BloodMagic/src/main/java/WayofTime/bloodmagic/item/ItemBoundPickaxe.java
2016-03-18 16:31:55 -04:00

162 lines
7.6 KiB
Java

package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ItemMeshDefinition;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Enchantments;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ItemStackWrapper;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.client.IMeshProvider;
import WayofTime.bloodmagic.client.mesh.CustomMeshDefinitionActivatable;
import com.google.common.collect.HashMultiset;
import com.google.common.collect.Multimap;
import com.google.common.collect.Sets;
public class ItemBoundPickaxe extends ItemBoundTool implements IMeshProvider
{
private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(Blocks.activator_rail, Blocks.coal_ore, Blocks.cobblestone, Blocks.detector_rail, Blocks.diamond_block, Blocks.diamond_ore, Blocks.double_stone_slab, Blocks.golden_rail, Blocks.gold_block, Blocks.gold_ore, Blocks.ice, Blocks.iron_block, Blocks.iron_ore, Blocks.lapis_block, Blocks.lapis_ore, Blocks.lit_redstone_ore, Blocks.mossy_cobblestone, Blocks.netherrack, Blocks.packed_ice, Blocks.rail, Blocks.redstone_ore, Blocks.sandstone, Blocks.red_sandstone, Blocks.stone, Blocks.stone_slab);
public ItemBoundPickaxe()
{
super("pickaxe", 5, EFFECTIVE_ON);
setRegistryName(Constants.BloodMagicItem.BOUND_PICKAXE.getRegName());
}
@Override
public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker)
{
return true;
}
@Override
public boolean onBlockDestroyed(ItemStack stack, World world, IBlockState block, BlockPos pos, EntityLivingBase entityLiving)
{
return true;
}
@Override
public boolean canHarvestBlock(IBlockState blockIn)
{
return blockIn == Blocks.obsidian ? this.toolMaterial.getHarvestLevel() == 3
: (blockIn != Blocks.diamond_block && blockIn != Blocks.diamond_ore ? (blockIn != Blocks.emerald_ore && blockIn != Blocks.emerald_block ? (blockIn != Blocks.gold_block && blockIn != Blocks.gold_ore ? (blockIn != Blocks.iron_block && blockIn != Blocks.iron_ore ? (blockIn != Blocks.lapis_block && blockIn != Blocks.lapis_ore ? (blockIn != Blocks.redstone_ore && blockIn != Blocks.lit_redstone_ore ? (blockIn.getMaterial() == Material.rock || (blockIn.getMaterial() == Material.iron || blockIn.getMaterial() == Material.anvil)) : this.toolMaterial.getHarvestLevel() >= 2)
: this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 1) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2) : this.toolMaterial.getHarvestLevel() >= 2);
}
@Override
public float getStrVsBlock(ItemStack stack, IBlockState state)
{
if (!getActivated(stack))
return 1.0F;
return state.getMaterial() != Material.iron && state.getMaterial() != Material.anvil && state.getMaterial() != Material.rock ? super.getStrVsBlock(stack, state) : this.efficiencyOnProperMaterial;
}
@Override
protected void onBoundRelease(ItemStack stack, World world, EntityPlayer player, int charge)
{
if (world.isRemote)
return;
boolean silkTouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.silkTouch, stack) > 0;
int fortuneLvl = EnchantmentHelper.getEnchantmentLevel(Enchantments.fortune, stack);
int range = (int) (charge / 6); //Charge is a max of 30 - want 5 to be the max
HashMultiset<ItemStackWrapper> drops = HashMultiset.create();
BlockPos playerPos = player.getPosition();
for (int i = -range; i <= range; i++)
{
for (int j = 0; j <= 2 * range; j++)
{
for (int k = -range; k <= range; k++)
{
BlockPos blockPos = playerPos.add(i, j, k);
BlockStack blockStack = BlockStack.getStackFromPos(world, blockPos);
if (blockStack.getBlock().isAir(blockStack.getState(), world, blockPos))
continue;
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, blockPos, blockStack.getState(), player);
if (MinecraftForge.EVENT_BUS.post(event) || event.getResult() == Event.Result.DENY)
continue;
if (blockStack.getBlock() != null && blockStack.getBlock().getBlockHardness(blockStack.getState(), world, blockPos) != -1)
{
float strengthVsBlock = getStrVsBlock(stack, blockStack.getState());
if (strengthVsBlock > 1.1F && world.canMineBlockBody(player, blockPos))
{
if (silkTouch && blockStack.getBlock().canSilkHarvest(world, blockPos, world.getBlockState(blockPos), player))
drops.add(new ItemStackWrapper(blockStack));
else
{
List<ItemStack> itemDrops = blockStack.getBlock().getDrops(world, blockPos, world.getBlockState(blockPos), fortuneLvl);
if (itemDrops != null)
for (ItemStack stacks : itemDrops)
drops.add(ItemStackWrapper.getHolder(stacks));
}
world.setBlockToAir(blockPos);
}
}
}
}
}
NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, (int) (charge * charge * charge / 2.7));
world.createExplosion(player, playerPos.getX(), playerPos.getY(), playerPos.getZ(), 0.5F, false);
dropStacks(drops, world, playerPos.add(0, 1, 0));
}
@Override
public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot)
{
Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(equipmentSlot);
multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", 5, 0));
multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getAttributeUnlocalizedName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Tool modifier", -2.5, 0));
return multimap;
}
@Override
@SideOnly(Side.CLIENT)
public ItemMeshDefinition getMeshDefinition()
{
return new CustomMeshDefinitionActivatable("ItemBoundPickaxe");
}
@Override
public List<String> getVariants()
{
List<String> ret = new ArrayList<String>();
ret.add("active=true");
ret.add("active=false");
return ret;
}
}