Commit graph

1739 commits

Author SHA1 Message Date
WayofTime
e541ed67e9 Fixed the Sentient Specters, stopping them dropping null items if they have nothing in their hand (only happens due to spawners). Solves #920 2016-09-16 14:11:52 -04:00
WayofTime
f0a5b5274f Added a temporary texture overlay (borrowed from the Faithful 32x texture pack, until a unique one is made) for the corrupted zombie. Generalized enough so that new mobs can have them added easily. 2016-09-15 17:07:06 -04:00
Nicholas Ignoffo
80af2463b3 Temporary fix for obtaining bedrock in Survival (#919)
This stops the mimic from being placed inside of any block marked as unbreakable. This should be expanded to a blacklist when I'm not late for work.
2016-09-15 06:54:00 -07:00
WayofTime
a0b92c0c2f Finished up the Inversion Pillar animation rendering. 2016-09-14 10:07:53 -04:00
WayofTime
dab6e0842b Initial (unsuccessful) tests of the Inversion Pillar animations. 2016-09-14 08:47:46 -04:00
WayofTime
f40f5abc0d Decreased the overall Will costs and numbers of the Inversion Pillar - Will per block is down from 2.5 to 0.5, and the Will generated was also divided by 5. Also minor adjustments to the spreading logic. 2016-09-13 22:02:13 -04:00
Nicholas Ignoffo
d1f98be462 Fix server crash with holding sigil keybind (#915)
@Arcaratus, poking because this will break BA again. I separated things into new classes.
2016-09-13 16:09:45 -07:00
WayofTime
e9549fd9db Did a lot of work on the behaviour of the Inversion Pillar. Also added a Corrupted Zombie for later testing. 2016-09-13 17:20:35 -04:00
Nicholas Ignoffo
d1455920ec Rewrite Meteor system to be fully json (#914)
Also cleans up some other JSON stuff
2016-09-12 19:54:46 -07:00
WayofTime
0bb2fa6002 Removed unwanted System.out lines when clicking on the slots in the routing node 2016-09-12 19:04:53 -04:00
Nicholas Ignoffo
ccacb0acfc Fix routing node serialization (#913) 2016-09-12 16:01:47 -07:00
WayofTime
8375daf7d4 Cleaned up the "proximity" algorithm for the Pillars, allowing quick access to the nearby pillars. Hopefully will allow better scaling of computation for large networks of pillars. 2016-09-11 19:51:42 -04:00
WayofTime
1e77b16bd7 Yeah. 2016-09-11 17:58:54 -04:00
WayofTime
3e71ac3496 - Merged the three brick variants into one.
- Added the Inversion Pillar models and caps
2016-09-11 15:45:54 -04:00
Yulife
cfa6979056 Dungeon blocks 2016-09-11 16:13:09 +02:00
WayofTime
5c627d123c Initial push of the Inversion Pillars - this is before full implementation of features and before fixing the item model. 2016-09-11 10:02:06 -04:00
Yulife
540e6941ef Incense Pillar 2016-09-11 14:22:53 +02:00
WayofTime
aad1b541f8 Did some work on the Inversion Pillar 2016-09-10 20:15:17 -04:00
Nicholas Ignoffo
24b4c4b8d1 Made all item fields final 2016-09-10 17:04:24 -07:00
Nicholas Ignoffo
537ccc092c Made all block fields final 2016-09-10 16:13:20 -07:00
Nicholas Ignoffo
f244f2c053 Remove the Pedestal
It's unused and probably won't ever be used.
2016-09-10 13:19:11 -07:00
WayofTime
4b54f6d94c Initial push of the Inversion Pillar before testing. 2016-09-10 16:13:05 -04:00
WayofTime
abfc7b13b6 Fixed it so you can set the meta of the key stack for the meteors. 2016-09-09 14:07:03 -04:00
WayofTime
4c79a4f2ff Configurified the Meteor Ritual - Modpacks and users can edit all of the major properties of the meteor ritual, including what items need to be dropped onto the ritual as well as what you get in the ritual, radius, etc. The config will refresh if there is a version change unless you set "resyncOnVersionChange" to false. 2016-09-09 12:28:23 -04:00
WayofTime
63febfeb85 Added Mimic entry to The Architect. 2016-09-08 19:20:14 -04:00
Nicholas Ignoffo
4190031710 Fix remaining cases of calling readFrom/writeTo NBT 2016-09-07 17:53:09 -07:00
Nicholas Ignoffo
9b51b28dbb Let's not write ourself and all our children to our own NBT recursively... 2016-09-07 17:49:28 -07:00
Nicholas Ignoffo
798bad5583 Clean up TE implementations
Offload some work to base classes that provide some helpers

TODO: Implementations for Inventories (using caps) and ticking tiles with inventories.
2016-09-07 17:46:06 -07:00
Nicholas Ignoffo
4d331aa758 Implement missing data syncing methods
Fix MRS not syncing data immediately.
2016-09-07 17:12:25 -07:00
Nicholas Ignoffo
f4feb07e47 Waila should display if a ritual is deactivated 2016-09-07 16:58:45 -07:00
WayofTime
5451f1ff8d Made the costs scale properly for players and non-players 2016-09-07 19:44:28 -04:00
Nicholas Ignoffo
8f6bb85362 Fix Regen ritual so it affects non-player entities too (#906) 2016-09-07 16:40:12 -07:00
WayofTime
30cf11075b Added a temporary texture (finally) for the Inspectoris Scandalum 2016-09-07 17:05:05 -04:00
neconeco2
de3c7f2168 Update ja_JP.lang (#904)
* Update ja_JP.lang

* Update ja_JP.lang +
2016-09-06 22:12:02 -07:00
Nicholas Ignoffo
5ee2cb2a90 Do these look small to you? I didn't think so 2016-09-06 21:50:04 -07:00
Nicholas Ignoffo
8f48f3a2d0 Restore Java 6 compatibility
Removes a lot of needless TODO's
2016-09-06 19:06:07 -07:00
Nicholas Ignoffo
09b331fdbe Fix client having NBT that the server doesn't
This was reported months ago but I forgot because it was in the WRONG PLACE.
2016-09-06 18:55:32 -07:00
Nicholas Ignoffo
137975331c Fix specters spawning with /give (#885) 2016-09-06 18:38:52 -07:00
Nicholas Ignoffo
5989f37f59 Add node type name to GUI (#901) 2016-09-06 17:41:15 -07:00
Nicholas Ignoffo
7f24698651 Fix sacrifice range of altar (#905)
@Arcaratus, you swapped Y and Z when you copied this.
2016-09-06 17:27:45 -07:00
Nicholas Ignoffo
aec841ef85 Restore 1.9.4 compatibility
Also includes cleanup of the stair class
2016-09-06 17:13:43 -07:00
WayofTime
2662114b7c Finished adding the recipes for all of the blocks (except the Demon Alloy) 2016-09-06 19:42:48 -04:00
WayofTime
976fa1981d Finished dungeon block localization of all current Dungeon Blocks. Finished implementing BlockStringStairs. Added the WAILA compat for the Stairs. 2016-09-06 16:53:52 -04:00
Nicholas Ignoffo
348664c3fe Fix Waila stack display for pillars 2016-09-05 15:04:02 -07:00
Nicholas Ignoffo
246eb7950c Add the rest of the walls 2016-09-05 14:59:24 -07:00
WayofTime
74196dd67b Finished Wall framework, including the fancy break particles. 2016-09-05 17:42:26 -04:00
Nicholas Ignoffo
a62e377801 Walls render in inventory now
Includes a bit of cleanup and fixes pickblock on Pillars and Caps
2016-09-05 11:40:25 -07:00
WayofTime
78b035d0fd Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life 2016-09-05 13:11:07 -04:00
WayofTime
afcba54df4 Finished adding all of the dungeon blocks and localized them. Added the appropriate models for rotated pillars/pillar caps. 2016-09-05 10:30:59 -04:00
neconeco2
b08c7fd7ae Update ja_JP.lang (#903) 2016-09-04 23:22:37 -07:00