Commit graph

28 commits

Author SHA1 Message Date
Nicholas Ignoffo
2a1911ea07 Improve model handling 2017-10-09 12:29:43 -07:00
Nicholas Ignoffo
37ec0582eb Fixed the last of the model errors 2017-08-16 16:39:57 -07:00
Nicholas Ignoffo
08258fd6ef Run formatter 2017-08-15 21:30:56 -07:00
Nicholas Ignoffo
51e10eaad2 Everything else except sigils 2017-01-01 22:26:42 -08:00
Nicholas Ignoffo
36a5b7f6a1 Fix bound tools working on incorrect materials (#752) 2016-05-27 23:03:32 -07:00
Nicholas Ignoffo
0855c61943 Fix bound tool attributes (#741) 2016-05-13 17:05:40 -07:00
WayofTime
25108a5838 Formatting pass. 2016-05-02 20:56:32 -04:00
Nicholas Ignoffo
d550513f0a Update Forge + mappings 2016-04-24 10:06:28 -07:00
Arcaratus
3e50dd4117 Improved the API and internal workings
Update things

Fix some more things

Update once more

Refactoring and removing unnecessary null checks

Woops

Fix

Nother fix

Moar fix

Fix imports

Update ItemBindable.java
2016-04-12 20:34:08 -04:00
Nick
d48e4e5ae8 Move setRegistryName out of item/block constructors 2016-04-09 16:50:16 -07:00
Nick
aa48c540f5 Move armor items to IMeshProvider
Minor change to IMeshProvider allow for this
2016-03-20 23:21:07 -07:00
WayofTime
fc70bcf107 Changed so items only give their "bonus" while in hand - will change for LivingArmour too. 2016-03-18 18:01:52 -04:00
WayofTime
000c4c5692 Bound Tools (61 errors) 2016-03-18 16:31:55 -04:00
WayofTime
0c268a0bea Test push to verify everything is working 100% 2016-03-17 16:47:15 -04:00
Nick
6c729db70c Initial 1.9 commit
This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
2016-03-17 13:00:46 -07:00
WayofTime
134b11f177 Normalized code formatting. 2016-03-16 18:41:06 -04:00
Nick
ba0b24d231 Begin new model system
Includes some examples for both ways.
2016-03-15 22:48:01 -07:00
Nick
6a6cb53d8f Bound Tools are now enchantable (#664) 2016-03-15 19:38:45 -07:00
Nick
14267656cb Fix bound tools unreliably breaking blocks 2016-03-15 18:37:34 -07:00
WayofTime
da6f410394 Lots of import rearrangement due to odd "clean up" algorithm. Added Crystals, which are very WIP. 2016-02-25 08:54:18 -05:00
Nick
faf4562df9 Bound tools now follow the BreakEvent (#79) 2016-02-08 14:17:56 -08:00
Nick
352d2ab35c Fix Bound Tools having high damage while deactivated 2016-02-04 02:51:54 -08:00
Nick
fdfcb5c5b7 Change how blocks/items are registered (desc)
tterrag is a meany face and yelled at me for using class.getSimpleName(). So here's an API-friendly re-work of the registration system. This allows all our Items/Blocks to be obtained via the API. Just add a new enum.
2016-01-18 22:34:12 -08:00
Nick
9eee22affc Bound tools now use BlockStack
Clean code is happy code
2016-01-09 17:42:48 -08:00
WayofTime
dc0925c5a6 Improved Bound tools. Made them actually use LP! 2016-01-03 08:56:31 -05:00
Arcaratus
a8a0ae6e8b Teleposers and refractoring 2016-01-01 12:08:17 -05:00
WayofTime
e48eedb874 Changed formatting to have bracing on a new line 2015-12-30 15:34:40 -05:00
Arcaratus
aa0f7d81a0 Bound tools
Fix errors

Fix

Fix

Patch

Patch
2015-12-29 14:56:32 -05:00