Nicholas Ignoffo
3e0f3f5aa1
Rewrite base blocks to be less weird
...
Added base ItemBlock classes for each base type (to be used later)
2016-10-15 09:21:30 -07:00
Nicholas Ignoffo
24b4c4b8d1
Made all item fields final
2016-09-10 17:04:24 -07:00
WayofTime
e3b3d69d1d
Meteor Mash!
2016-07-13 17:18:34 -04:00
Nicholas Ignoffo
8edf42a5cb
Add IGuideLinked for ritual controller
2016-06-05 16:29:36 -07:00
Nicholas Ignoffo
d550513f0a
Update Forge + mappings
2016-04-24 10:06:28 -07:00
Nick
d48e4e5ae8
Move setRegistryName out of item/block constructors
2016-04-09 16:50:16 -07:00
Nick
d8fe6d21bd
Update Forge + Mappings
2016-03-21 12:55:36 -07:00
WayofTime
10c6829482
Block fixes
2016-03-18 13:16:38 -04:00
Nick
6c729db70c
Initial 1.9 commit
...
This DOES NOT BUILD. Do not even attempt.
Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
134b11f177
Normalized code formatting.
2016-03-16 18:41:06 -04:00
Nick
b1db7c5152
Most blocks are done
2016-03-16 15:37:55 -07:00
Tombenpotter
7e8aec8652
Huge commit for the Pull-Request.
...
Added a lot of things:
- Blood Tank
- Teleposition Sigil
- Transposition Sigil
- Cobblestone/Netherrack/Obisidian generation Ritual
- Tree Cutter Ritual
- Pump Ritual
- Altar Builder Ritual
- Block Placing Ritual
- Portal Ritual
- Teleportation System and API Components
- Cross pattern Area Descriptor
- Two reagents and their textures for the sigils’ crafting
Fixed:
- Teleposer not teleporting entities correctly
And probably other things I forgot!
2016-02-18 17:25:11 +01:00
WayofTime
7610329d0a
Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
2016-02-15 15:27:39 -05:00
Nick
fdfcb5c5b7
Change how blocks/items are registered (desc)
...
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
WayofTime
14d3a1ec7e
Fixed #541
...
Fixed #542
2016-01-03 08:30:59 -05:00
Arcaratus
a8a0ae6e8b
Teleposers and refractoring
2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874
Changed formatting to have bracing on a new line
2015-12-30 15:34:40 -05:00
WayofTime
6c6d8067bf
Fixed the rituals. Thanks, AlgorithmX2!
2015-12-29 14:22:33 -05:00
WayofTime
0e1173ef5d
Added directionality to rituals.
2015-12-29 09:10:03 -05:00
WayofTime
971d4c4d1e
Fixed the ritual system so that it would properly validate the ritual from the list.
...
Used the activation crystal's owner's LP to activate the ritual.
Removed some unnecessary imports.
2015-12-29 08:44:34 -05:00
Nick
03847ad6d9
Committing the Ritual stuff
...
Incomplete. Ritual detection/rotation needs to be implemented. Currently hardcoded to a test ritual
2015-12-26 16:49:25 -08:00
Nick
34dee6447b
A whole lot of formatting cleanup
...
Also changes NBTHolder to a standard Constants class with subclasses for each category
2015-11-28 18:25:46 -08:00
Nick
9035f800e2
Easier handling of meta blocks
2015-11-17 15:52:31 -08:00
Nick
ac5402df6b
Cleanup
...
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00
Nick
92bf7cc35b
Imperfect rituals work mostly now
...
Just need to figure out an issue with the config
2015-11-02 17:45:11 -08:00
Nick
5985be1cd0
Fix RitualController not rendering
2015-11-02 13:20:29 -08:00
Nick
096ba02450
Refactor everything to WayofTime.bloodmagic.*
2015-11-02 12:39:47 -08:00