Upgrade nbow removes a portion of your fall distance when falling, thus increasing how far you have to fall in order to receive damage from falling. No longer *directly* decreases fall damage as a result.
- Added new alchemy arrays:
- Two arrays, which changes the current daylight cycle to day and night.
- Fixed the JEI so that it no longer ouputs an error when loading Alchemy Array recipes without a crafting output.
Added a lot of the regular upgrades, as well as added the recipe for the Binding Reagent. The rituals used for upgrading/removing upgrades for the Living Armour were also added, as well as the Ellipsoid ritual. Complete for BM 3.0.2
* Initial stab at API structuring
* Throwing all the things into the API*
Eliminated all internal imports
Also added some helpful comments
*except for the ritual stuff
* Reducing the API
Threw back the altar/incense/unnecessary items to main
Added in a functional API instance
* API cleanup
Removing all the unnecessities
Smushed and vaporized some redundant recipe stuffs
* Made API dummy instances
Refactor packaging
Initial publishing of the 1.16.3 branch of the mod. A lot of systems are missing (such as Rituals and Living Armour), but enough is present for a decent Alpha release.