BloodMagic/src/main/java/WayofTime/bloodmagic/block/BlockRitualController.java
Nick ac5402df6b Cleanup
Renders for Runes
Creative crystal renders
Formatting
Lang additions
Some attempted (not successful) fixes for SoulNetwork
2015-11-02 19:18:53 -08:00

101 lines
3.4 KiB
Java

package WayofTime.bloodmagic.block;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.registry.ImperfectRitualRegistry;
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
import WayofTime.bloodmagic.tile.TileMasterRitualStone;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import java.util.List;
public class BlockRitualController extends BlockContainer {
public static final String[] names = { "master", "imperfect" };
public static final PropertyInteger META = PropertyInteger.create("meta", 0, names.length - 1);
public BlockRitualController() {
super(Material.rock);
setUnlocalizedName(BloodMagic.MODID + ".stone.ritual.");
setCreativeTab(BloodMagic.tabBloodMagic);
setStepSound(soundTypeStone);
setHardness(2.0F);
setResistance(5.0F);
setHarvestLevel("pickaxe", 2);
}
@Override
@SideOnly(Side.CLIENT)
@SuppressWarnings("unchecked")
public void getSubBlocks(Item item, CreativeTabs tab, List list) {
for (int i = 0; i < names.length; i++)
list.add(new ItemStack(this, 1, i));
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) {
TileEntity tile = world.getTileEntity(pos);
if (getMetaFromState(state) == 1 && tile instanceof TileImperfectRitualStone) {
IBlockState determinerState = world.getBlockState(pos.up());
BlockStack determiner = new BlockStack(determinerState.getBlock(), determinerState.getBlock().getMetaFromState(determinerState));
return ((TileImperfectRitualStone) tile).performRitual(world, pos, ImperfectRitualRegistry.getRitualForBlock(determiner), player);
}
return false;
}
@Override
public int getRenderType() {
return 3;
}
@Override
public IBlockState getStateFromMeta(int meta) {
return this.getDefaultState().withProperty(META, meta);
}
@Override
public int getMetaFromState(IBlockState state) {
return (Integer) state.getValue(META);
}
@Override
public int damageDropped(IBlockState state) {
return getMetaFromState(state);
}
@Override
protected BlockState createBlockState() {
return new BlockState(this, META);
}
@Override
public ItemStack getPickBlock(MovingObjectPosition target, World world, BlockPos pos, EntityPlayer player) {
return new ItemStack(this, 1, this.getMetaFromState(world.getBlockState(pos)));
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return meta == 0 ? new TileMasterRitualStone() : new TileImperfectRitualStone();
}
}