark
2016-09-03 11:17:36 -04:00
WayofTime
4a21e6cbf0
Updated the toggleable sigils so they drain the user's LP based on the user's total ticks existed instead of the world time. This is to solve the doDaylightCycle glitch in this scenario.
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Also further tweaked the Routing Node GUI
2016-08-31 11:45:25 -04:00
WayofTime
f734e93921
Testing the infrastructure and adding more things such as AreaDescriptor transforms and checking for overlaps.
2016-08-20 14:00:08 -04:00
WayofTime
5592e8661b
Fixed it so that if the Sentient Specters hit each other and they have the same owner they will not attack each other
2016-08-16 21:41:02 -04:00
WayofTime
9508eec4b0
Created mimic blocks
2016-08-14 14:53:25 -04:00
WayofTime
7b53111b30
Made Guide-API a required mod
2016-08-14 10:23:26 -04:00
Nicholas Ignoffo
7516f9c5d3
Added a way to view the progress towards the next upgrade level
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Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
2016-07-29 21:10:22 -07:00
WayofTime
c618f27a87
A bunch of back-end for Potions, as well as a minor glitch fix on the Demon Crystals when broken in incorrect manners.
2016-07-26 19:05:48 -04:00
WayofTime
34d9649c70
Fixed the Blood Altar so that it can (again) work on a stack size larger than 1
2016-07-20 21:29:04 -04:00
WayofTime
a037d71337
Updated the Sanguine Scientiem with Alchemy Array recipes
2016-07-19 21:26:50 -04:00
WayofTime
acde7ceccd
Did some work on the Crushing ritual and made it so that it ignores liquids.
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The Lava Ritual now places source blocks when the fluid is flowing.
Added the ability for my potions to (finally) have custom sprites.
2016-07-12 16:57:22 -04:00
WayofTime
3dd574b1f7
Added some effects for the Crushing Ritual when affected by different types of Demon Will (balancing pending)
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Also added the LP costs for the Crystal Harvest and Forsaken Souls rituals. You are welcome!
2016-07-11 19:47:19 -04:00
WayofTime
767b09221c
Added the necessary infrastructure for Rituals to use Demon Will from the Aura.
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Added the Demon Will Gauge.
2016-07-10 21:51:17 -04:00
WayofTime
12094c1153
Changed to a non-retarded way of sending a packet for the Demon Aura and created the Demon Will Viewer interface.
2016-07-10 18:22:01 -04:00
WayofTime
b8745e34ee
Fixed the Hellfire Forge filling the Tartaric Gem with the incorrect Will from the Demon Aura, without actually adding to the gem
2016-07-09 21:45:35 -04:00
Arcaratus
c34bd48aa5
Store ItemStackWrappers instead of just ItemStacks ( #844 )
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* Store ItemStackWrappers instead of just ItemStacks
Allows proper usage of getRecipeForInput()
* Refactoring and helper methods
2016-07-08 15:13:46 -07:00
WayofTime
b4ff6d5d2f
Added the Updraft Array (feather + glowstone)
2016-07-01 19:07:43 -04:00
WayofTime
d1d66e5388
Fixed a NPE in the Alchemy Arrays
2016-06-29 17:10:12 -04:00
WayofTime
1836fc742d
Fixed server sided issue with Attractor Array
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Added Movement Array, and helped generalize the Arrays a bit more
2016-06-29 07:43:04 -04:00
Nicholas Ignoffo
22c1f0db55
Add a getter for the LE bucket to the API
2016-06-28 15:18:35 -07:00
WayofTime
707be222f5
Added a small amount of Alchemy Array infrastructure.
2016-06-28 13:35:42 -04:00
Arcaratus
81d7cd4093
Bucket recipe fix and Creative Sacrificial Dagger fix ( #827 )
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* Bucket recipe fix and Creative Sacrificial Dagger fix
* Do #808
* Add a Sacrificial Dagger conversion config
* Put the conversion everywhere
2016-06-28 11:55:58 -04:00
WayofTime
11e56158d3
Fixed empty string storage in existing Alchemy Arrays.
2016-06-28 07:20:28 -04:00
WayofTime
ad546380a3
Initial work on the Attractor alchemy array. Very WIP and is not quite where I like it.
2016-06-27 20:01:34 -04:00
WayofTime
c5f0333aac
Reorganized the AlchemyArrayEffects so it is easier to make more unique arrays. Also fixed an NPE when crafting sigils.
2016-06-27 11:21:37 -04:00
WayofTime
adc100ee17
(Possibly) further helped eliminate the memory leak issue.
2016-06-26 10:09:18 -04:00
WayofTime
8c4eff0d81
Formatting!
2016-06-23 21:43:27 -04:00
Arcaratus
6a2c30834e
Added holograms to TileMasterRitualStone and TileAltar ( #810 )
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* Added holograms to TileMasterRitualStone and TileAltar
-Right click with either Ritual Diviner or (name pending) Sanguine Sanctum to show up the hologram
-Ritual hologram disappears once ritual is activated
-Altar hologram disappears once altar reaches specified tier
-Fixed the Sigil of Holding configs
-Someone still needs to add in a recipe for the Sigil of Holding
-Disabled the Sanguine Sanctum right-click effect for now
-Kept the hologram from holding the Ritual Diviner in hand
-Someone needs to fix the lighting for the ritual hologram!
* Getters and formatting changes
* Re-implement commented out feature
* Moved the rendering completely to client-side
Have the Sanguine Book work again
Make it actually work
Tidy things up
* Cycles through tier when right clicked
* Re put onItemUse
* Add IAltarReader to ItemSigilHolding
2016-06-21 18:20:49 -07:00
Nicholas Ignoffo
2c70e6ebc1
Accept null from IAltarComponent
2016-06-19 22:36:35 -07:00
Nicholas Ignoffo
aa8d41385f
IAltarComponent should use state, not meta
2016-06-19 22:24:47 -07:00
WayofTime
6aff707708
Added Fire Resistance Living Armour Upgrade, "Gift of Ignis."
2016-06-18 16:59:56 -04:00
Nicholas Ignoffo
f864cbddf1
Mark old network system as Deprecated
2016-06-18 13:43:29 -07:00
Nicholas Ignoffo
7b653a4bb6
Merge branch '1.9-NetworkChange' into 1.9
2016-06-18 13:11:50 -07:00
Nicholas Ignoffo
317989a737
Mark BucketEssence enum as deprecated
2016-06-13 18:19:56 -07:00
Nicholas Ignoffo
f99b21cffc
Rewrite LP network data saving system
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Instead of creating a new file for each player with their UUID as the name, we create a single file and store it all in a List. That List gets converted to a UUID -> SoulNetwork map when read from the file.
MigrateNetworkDataHandler is used to migrate players from the old system to the new one. It reads both data files and sets the LP of the new network to the LP of the old network (if the old network is larger). Once conversion is done, we delete the old file so that it doesn't happen again and overwrite player progress.
This is an API breaking change due to an import change.
2016-06-12 13:41:02 -07:00
WayofTime
f8859dbf56
Added the Draft of Angelus, which increases the max number of upgrade points for Living Armour.
2016-06-12 15:20:48 -04:00
WayofTime
d0e81e6426
Implemented (inefficiently) the sentient tools.
2016-06-12 12:08:06 -04:00
WayofTime
5388dbf883
Added the dyeable recipes for the Sigil of Holding to the Alchemy Table.
2016-06-09 21:43:37 -04:00
Nicholas Ignoffo
4eda0d6caa
First pass at coloring Sigil of Holding ( #787 )
2016-06-09 16:59:11 -07:00
Nicholas Ignoffo
513bb113e1
Add transposition blacklist to API ( #790 )
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Blacklist the same blocks that are blacklisted from the Teleposer.
2016-06-09 16:01:32 -07:00
Arcaratus
8d66575530
Backstage Sigil of Holding ( #785 )
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* Backstage Sigil of Holding
All Sigil of Holding features work, just need to add the aesthetics -> TehNut
Somebody might want to look at adding LP costs to the Sigil?
Also recipes need to be added
Added a keybinding system for future usage
Standardized some NBT tags
Compact classes
Fix lang stuff?
* Fancify Sigil of Holding GUI
Displays the selected sigil in the GUI now
Woops
* Quick fix
* Unused import
* Final commit I promise
2016-06-07 15:50:41 -07:00
Nicholas Ignoffo
d0c0700fda
Un-hardcode block documentation
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Opens it up for all our custom blocks to be able to provide information.
Need a texture from @Yulife.
2016-06-02 17:03:21 -07:00
WayofTime
cf72036ff9
Added an initial (read: rough) method to divine where a blood rune is missing for the next tier of altar
2016-06-02 19:09:02 -04:00
Nicholas Ignoffo
027787e3cd
Fix logging levels of LogHelper
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Apparently this has always been wrong *shrug*
2016-05-30 18:20:50 -07:00
Nicholas Ignoffo
512600a677
Split EventHandler into multiple different handlers
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Better organization allows for finding things easier
2016-05-30 18:20:31 -07:00
Nicholas Ignoffo
dce6bf1e93
Add rune type colors Ritual Diviner tooltip
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Fixes casing for direction as well. IE: north -> North
2016-05-21 12:47:17 -07:00
Nicholas Ignoffo
de5e23e6c4
package-info upd- I mean 1.9.4 update
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These are now "required" thanks to Mojang giving us some annotations. Yay..?
2016-05-19 17:43:33 -07:00